

Map Randomness?
#1
Posted 28 July 2014 - 12:14 PM
2 times in a row: 1 in 14
3 times in a row: 1 in 196
4 times in a row: 1 in 2744
5 times in a row: 1 in 38416
6 times in a row: 1 in 537824
Now then, if PGI is not lying to us about random map selection then I better go buy some lotto tickets because I've been hitting that half million to one way too often.
Would anyone at PGI like to tell us how the maps are REALLY SELECTED?
#2
Posted 28 July 2014 - 12:22 PM
Forest Colony 82
Frozen City 89
Caustic Valley 162
River City 77
Forest Colony Snow 88
Frozen City Night 80
River City Night 79
Alpine Peaks 178
Tourmaline Desert 171
Canyon Network 168
Terra Therma 157
Crimson Strait 190
HPG Manifold 203
River City Total 156
Frozen City Total 169
Forest Colony Total 170
everything seems within the limits of random variants. it looks even better if you combine the multiple variants of each map into one
the only real outlier is HPG and Crimson, every other map is within 15 of 170, and the average games per map assuming perfect spread is 171
Edited by Stealth Raptor, 28 July 2014 - 12:24 PM.
#3
Posted 28 July 2014 - 12:25 PM
#4
Posted 28 July 2014 - 12:25 PM
#5
Posted 28 July 2014 - 12:46 PM
#6
Posted 28 July 2014 - 12:51 PM

#7
Posted 28 July 2014 - 01:50 PM
#8
Posted 28 July 2014 - 01:57 PM
Chaosity, on 28 July 2014 - 12:14 PM, said:
2 times in a row: 1 in 14
3 times in a row: 1 in 196
4 times in a row: 1 in 2744
5 times in a row: 1 in 38416
6 times in a row: 1 in 537824
Now then, if PGI is not lying to us about random map selection then I better go buy some lotto tickets because I've been hitting that half million to one way too often.
Would anyone at PGI like to tell us how the maps are REALLY SELECTED?
RNG
show us your maps played. I'm pretty sure they'll be evenly spread.
#9
Posted 28 July 2014 - 02:04 PM
At least i think ./ shrug
#10
Posted 28 July 2014 - 02:19 PM
Devayner, on 28 July 2014 - 02:04 PM, said:
At least i think ./ shrug
yes, they've stated that they also increase a map's rotation when it is first introduced to help even it out with the other maps. But that shouldn't be the case here. That's usually for a month or so after a map is released to help get it "caught up" and give players something new to get sick of as well as, like you said, test for bugs and such I'm sure. lol
#11
Posted 28 July 2014 - 11:01 PM
Twice in row: 1/10
Three times: 1/100
(unless I missed a map, you have 14?)
There's definitely something up with the RNG though, I suspect it is actually a cycle. First group of day gets mordor, second gets caustic, third gets tourmaline....... when each map has been launched, it starts again.
If the number of games running at once is a multiple of the number of maps, you'll come out of your game and start searching when the map you just played comes around again.
#12
Posted 28 July 2014 - 11:25 PM
Lostdragon, on 28 July 2014 - 12:46 PM, said:
Exactly this, them miracle odds would only be useful if the same 24 people go the same map over and over.
#13
Posted 28 July 2014 - 11:27 PM
Boat lrms and you almost never see a open map.
Edited by Monkey Lover, 28 July 2014 - 11:29 PM.
#15
Posted 28 July 2014 - 11:38 PM
Kilo 40, on 28 July 2014 - 11:28 PM, said:
I'd LOVE to know how you think the maps are actually selected, and why they would lie about it being random.
In my view maps are used as another form of balancing. They punish high heat mechs with hotter maps. They punish lrm boats with city and canyon or other places with lots of cover.
I can not understand how anyone can think they can hit 4 or even 3 maps in a row and it be normal.
Edited by Monkey Lover, 29 July 2014 - 12:45 AM.
#16
Posted 29 July 2014 - 12:32 AM
Sandpit, on 28 July 2014 - 01:57 PM, said:
show us your maps played. I'm pretty sure they'll be evenly spread.
That's not the issue... map averages. It is game to game randomness that is in question. If we go your direction (map averages over time) are you saying that 10 caustic valley in a row, followed by 10 alpine peaks, followed by 10 canyon network, etc. qualify as being selected randomly. They will average out over time, as you are suggesting.
But if you believe (and the rest that have brought this up as the answer) that this is game to game random map selection you need new drugs (or I do).

Edited by Chaosity, 29 July 2014 - 12:33 AM.
#17
Posted 29 July 2014 - 12:59 AM
Chaosity, on 29 July 2014 - 12:32 AM, said:
But if you believe (and the rest that have brought this up as the answer) that this is game to game random map selection you need new drugs (or I do).

I think the issue here is you don't understand how chance works.
#18
Posted 29 July 2014 - 01:28 AM

Edited by DuoAngel, 29 July 2014 - 01:29 AM.
#19
Posted 29 July 2014 - 01:37 AM
Monkey Lover, on 28 July 2014 - 11:38 PM, said:
Because the world doesn't revolve around you. just because you get terra therma 4 times in a row doesn't mean that the other 23 people also get terra therma 4 times in a row.
#20
Posted 29 July 2014 - 01:40 AM
Lightfoot, on 28 July 2014 - 12:25 PM, said:
I would happily play Manifold 7 times in a row. Shoot, let me just rotate among Manifold, Tourmaline, and Alpine. The rest if the maps are meh, except River City...which is heck no!
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