~ First, I just don’t think the little hidden friends list cuts it. It’s a minimalist tool that’s a pain to use, almost seems like an after thought. It needs a vast overhaul. Not just an upgrade, but a complete redesign of the social mechanic that’s built in to the game. Something that allows us to really make a community inside this game…. Not a hidden sidebar (LoL) … So….
- Something I’d like to see MWO (PGI) work on is an improved social area, much as we had with Ye-Old Mplayer (game site) and MW-2, where Factions, Houses, Units, Teams, clans etc could make “Chat Rooms” to hang out in. It could incorporate voice (or not?) and would facilitate the ability to have one faction or unit walk in to another’s room and make a challenge. From there the two teams could make a drop rooms and launch a private battle. PGI could have set amount of permanent public rooms for the factions, houses, clans and mercs, and individuals could make rooms either inside (or outside too?) to suit their needs. If a unit (guild) wanted to make their own permanent room inside the appropriate faction/house/clan, maybe have an MC fee for the first x-members that would comprise of the leadership core. Each member could then have a small MC fee attached if they wanted that unit’s emblem on their mechs. This room would track the groups progress, victories, losses, areas held etc. Poorer groups could still do free rooms, but the room would disappear when the last person left (or moderator dissolved it) and would not track anything. Maybe have a 24 hour limit on free rooms to avoid prolonged camping. This system would be incorporated in to the “mechlab” so that it’s unitized in to the game as a whole.
- The stats, wins/losses and eventually planets conquered could be tracked and managed here as well, and be available at various levels. If viewing the faction’s room as a whole, you would see that factions progress. Units could choose to keep their stats private if they desire.
- Maybe have a mechanic built in to see the mechs and loadout your team mates are taking prior to a launch so that everyone can plan their builds. Have a mini-mech lab built in, where one can quickly and easily swap pre-owned weaponry prior to launching, thus maximizing team and tactical loads. Once the team is assembled, and the load out’s complete, the team could launch against whatever challenger had thrown his/her hat in your ring. During this setup, teams/challengers could set certain rules like max ton per game or mech, weapon/equipment limitations etc. maybe even be able to choose maps and map-conditions as well.
- I think something like this would be a great addition/tool for community warfare, and would encourage more people to play longer/hang out more via enhanced social outlets. I remember logging on to Mplayer and seeing Mech-Clan rooms lined up like little desk-top icons, finding my “Dragon Wind” clan room, and having a great time B-Sing around with the team while getting ready to make a challenge to the clan next door who whooped our a$$es last time. The social outlet led to a terrific environment that kept us coming back, playing more, and encouraging other friend to get the game and join in. It encouraged team and group play that didn’t get matched until I started playing WoW and joined a guild. I think PGI could seriously benefit from the creation of a visually appealing social arena inside the game interface itself, have a largely free component, and an MC driven special component to bring some income to PGI. If done right, the community warfare aspect, combined with a social setting/mechanic would give the game a greater appeal to many players. I know I’d play ALOT more if it was easier to hang out with my buds inside the game, sharing game stats, planning, and plotting, showing off builds visually, and knowing the neighbors might come hassle us asking for an a$$ whooping
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-- Your thoughts?? Ideas?? - please keep it constructive, maybe we can give PGI some food for thought and they'll make us a good place to hang out and really get this game going.
Freebrth
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- Anyone remember old Mplayer.com from 1998 (Mech Warrior 2 -online ... helluva lota fun!)
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