There Is One Really Important Thing That Is Missing From Clan Mechs That Should Be Really Easy To Implement
#1
Posted 17 July 2014 - 02:05 PM
You don't even have to get all fancy, just give us the old MW:2 style wireframes with different colors applied to the polygons to indicate damage levels.
Honestly, I'd be happy even with SUPER DUPER LOW POLY COUNT modles- if anything, it'd feel nostalgic.
+10 points if you can get BB to say "Initiate Enhanced Imaging".
---
Purely as an aside, do you guys think PGI would be opposed to letting us customize the experience a bit more (by, say, letting us substitute in decent weapon firing sounds)?
Seriously, I would kill to have a THUNDEROUS autocannon firing sound, even if only I could hear it.
Would it cause too many problems, aside from hearing loss on my end?
#2
Posted 17 July 2014 - 02:07 PM
Sephlock, on 17 July 2014 - 02:05 PM, said:
You don't even have to get all fancy, just give us the old MW:2 style wireframes with different colors applied to the polygons to indicate damage levels.
Honestly, I'd be happy even with SUPER DUPER LOW POLY COUNT modles- if anything, it'd feel nostalgic.
+10 points if you can get BB to say "Initiate Enhanced Imaging".
---
Purely as an aside, do you guys think PGI would be opposed to letting us customize the experience a bit more (by, say, letting us substitute in decent weapon firing sounds)?
Seriously, I would kill to have a THUNDEROUS autocannon firing sound, even if only I could hear it.
Would it cause too many problems, aside from hearing loss on my end?
So how will we implement the neurological damage caused by critical hits??? Oh and the required drug addictions to curb the pain of the implants?
#3
Posted 17 July 2014 - 02:09 PM
Joseph Mallan, on 17 July 2014 - 02:07 PM, said:
So how will we implement the neurological damage caused by critical hits??? Oh and the required drug addictions to curb the pain of the implants?
Alternatively, we could treat the whining on the forums as being roughly equivalent. If anything, it's harsher.
And frankly, those of us who have stuck around for so long are already addicted to Battletech, so...
#4
Posted 17 July 2014 - 02:12 PM
http://www.sarna.net...nhanced_Imaging
The Enhanced Imaging system combines two separate components, the first of which is an Enhanced Imaging Display. This advanced computer uses sensor data from friendly units in combination with pre-loaded terrain data to essentially create a more detailed "virtual reality" heads-up display. This component can be used by itself to aid in battlefield coordination and piloting, and by 3050 most Clan 'Mechs were equipped with EI Displays.
The second and more dangerous of the EI components are Enhanced Imaging Neural Implants, which only work in conjunction with EI displays. Implanted just beneath the skin and connected to the subject's central nervous system, these implants not only replace the need to wear Neurohelmets but allow a person to access the EI system by thought and communicate with their machine instantaneously for superior reflexes. The drawback to these implants are significant, with those implanted liable to suffer feedback from internal damage to their machines in the form of potentially lethal electrical shocks, along with increasing mental instability which in a matter of years renders them unfit for duty.
WRT the second component, like perhaps you could have a mandatory reading window in-game that forces you to read all of the whining about EI, LRMs, and Clan mechs in general while you are waiting for the game to load, while you are waiting for a match to load, while you are waiting for people to read yup... ALL THE TIME.
#5
Posted 17 July 2014 - 02:17 PM
#6
Posted 17 July 2014 - 02:30 PM
Dawnstealer, on 17 July 2014 - 02:17 PM, said:
Alternatively, it should be able to OHK a pilot, but only from very close range when there is no more armor on their mech's head.
#7
Posted 17 July 2014 - 02:39 PM
#11
Posted 17 July 2014 - 03:42 PM
Quite frankly I think it would be a waste of time, I didn't like them then, and I wouldn't like them now.
#12
Posted 17 July 2014 - 03:45 PM
Gladewolf, on 17 July 2014 - 03:15 PM, said:
That system is from that garbage cartoon.
Well at least one good thing came of it .
verybad, on 17 July 2014 - 03:42 PM, said:
Quite frankly I think it would be a waste of time, I didn't like them then, and I wouldn't like them now.
#13
Posted 17 July 2014 - 04:30 PM
Sephlock, on 17 July 2014 - 02:05 PM, said:
You don't even have to get all fancy, just give us the old MW:2 style wireframes with different colors applied to the polygons to indicate damage levels.
Honestly, I'd be happy even with SUPER DUPER LOW POLY COUNT modles- if anything, it'd feel nostalgic.
+10 points if you can get BB to say "Initiate Enhanced Imaging".
---
Purely as an aside, do you guys think PGI would be opposed to letting us customize the experience a bit more (by, say, letting us substitute in decent weapon firing sounds)?
Seriously, I would kill to have a THUNDEROUS autocannon firing sound, even if only I could hear it.
Would it cause too many problems, aside from hearing loss on my end?
havent you watched that crappy cartoon? that would be super op, clan mechs would kill 3 is mechs with a single srm2 volley.
#15
Posted 17 July 2014 - 04:34 PM
Dawnstealer, on 17 July 2014 - 02:17 PM, said:
Sure, as long as my mech can step on you.
Edited by Mystere, 17 July 2014 - 04:35 PM.
#16
Posted 17 July 2014 - 04:40 PM
Done.
#17
Posted 17 July 2014 - 04:42 PM
Mystere, on 17 July 2014 - 04:34 PM, said:
Sure, as long as my mech can step on you.
http://www.youtube.c...76b8tzzWI#t=137
#18
Posted 17 July 2014 - 04:44 PM
Mechwarrior Mousse, on 17 July 2014 - 04:40 PM, said:
Done.
Acceptable, although I'd prefer MW2 style wireframes, ideally with damage shown on the polygons just as it is on the paperdoll.
#19
Posted 17 July 2014 - 04:48 PM
#20
Posted 17 July 2014 - 05:30 PM
Sephlock, on 17 July 2014 - 02:09 PM, said:
Alternatively, we could treat the whining on the forums as being roughly equivalent. If anything, it's harsher.
And frankly, those of us who have stuck around for so long are already addicted to Battletech, so...
I'm not addicted. I can stop playing any time I want to!
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