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Bug - Rubberbanding And Complete Loss Of The Server Connection


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#1 Desintegrator

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Posted 09 August 2014 - 07:15 AM

Hey PGI !
Maybe you can tell me something !?

Do you ever want to do something against the crazy rubberbanding, the minute-long lags and the complete loss of the matches from the server ?

Or are you working on some weapon nerf again ?
Or maybe this minute long lags do not disturb the MWO game experience !?

Maybe everybody else (but not you) have experienced the catastrophic server performance since you moved the explosions from the client to the server - but nobody cares about that !

Maybe one of the legendary moderaters can tell me, what is better:

1. A bad hit detection with a working server (as it was in the past) ??
2. A bad hit detection with a server which is critically overloaded at 200% CPU usage (as it is now) ??

Thanks - over and out

#2 Scouten

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Posted 09 August 2014 - 07:27 AM

nah they are working on maps now since their balance is perfect





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