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Pgi Giveth, Pgi Taketh Away?


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#1 Kraven Kor

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Posted 30 July 2014 - 05:54 AM

Ugh.

I really like the new quirks and can't wait to see more of the same, seriously - I'd claim you took my idea and ran with it (and could probably find the forum post to prove it) but I'm sure I'm not the first / only one to suggest something like these changes.

Sadly... I'm Not Playing ™ until you fix this Module malarkey.

Enhanced Zoom, + Sensor Range, and Target Info Gathering on my Ilya, or bust.

#2 Valten

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Posted 30 July 2014 - 06:03 AM

Stop whining, the patch was well implemented.

#3 Kraven Kor

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Posted 30 July 2014 - 06:11 AM

View PostValten, on 30 July 2014 - 06:03 AM, said:

Stop whining, the patch was well implemented.


Sure, if you happen to like using weapon modules and consumables.

#4 Onlystolen

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Posted 30 July 2014 - 06:12 AM

There is a test server which would have been useful for testing the module system. But alas the test is barely used for game changes such as this. Think of this as the test server since [redacted] stated where this games current development stage was.
Maybe a second change will come giving your mastered mechs a "Universal" slot to which you can put anything into them.

#5 Kraven Kor

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Posted 30 July 2014 - 06:15 AM

View PostOnlystolen, on 30 July 2014 - 06:12 AM, said:

There is a test server which would have been useful for testing the module system. But alas the test is barely used for game changes such as this. Think of this as the test server since [redacted] stated where this games current development stage was.
Maybe a second change will come giving your mastered mechs a "Universal" slot to which you can put anything into them.


Even that would only give my Ilya two useful module slots.

I don't arty. I don't airstrike. I don't want to. Weapon modules are pointless, useless, worthless; they are actually a detriment, not a benefit, to my playstyle. Period.

I want to fire Triple AC-5's at range with accuracy, and I want to know who is where and what I am shooting at.

Advanced Sensor Range, Enhanced Zoom, and Target Info Gathering give me those things I want.

And are far from "OP" compared to dropping arty and air strikes.

FFS.

#6 Onlystolen

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Posted 30 July 2014 - 06:41 AM

View PostKraven Kor, on 30 July 2014 - 06:15 AM, said:


Even that would only give my Ilya two useful module slots.

I don't arty. I don't airstrike. I don't want to. Weapon modules are pointless, useless, worthless; they are actually a detriment, not a benefit, to my playstyle. Period.

I want to fire Triple AC-5's at range with accuracy, and I want to know who is where and what I am shooting at.

Advanced Sensor Range, Enhanced Zoom, and Target Info Gathering give me those things I want.

And are far from "OP" compared to dropping arty and air strikes.

FFS.



Well like I said, maybe PGI will make universal slots. I too would prefer taking more mech modules. I dont want to step on your toes but this module system is a work in progress.

Edited by Onlystolen, 30 July 2014 - 06:45 AM.


#7 Oderint dum Metuant

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Posted 30 July 2014 - 08:08 AM

View PostOnlystolen, on 30 July 2014 - 06:12 AM, said:

There is a test server which would have been useful for testing the module system. But alas the test is barely used for game changes such as this. Think of this as the test server since [redacted] stated where this games current development stage was.
Maybe a second change will come giving your mastered mechs a "Universal" slot to which you can put anything into them.


Test server??
You lie!

MWO has no test server!

#8 Rogue Jedi

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Posted 30 July 2014 - 08:20 AM

Beagle Active Probe will get you the functionality of advanced sensor range and target info gathering, all you need is to find 1.5 tons and 2 slots. worst case this is a slightly smaller engine or loosing 1.5 tons of ammo

#9 Kraven Kor

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Posted 30 July 2014 - 08:33 AM

View PostRogue Jedi, on 30 July 2014 - 08:20 AM, said:

Beagle Active Probe will get you the functionality of advanced sensor range and target info gathering, all you need is to find 1.5 tons and 2 slots. worst case this is a slightly smaller engine or loosing 1.5 tons of ammo


No.

I want what we had before, and it was far from OP compared to the change to hand us all free slots for Coolant bullshit or arty and airstrikes.

I'm tired of PGI introducing things nobody wants and not listening to their players. Nobody was asking for more consumable slots, and I'm damn sure nobody was asking for more weapon module slots, and we certainly weren't complaining about people fitting three mech modules.

Not Playing ™

#10 Kraven Kor

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Posted 30 July 2014 - 01:32 PM

View Postsneeking, on 30 July 2014 - 12:54 PM, said:

the game is made for a minority group and we are farmed for the money to run it they only want our money not our opinion because its their game not ours.


If they want my money, they'll start listening to my opinion. They ain't got a penny from me in about a year (whenever Pheonix Pack came out), beyond me spending stockpiled MC.

#11 Trolzylulzy

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Posted 30 July 2014 - 07:35 PM

Oh no. You're forced to change your play style. What a travesty.I feel so bad for you.

But really, think about it. Al you need to do is drop 1.5 tons of ammo (or armor), and boom, BAP saves you time when you switch modules form mech to mech. Oh, and it shuts down ECM (unless that got removed without anyone telling me), and it can detect shut down mechs, which happens a lot in skirmish, which I assume you play a lot of.

Edited by Trolzylulzy, 30 July 2014 - 07:39 PM.


#12 DemonRaziel

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Posted 31 July 2014 - 02:49 AM

Unless I'm mistaken, BAP and the modules in question stack for bonuses. So you're still losing on the combined bonuses, if you used to run BAP and the modules. Also, depending on your 'Mech and its loadout, 1,5t may, or may not, be a big sacrifice.

#13 Zeusacoatl

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Posted 31 July 2014 - 03:06 AM

View PostValten, on 30 July 2014 - 06:03 AM, said:

Stop whining, the patch was well implemented.

^^^^^^^^^^^^^^^^^This x 1,000,000

If you do not like it, go home. If you cannot play your mech because of 1 missing module, go home. If you seriously needed a crutch to play this game, how good are you in the first place? If you cannot adapt to a new environment in gameplay, then please go away, go away quietly. The forums are filled with enough whines as it is. Most good players probably do not care and will adjust. They may voice an opinion, but they will adjust. If you feel you must threaten and throw yourself on the floor in a fit of rage, go home.

Devs, the patch is great, and with the changes to arty/air you plan to enter later, it just got better. Do not listen to the overly obnoxious minority; those of us in the majority will continue to support you where it counts.

Let the lame comments of white knight begin lol

#14 Cest7

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Posted 31 July 2014 - 03:12 AM

Take away things in game and you'll piss off your player base.

Piss off your player base and you'll lose your revenue.

#15 LastPaladin

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Posted 31 July 2014 - 05:45 AM

View Postsneeking, on 30 July 2014 - 05:57 AM, said:

pgi make things you want to buy they let you start to enjoy it then rub poo in your face.


Yup, trying to like this game is like being in an abusive relationship.





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