FupDup, on 04 August 2014 - 11:47 AM, said:
In TT, a smart min-maxer would use an LRM5 instead (or even multiple).
I'm going to point out the difference here though
In TT, a smart GM will ensure that even if they do allow a min-maxer to munch out their mech (which wouldn't happen in MY TT campaigns) there's going to be a challenging but "fair" campaign built around the player's units and resources.
Here, you have to balance that at a videogame. It's a different beast. I'm all for sticking to TT rules as much as possible but I also understand that there are different mechanics and needs for a TT vs. video game.
FupDup, on 04 August 2014 - 11:47 AM, said:
Also, they were actually NOT good against aircraft.
http://ebt.trueborn....er=J&orderby=bv
http://www.sarna.net/wiki/Rifleman
[color=#000000]The [/color]
Rifleman's[color=#000000] focus on anti-aircraft work dictated a heavy load of long-range weapons to the exclusion of everything else. It carries a particularly heavy battery of two [/color]
Magna[color=#000000] Mk. III [/color]
Large Lasers[color=#000000] paired with two [/color]
Imperator[color=#000000]-A medium autocannons, one of each mounted in each arm. Two Magna Mk. II [/color]
Medium Lasers[color=#000000] are mounted in the torso to provide backup. One ton of autocannon ammunition is carried in the center torso. The 'Mech's ten [/color]
heat sinks[color=#000000] are grossly inadequate for constant fire, but in an anti-aircraft role, the [/color]
Rifleman[color=#000000] is expected to have time to dissipate heat while the target aircraft turns for its next pass.[/color]
[6]
[color=#000000]The BJ, Jager, Rifleman, and a few other "dakka" builds were specifically designed FOR A/A in the fluff and then they [/color]
Essentially AC2 and AC5 were much more effective given their ranges and firing styles against aircraft. I'm trying to dig it up but I know there is also a targeting option to switch to "AA" mode. I can't remember if it was added 3050 or not though so I'm not sure if that was L1, L2, or L3 tech.
The BJ, Rifleman, Jager, and a few other "dakka" mechs were retconned (after 3025) into offering options for specific use against aircraft. It's just been so long I can't remember where all the rules are without doing a lot of digging through my pdf library