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Teamspeak Messing With The Game?
Started by Flapdrol, Jul 23 2014 11:18 AM
13 replies to this topic
#1
Posted 23 July 2014 - 11:18 AM
I guess this is best place to put it, although it might not have to do with the patch.
Someone told me he got lower fps when teamspeak is running.
I try it in the main menu, normally capped at 30-ish, with teamspeak it's running 60, very strange, tried it about 5 times, with teamspeak 60, without 30. It's def doing something to the game.
then I dropped in the testing grounds, got to a place with 2 mechs in view, moved the mouse from left to right.
With teamspeak: 120 fps
Without teamspeak: 150 fps.
20% fps drop isn't nice.
Someone told me he got lower fps when teamspeak is running.
I try it in the main menu, normally capped at 30-ish, with teamspeak it's running 60, very strange, tried it about 5 times, with teamspeak 60, without 30. It's def doing something to the game.
then I dropped in the testing grounds, got to a place with 2 mechs in view, moved the mouse from left to right.
With teamspeak: 120 fps
Without teamspeak: 150 fps.
20% fps drop isn't nice.
#2
Posted 23 July 2014 - 11:35 AM
Are you using an overlay such as Overwolf? Team speak shouldn't impact frame rates but an overlay may.
#3
Posted 23 July 2014 - 11:38 AM
no overlays whatsoever, even turned off all the plugins.
Edited by Flapdrol, 23 July 2014 - 11:38 AM.
#4
Posted 23 July 2014 - 11:51 AM
are you running team speak as administrator?
#5
Posted 23 July 2014 - 11:59 AM
I would think it would cause a latency issue running TS along with MWO... I know Mumble is a bit better at keeping lag in check v. TeamSpeak when gaming.
#8
Posted 23 July 2014 - 12:18 PM
No it shouldn't be... I was just referring to the difference between TS and Mumble... the FPS drop seems strange as hell.
#9
Posted 23 July 2014 - 01:35 PM
I noticed mumble has a much smaller drop. It does the same thing in the menu though.
Then I closed the animated message on teamspeak, the one that scrolls by from left to right, that seemed to lower the drop significantly. No clue how to turn it on agian, so cant test properly.
Then I closed the animated message on teamspeak, the one that scrolls by from left to right, that seemed to lower the drop significantly. No clue how to turn it on agian, so cant test properly.
Edited by Flapdrol, 23 July 2014 - 01:45 PM.
#12
Posted 23 July 2014 - 03:21 PM
Flapdrol, on 23 July 2014 - 01:35 PM, said:
I noticed mumble has a much smaller drop. It does the same thing in the menu though.
Then I closed the animated message on teamspeak, the one that scrolls by from left to right, that seemed to lower the drop significantly. No clue how to turn it on agian, so cant test properly.
Then I closed the animated message on teamspeak, the one that scrolls by from left to right, that seemed to lower the drop significantly. No clue how to turn it on agian, so cant test properly.
Also, do you have MWO running in full screen, or a full screen window? Does that make a difference?
#13
Posted 24 July 2014 - 02:16 AM
minimizing is worth a shot.
I run mechwarrior (and all my other games) fullscreen. Full window causes extra latency, can't have that in a game that already slows down so much in a brawl.
mumble causes the same strange behaviour in the main menu by the way.
I run mechwarrior (and all my other games) fullscreen. Full window causes extra latency, can't have that in a game that already slows down so much in a brawl.
mumble causes the same strange behaviour in the main menu by the way.
Edited by Flapdrol, 24 July 2014 - 02:18 AM.
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