AC-2,5 / UAC-2,5 / LB-2x,5x Reuse the Clan LRM mini-range Code on these weapons to add there Mini-CBT Ranges and than you could Remove or Raise Mini-Weapon count on the Ghost Heat due to the Fact they will most likely not be used a Brawling weapons anymore.
Jumpjet Thoughts
For Omni-Fixed Jump jets Give them a 5% to 15% effectives over Pod JumpJets.
To Help Balance Standard Mech get a 5%-10% to Stock Location and Number of JumpJets
Example the Spider 5V comes with 8 of 12 possible jumpjet. Only the stock 8 (4 in the RT and 4 in th LT) would get a Bonus and only IF there in those torsos. The Extra 4 Jumpjet would give the Current normal of Boost.
Consumable Items:
Pseudo-Strike: Put a Air/Arty Strike Smoke Can down (50% longer smoke time) but does not Call Air/Arty Strike down, Cost $20,000, two Uses a Game.
Edited the Poll to add the "None of the above" to both question.
Edited by wolf74, 02 August 2014 - 09:59 PM.