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So I Can't Use..


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#21 Johnny Reb

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Posted 29 July 2014 - 11:26 PM

Heh, only ppl in the open.

#22 L3GR0DANCER

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Posted 29 July 2014 - 11:26 PM

View PostJohnny Reb, on 29 July 2014 - 11:14 PM, said:

If you already have bap its just a luxury that is gone.


View PostSug, on 29 July 2014 - 11:11 PM, said:


Why would you use adv sensor range?


Before, you actually had an incentive to stack it with bap, or forgo bap entirely, and save the 1.5t and 2 crit slots and use that for more ammo/ dhs. Bap plus adv. sensor range meant you could get locks with just LOS at ~750 meters. If you're in something like the GRF 3M/1N, or any other medium boating lrms on more than two hardpoints , it really made a difference if you weren't using artemis (which I don't, because in that weight range, you're better off with more ammo/dhs over large tube volume+artemis) Now, not so much.

#23 Monkey Lover

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Posted 29 July 2014 - 11:27 PM

View PostL3GR0DANCER, on 29 July 2014 - 09:27 PM, said:


It's a nerf to everything, from lights, to assaults. Everything that had more than 2 modules got sh1t on. Also a nerf to the variety of viable lrm builds, since adv sensor range and adv target decay are going to be all you have room for in most cases now. But hey, everybody can get the 2 slots to mount adv zoom and radar derp and proceed to poptart all day long, so problem solved, right?


I got 7 module slots on my fire starter now :huh: Haven't looked at my raven I must have 8 on it haha.

#24 Sug

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Posted 29 July 2014 - 11:27 PM

You guys are weird.

#25 Johnny Reb

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Posted 29 July 2014 - 11:30 PM

View PostSug, on 29 July 2014 - 11:27 PM, said:

You guys are weird.

Heh, find a mirror!

#26 Sug

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Posted 29 July 2014 - 11:33 PM

Just saying. Talking about getting your own locks at `750m then launching LRMs.. .


that's some weird ****.

#27 Johnny Reb

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Posted 29 July 2014 - 11:35 PM

View PostSug, on 29 July 2014 - 11:33 PM, said:

Just saying. Talking about getting your own locks at `750m then launching LRMs.. .


that's some weird ****.

I prefer that but some targets at 900 in the open are good enough for me.

#28 Kilo 40

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Posted 29 July 2014 - 11:35 PM

View PostSug, on 29 July 2014 - 11:25 PM, said:

Better question: Who is launching LRMs at max range still?


people who pay attention.

Is there a friendly light harassing an assault 950m away? well then you bet I'm launching.

or is there an heavy 950m away out in the middle of the water on crimson? well then you bet I'm launching.

#29 L3GR0DANCER

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Posted 29 July 2014 - 11:42 PM

View PostSug, on 29 July 2014 - 11:33 PM, said:

Just saying. Talking about getting your own locks at `750m then launching LRMs.. .


that's some weird ****.


The point is, I know where they are at 750m, if I have LOS, and then can plan what I'm going to do accordingly. I don't like to launch at 750, but having the lock before hand is incredibly useful. It means you have the discretion to choose how and when to gamble with your lurms. Again, i roll without artemis on these builds, except the 1S, so I have the ammo to play around with. I play my GRFs as lrm harrassers and ideally operate around 500 meters and closer, and when you move at 90kph, you can afford a little bit of exposure to get your locks. Besides, you can't rely on puglets to hold lock on people.

Edited by L3GR0DANCER, 29 July 2014 - 11:49 PM.


#30 Sug

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Posted 29 July 2014 - 11:48 PM

View PostJohnny Reb, on 29 July 2014 - 11:35 PM, said:


I prefer that but some targets at 900 in the open are good enough for me.


Why would someone be out in the open? If I stood there and held my own los lock for six secs I'd be dead before they hit.


View PostKilo 40, on 29 July 2014 - 11:35 PM, said:


1. Is there a friendly light harassing an assault 950m away? well then you bet I'm launching.

2. or is there an heavy 950m away out in the middle of the water on crimson?


1. Waste of ammo

2. Who does that???

#31 El Bandito

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Posted 29 July 2014 - 11:53 PM

Stopped using Sensor Range 5 months ago and replaced it with Arty. My LRM boats deal more damage than ever before. The sensor range module wasn't necessary for me.

#32 Monkey Lover

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Posted 29 July 2014 - 11:54 PM

View PostSug, on 29 July 2014 - 11:48 PM, said:

Why would someone be out in the open? If I stood there and held my own los lock for six secs I'd be dead before they hit.




1. Waste of ammo

2. Who does that???


Why is it a waste I have killed a lot of people at 900m with lrms.?

Edited by Monkey Lover, 29 July 2014 - 11:54 PM.


#33 Sean von Steinike

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Posted 29 July 2014 - 11:56 PM

View PostSug, on 29 July 2014 - 11:48 PM, said:


2. Who does that???

Noobs that complain about LRMs.

#34 Sug

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Posted 29 July 2014 - 11:56 PM

Whatever works for you.

#35 L3GR0DANCER

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Posted 30 July 2014 - 12:01 AM

View PostSug, on 29 July 2014 - 11:48 PM, said:

Why would someone be out in the open? If I stood there and held my own los lock for six secs I'd be dead before they hit.


If you're standing still while waiting for your lurms to hit, you're either doing it wrong or playing some sort of silly AWS/732 b4stard missile boat build, or are a STK lrm turret.

Edited by L3GR0DANCER, 30 July 2014 - 12:01 AM.


#36 Sug

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Posted 30 July 2014 - 12:03 AM

Well yeah.

#37 Monkey Lover

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Posted 30 July 2014 - 12:05 AM

View PostL3GR0DANCER, on 30 July 2014 - 12:01 AM, said:


If you're standing still while waiting for your lurms to hit, you're either doing it wrong or playing some sort of silly AWS/732 b4stard missile boat build, or are a STK lrm turret.


My favorite time in a lrm board is alpine is when I get on one side of the center there wait for them to start coming down to about 800m then I open up :huh: they have to walk to me or run back. If they run back I push forward. I pop a coolshot and they die by lrms .

Good times :ph34r:

#38 Kilo 40

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Posted 30 July 2014 - 12:07 AM

View PostSug, on 29 July 2014 - 11:48 PM, said:

1. Waste of ammo


How so?

Quote

2. Who does that???


who shoots at people out in the open?

*raises hand*

#39 MadcatX

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Posted 30 July 2014 - 12:57 AM

In the PuG scene, don't trust mechs to keep locks and dedicated scouts are few and far between. When running a mobile LRM platform, launching supression with your smallest salvo to just bring up the "Incoming missiles" warning. Best case is that they're too slow to get to cover. Worst case, I can force multiple mechs to seek cover and waste their time focusing on me (again, only works if you've got enough mobility so you can dodge return fire) while, hopefully, the rest of my team rolls over the other team due to numerical superiority,

By no means optimal, but it's fun for some.





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