Performance & Connectivity Feedback - 1.3.311
#1
Posted 05 August 2014 - 09:48 AM
Please attempt to respond to the following questions in your responses:
How had the patch generally affected your performance?
Whether there are specific points in the game when your performance changes.
What are your video settings, did you change them since last patch?
Average FPS ingame and in the menus for previous patch and latest patch (Press F9 to see your FPS)
System specs (You can include them in a [spoiler] [ /spoiler])
Your advertised internet connection speed / Geographic location
* Possible workaround for FPS issues:
You have two options to get your FPS to normal, you can either
A ) Use one of the presets (Low, Medium, High, Very High)
or
B ) Make sure that you alter every setting in the custom settings. If you've just altered one, it may be what is causing your issue.
#2
Posted 05 August 2014 - 09:55 AM
my average fps is 70 with antialiasing at pxaa and everything else at max, with res of 1920x1080
Edited by JTAlweezy, 05 August 2014 - 09:55 AM.
#3
Posted 05 August 2014 - 03:06 PM
#4
Posted 06 August 2014 - 03:05 AM
Edit: Okay, second match in a row where the game has completely Desync'ed, resulting in everything just moving in place. Fortunately, in this particular instance, the game resynced about 20 secs later. I was dead at the time, so it didn't really help. UNTIL THIS GODDAMN ISSUE GETS RESOLVED, I will find something else to do. I'm sorry, but this really is a game breaker. I'll come back when it's fixed.
Edited by Thunder Child, 06 August 2014 - 03:15 AM.
#5
Posted 06 August 2014 - 04:16 AM
Location is Germany. 15%-25% of the matches have huge desyncs (resulting in "moonwalks") sometimes the sync comes back after 10 - 20 seconds sometimes only restart and resync helps (but does not help to avoid the destroyed mech).
#6
Posted 06 August 2014 - 09:20 AM
Thanks
#7
Posted 06 August 2014 - 10:11 AM
#8
Posted 06 August 2014 - 10:47 AM
#9
Posted 06 August 2014 - 10:54 AM
fps is slightly worse, but its the desync thats killing this game
#10
Posted 06 August 2014 - 11:10 AM
#11
Posted 06 August 2014 - 05:22 PM
And this video shows a pretty tame example of what games are like. Ping is 38, yet I'm all over the place. Game used to run like butter for me. Ever since the previous patch and now this patch, the game is broken. I don't think it's my machine. Star Citizen multiplayer runs with no problem, the repair tool says my files are good. The rubberbanding started about the time the rejoin feature was implemented. Odd thing is, occasionally I can get good games. I have no idea what the trigger is, but once it is triggered, it's over.
I hope you fix it soon.
Edited by Rashhaverak, 07 August 2014 - 04:33 AM.
#12
Posted 07 August 2014 - 05:58 PM
#13
Posted 07 August 2014 - 07:58 PM
About 3 or 4 patches worth of jogging in place and teleporting across maps.
#14
Posted 07 August 2014 - 09:09 PM
A bit of a Charlie Foxtrot if you ask me
#15
Posted 08 August 2014 - 02:13 PM
#16
Posted 08 August 2014 - 03:34 PM
#17
Posted 08 August 2014 - 05:40 PM
The desync issue started with the clan mech patch in July17. Now its consistently desyncing at least 2 games a day.
i73820 running at 4GZ, 16GB Patriot Ram, Gigabyte X79 UP4 mobo
Nvidia GTX 670 with all video driver settings to performance and "application setting"
MWO client video settings set to LOW
average FPS 60
#18
Posted 08 August 2014 - 06:26 PM
[color=#00FFFF]Please attempt to respond to the following questions in your responses:[/color]
[color=#00FFFF]How had the patch generally affected your performance?[/color]
No
[color=#00FFFF]Whether there are specific points in the game when your performance changes.[/color]
[color=#00FFFF]During hits my large number of AC and LRM munitions. Also during engagements with many mechs in one small area.[/color]
[color=#00FFFF]What are your video settings, did you change them since last patch?[/color]
[color=#00FFFF]Everything to low or turned off. The settings have not been changed.[/color]
[color=#00FFFF]Average FPS ingame and in the menus for previous patch and latest patch (Press F9 to see your FPS[/color]
[color=#00FFFF]I would have 10 or 11 frames persecond in the mechlab, but in game depending on the map 14 fps on new maps and 9-10 on the frozen city maps.[/color]
[color=#00FFFF]System specs (You can include them in a [spoiler] [ /spoiler])[/color]
[color=#00FFFF]Toshiba Satellite A505 (the non=nividia 310 graphics card one)[/color]
Windows 7 Home
Processor Intel ® Core i3 CPW M330 @2.13 GHz
Ram 4 GB
System type 64 Bit
[color=#00FFFF]Your advertised internet connection speed / Geographic location[/color]
It should be 3 from Frontier due to distance from the substation about two miles away.
North eastern Pennsylvania.
[color=#00FFFF] [/color][color=#00FFFF] [/color]
[color=#00FFFF]* Possible workaround for FPS issues:[/color]
[color=#00FFFF]You have two options to get your FPS to normal, you can either[/color]
[color=#00FFFF]A ) Use one of the presets (Low, Medium, High, Very High)[/color]
[color=#00FFFF]or[/color]
[color=#00FFFF]B ) Make sure that you alter every setting in the custom settings. If you've just altered one, it may be what is causing your issue. [/color]
One thing I have noticed, I can drop into a match again now maybe 30 seconds or 120 seconds after the 15 minute clock started. Also desync from the game and run around looking at mechs running in place and some times warping.
#19
Posted 08 August 2014 - 06:40 PM
#20
Posted 09 August 2014 - 05:51 AM
Wih each patch it's getting worse.
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