Tsig, on 07 August 2014 - 07:56 AM, said:
"Hey Guys, Let's make a King of the Hill game mode and force the enemy to stand in a relatively small spot in order to get points!"
"Hey Yeah, then our Arty/Air Strikes will do MAXIMUM DAMAGE!!!!"
The defending base would need to be a lot bigger than you are imagining (10% to 20% of the size of Alpine). That would make the defending team more spread out.
Series of walls and other cover to give the advancing team some cover to bounce back and forth to so they can get close with limited/timed exposure to fire.
Defending team may need to drop with one less lance depending (12 attacker vs 8 defenders). That is open to tweaking though. Defending teams have a natural advantage over an aggressor, it would need to be balanced out a bit.
Maybe once in the base, the attacking team has to capture 2 of 3 nodes to take the base and win the game mode.
It would take good and unique map design to pull off, but it would be cool I believe. You really need to use some imagination before instantly thinking the idea is bad.
Edited by MeiSooHaityu, 07 August 2014 - 08:02 AM.