Jump to content

5 Heat Per 3S For Each Engine Crit Slot Destroyed


1 reply to this topic

#1 MadTulip

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 262 posts

Posted 22 July 2014 - 03:42 AM

For every Engine crit slot damaged the same heat as constantly firing a medium laser should be generated.

3 destroyed crit slots should blow up the mech. Currently this is afaik only implemented over the CT or RL,RT beeing destoryed but not on a per crit slot basis due to critical hits.

pro: Easy to implement by just reducing the number of currently active heatsinks.

#2 Mitsuragi

    Legendary Founder

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 311 posts
  • Twitter: Link
  • LocationOUT OF BOUNDS

Posted 22 July 2014 - 06:48 AM

I like this idea. It's more in line with TT and is an important part of balancing risk vs reward. Also, if this were implemented it'd nerf clan mechs a bit and make them value their side torsos more than they do right now.

I don't know if disabling heatsinks is the right idea. As is we receive heat for moving so I don't think it'd be hard for PGI to just add +3 or +5 permanent heat per engine crit.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users