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R&r, Tech Fees, And Salvage Oh My

Metagame Upgrades Balance

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#481 PANZERKAT

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Posted 06 August 2014 - 11:16 AM

View PostSandpit, on 03 August 2014 - 06:17 PM, said:

you gain the ability for new(er) players to catch up with vets who have had 2 years worht of buying and selling mechs while stockpiling those weapons anyhow. Plus it adds a little more care to where you place your shots and whether you shoot out legs or take down torsos, it adds more than "just" salvage. You already get salvage, it's just in the form of cbills

"Introducing" a salvage mechanic isn't even really a discussion. It's already there.


Since we have access to all equipment, it isn't needed, but people are obviously wanting some phat loot at the end of a match against Clans...that will never happen.

I wouldn't care if tech not of your faction could be lost or destroyed, but that's a pipe dream.

#482 Sandpit

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Posted 06 August 2014 - 11:25 AM

View PostKOMMISSAR KITTY, on 06 August 2014 - 11:16 AM, said:

Since we have access to all equipment, it isn't needed, but people are obviously wanting some phat loot at the end of a match against Clans...that will never happen.

I wouldn't care if tech not of your faction could be lost or destroyed, but that's a pipe dream.

huh?

I'm not sure what you're saying here...





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