Arithian, on 02 August 2014 - 05:44 PM, said:
Fix this premade bull****. I'm sick of 80% of my games having a 6-12 man group of guys curbstomp the opposing team.
There isn't even 2-man premades in the 'standard' matches anymore. None. Nada. They're gone.
But if you want to stop one sided curb stomps, you can do what the other side of those winning curb stomps have been doing. Take up the commander role, give out a plan, and dish out orders. Communicate. "Enemy C3. Full lance, headed North."
"Enemy, traveling the 6-line, all of them."
"Lone Jenner sighted, K1. Seems too obvious; could be a... yep, it's a trap. 3 Dire Wolves hiding in the woodwork."
Now if you're running a 2-man, then you will always see 'larger groups'.
The funny thing is the "larger group" only wins on coordination. The larger the enemy group the more restrained they are by 4x3.
A team of 6 2-man groups will almost always win versus a team of 12-players.
As that team of 6 2-man groups could have 12 assaults while the other team has 3 assaults, 3 heavies, 3 mediums and 3 lights. (Experienced that. Never seen a more depressing curb stomp from completely unorganized mini-groups. "Why do you have so many assaults?").
Sadly the individual 2-man groups are likely to be screwed as they really are "on their own."
Edited by Koniving, 02 August 2014 - 05:54 PM.