So imagine this, rather than requiring 3 variants per chassis to actually exist, all mechs added to the game comprised of one variant which started with the "Prime" sections and allowed you to purchase others to mix and match you mech like a special Frankenmech (technically different parts had different internal/armor types, blah blah blah, killjoys). So rather than being required to grind 3 chassis where you may only like one, you have to spend time grinding one mech and can play it however you want. This includes the ability to customize the engine like you are now so it wouldn't be limited like omnimechs. Hero pods still could've been sold as a 'package.' As for the CT being tied to variant, honestly I'd love to see that done away with considering I suggest one master variant.
Obviously this is all too late and never gonna happen, but its fun to pretend sometimes.....
Honestly I would say you'd have to unlock omnimechs as well, just so some of them aren't DOA like the Badder or borderline like the Cute Fox but that's a whole other topic.
On a side note, why did they not give empty torso/arms quirks for the omnipods like damage reduction or something like that to at least make them seem somewhat attractive in bothering to purchase?
Edited by majora incarnate, 04 August 2014 - 01:02 AM.























