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Cerml: Workhorse Of The Cm


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#1 Ted Wayz

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Posted 15 July 2014 - 08:39 PM

Just looking at my stats and something jumped out. I have half as much damage with the CERML as I do with the IS ML....in one-tenth the matches. Both have the same accuracy (approx 86%).

Maybe because I am firing them 4X as much per match. This would be a given, I did skill the Ryoken and Nova first. Also I do not think I am alone in pulling pulses off mechs in favor of ER lasers on CM. The CERML is attractive in sooo many ways so it is usually something I look to put on.

Can't wait to see how my weapon usage compares as I start to get into CM heavies and assaults.

Oh, my CM LRMs are in general less accurate compared to IS (IS 35% v CM 25%). Thinking mainly due to the steady stream.

#2 Sephlock

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Posted 15 July 2014 - 08:43 PM

View PostTed Wayz, on 15 July 2014 - 08:39 PM, said:

Just looking at my stats and something jumped out. I have half as much damage with the CERML as I do with the IS ML....in one-tenth the matches. Both have the same accuracy (approx 86%).

Maybe because I am firing them 4X as much per match. This would be a given, I did skill the Ryoken and Nova first. Also I do not think I am alone in pulling pulses off mechs in favor of ER lasers on CM. The CERML is attractive in sooo many ways so it is usually something I look to put on.

Can't wait to see how my weapon usage compares as I start to get into CM heavies and assaults.

Oh, my CM LRMs are in general less accurate compared to IS (IS 35% v CM 25%). Thinking mainly due to the steady stream.

Shhh LRMs are OP, especially Clan LRMs. Facts and reaility don't matter.

#3 Roland

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Posted 15 July 2014 - 08:47 PM

The clan Medium laser is one of the best weapons in the game, without question.

The IS medium laser really should be better, but it suffered from nerfs back in closed beta, when hit detection didn't really work for ballistics and it was by far the most dominant weapon in the entire game.

The rest of the game changed, but they never revisited those changes and revamped them.

The Clan ERML gives new players insight into what the IS ML could have been if it hadn't been nerfed so bad.

#4 Sephlock

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Posted 15 July 2014 - 08:54 PM

View PostRoland, on 15 July 2014 - 08:47 PM, said:

The clan Medium laser is one of the best weapons in the game, without question.

The IS medium laser really should be better, but it suffered from nerfs back in closed beta, when hit detection didn't really work for ballistics and it was by far the most dominant weapon in the entire game.

The rest of the game changed, but they never revisited those changes and revamped them.

The Clan ERML gives new players insight into what the IS ML could have been if it hadn't been nerfed so bad.
Pour one out for the brawler Awesome :P.

#5 Mcgral18

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Posted 15 July 2014 - 08:59 PM

View PostRoland, on 15 July 2014 - 08:47 PM, said:

The clan Medium laser is one of the best weapons in the game, without question.

The IS medium laser really should be better, but it suffered from nerfs back in closed beta, when hit detection didn't really work for ballistics and it was by far the most dominant weapon in the entire game.

The rest of the game changed, but they never revisited those changes and revamped them.

The Clan ERML gives new players insight into what the IS ML could have been if it hadn't been nerfed so bad.


I thought the only nerf was 1 extra heat? Ghost heat aside.


ERML is better, at any rate. 2 heat difference would be better for balance.

#6 Roland

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Posted 15 July 2014 - 09:01 PM

View PostMcgral18, on 15 July 2014 - 08:59 PM, said:


I thought the only nerf was 1 extra heat? Ghost heat aside.


It was, but that constitutes a 25% increase in heat.

#7 MischiefSC

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Posted 15 July 2014 - 09:28 PM

That range boost really matters in the 200-500m range. Significantly. It lets CERMLs fight with the same range and damage as ISLLs - this means your 'backup' weapons on a Clan mech are fighting at the same range and effectiveness as your 'primaries' on an IS mech. PPCs, LLs, most ACs.

More than anything else that range boost for CERMLs is, IMO, the biggest buff the Clans got aside from CXL engines. 2 pts extra damage? Not bad. Doing full damage at critical fighting range (300-550m)? THAT is critical.

It's not that IS mechs don't fire their MLs just as often. It's that most combat takes place where your IS MLs are doing 2pts and the CERMLs are doing 7.

That metric is exactly why you're doing quite literally almost 5x the damage for the same tonnage and nearly the same heat.

#8 JimboFBX

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Posted 15 July 2014 - 11:28 PM

Not just the ER medium lasers. ER Large as well. Realize that clans have a point and click weapon with the same range as the gauss rifle. I had my centurion get an orange side torso from mechs using their CER LRG LASER boats at a range so far out I couldn't even see them because their colors were the same as the background behind them.

Wrote a post about it yesterday...

http://mwomercs.com/...ser-and-medium/

Not really sure what the "solution" to this is. Right now this just makes clan mechs superior teammates. I don't mind the extra range, I do mind that you can boat a mech with easy to use weapons that far exceed your sensor or visual range. I'd rather that clan ER weapons didn't have 2x range from optimal but maybe 1.5x or something.

#9 Kmieciu

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Posted 15 July 2014 - 11:32 PM

IS lasers could all use heat reductions, now that we have the dreaded ghost heat to limit alpha striking.

#10 Roland

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Posted 16 July 2014 - 05:02 AM

View PostKmieciu, on 15 July 2014 - 11:32 PM, said:

IS lasers could all use heat reductions, now that we have the dreaded ghost heat to limit alpha striking.

I think the ERLL for the inner sphere is actually in a good place.
The standard LL, the ML, and the SL all could use buffs... In the case of the ML and SL, they just need to be restored to their original stats, I think.

The Pulse lasers are all garbage, and really need a complete overhaul.

#11 Why Run

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Posted 16 July 2014 - 05:05 AM

**Nevermind the abysmal hit rate for lrms, the locking issues, etc.

Anyhow, every build has MLs, even when I have to dump some ammo to put them back on. C-ERMLs are the most functional and perhaps the standard upon which all weapons in this game should be measured.

Edited by Why Run, 16 July 2014 - 05:06 AM.


#12 Sprouticus

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Posted 16 July 2014 - 05:40 AM

sprout's suggested weapons tweaks

IS Buffs:

Reduce heat on ISML by 1
Reduce heat on ISSL by 0.5
Raise range of ISSL to 225
Raise ghost heat for ISLL and associated weapons to 3 (keep clan at 2)
Change IS AC's to be burst fire with fewer bursts than clan (1 less projectile, shorter time between bursts)
Change IS PPC/ERPPC to be split dmg (1/8/1)


Clan changes:
Reduce dmg on cERML by 0.25
Reduce range on cERML to 425
Increase dmg to cERSL by 0.25
Increase spread on cERPPC to 3/8.5/3


Both:

Implement Engine crits:
1 engine crit = 15-20% heat
2 engine crits = 25% heat and movement reduced by 50%
Raise cooldown on gauss by 1s

What this does:

Makes the ISML and ISLL closer to the cERML
reduces the benefit of the clan Xl engines quite a bit.
Makes the gauss less of a close range weapon
Makles PP FLD less valuable for both sides.

#13 tayhimself

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Posted 16 July 2014 - 05:43 AM

View PostRoland, on 15 July 2014 - 08:47 PM, said:

The clan Medium laser is one of the best weapons in the game, without question. The IS medium laser really should be better, but it suffered from nerfs back in closed beta, when hit detection didn't really work for ballistics and it was by far the most dominant weapon in the entire game. The rest of the game changed, but they never revisited those changes and revamped them. The Clan ERML gives new players insight into what the IS ML could have been if it hadn't been nerfed so bad.


Completely agree with your post as usual. I would like to add that the targeting computer has made the cERML even better due to increased crit chances for just 1 or 2 extra tons.

#14 Ted Wayz

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Posted 16 July 2014 - 01:28 PM

Yeah, I forgot about the targeting computer. I have been throwing these on clan mechs and not just for giggles.

#15 Xmith

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Posted 16 July 2014 - 02:52 PM

View Posttayhimself, on 16 July 2014 - 05:43 AM, said:


Completely agree with your post as usual. I would like to add that the targeting computer has made the cERML even better due to increased crit chances for just 1 or 2 extra tons.

One problem with the targeting computer, it adds heat. When range increases so does the heat. Took mine off just for that reason. The small range bonus is not worth the extra heat.

#16 Angel of Annihilation

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Posted 16 July 2014 - 03:44 PM

I will admit the Clan ER ML is pretty good although it still suffers from an extreme 1.3 second burn time but it happens to be the only Clan laser that actually has enough advantages to offset its disadvantage.

The problem is, the Clan ER ML is the only really good weapon the clans have. Most everything else they have suffers tremendous penalties mostly to give them a massive range that is virtually useless in most matches. Luckily how good the Clan ER ML is actually makes up for the lack of goodness anywhere else.





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