Mellifluer, on 04 August 2014 - 08:30 PM, said:
i know it would leave the IS at a disadvantage kinda but really LRMS are either really good or really bad with all the counter/counter counters
I could actually buy that. It would go well with my idea of LRMs being more of a unguided support weapon than what they are currently.
Noth, on 04 August 2014 - 08:40 PM, said:
Really? Because I'm pretty sure the difference in lore between IS and clan LRMs (outside of the weight and slot differences) was that IS fired ballistically (fired up in an arc) and clan didn't (fired straight) with clan having no minimum range. Now in mechwarrior, LRMs have always been tracking.
This is actually what I'd like to see more of. I think the IS LRMs should basically fly in a parabola. It would still allow players to avoid them... but it'd provide an area denial effect as well. (Think of a weakened artillery effect that could be blocked by AMS or evasion. However without the lock-on mechanic a player could predict movement, and launch at his predicted target's spot.
Basically this would really increase the skill it takes for players to hit enemies, and yet it would really change up games.
Lily from animove, on 05 August 2014 - 12:05 AM, said:
And go to the group queue, there aren't evbven that many LRM's in these matches.
Also, well, enough counters exist, but when people complain about LRM's and you figure out, you are the only AMS mech in the match, well find the mistake.
I normally do not run with ams, either on my novas. But I do not complain about LRMS's sinc ei knwo what they can do, can try to avoid it, or have to live with the fact that I willingly not used AMS. But its not the LRM fault when I die by them.
also, Long range missiles? fuel driven warheads that make my ERLL laugh at their range.
Well that's the problem with current LRMs. They aren't good... unless the enemy is out in the open. This literally is what stagnates matches. While I'm fine with taking a PPC shot to get a better position, there's no way I want to deal with 5 LRM boats targeting me while I flank someone.
Basically, we need to change it. LRM's currently make matches into a cold war that is won and lost by the first team to lose 3 mechs, followed by a rush.
Also, while I'm not a L33T player... I'm no noob. I can't recall the last time I've been killed by LRMs, and I don't do too badly considering I'm a casual player with all PUG drops. I just want to give the game some tactical variety.
So to all of the ad-hominem attackers out there?

Edited by DasSibby, 05 August 2014 - 07:12 AM.