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The Adder,does It Need Help Or Do I?


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#21 Mystere

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Posted 16 July 2014 - 02:05 PM

View PostMechwarrior Mousse, on 15 July 2014 - 06:45 PM, said:

Adder-lo-Wang. Try it sometime. Worked well enough for me. 1.38 W/L 2.58 K/D :D


I'm curious. Why use the CLB20X? It that weapon good (haven't tried it myself)? Or do you use it as a finisher?

Edited by Mystere, 16 July 2014 - 02:05 PM.


#22 process

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Posted 16 July 2014 - 02:21 PM

My Adders function most effectively from a distance of around 600m.

ADR-PRIME
ADR-A
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#23 A Man In A Can

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Posted 16 July 2014 - 02:27 PM

View PostMystere, on 16 July 2014 - 02:05 PM, said:


I'm curious. Why use the CLB20X? It that weapon good (haven't tried it myself)? Or do you use it as a finisher?

It hits hard (one big whack vs a stream of shells), and has the same cool down as an IS AC20. You can use it to strip armor up close, but I'd recommend it more as a finisher due to the pellets getting a damage multiplier on open sections.

The build's play-style is roughly the same as the actual Wang with a LL, but with less armor and ammo again it is more of a poker and finisher/backstabber. So if that's your kind of mech, it will do just fine. :D

Edited by Mechwarrior Mousse, 16 July 2014 - 02:31 PM.






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