Bigbacon, on 17 August 2014 - 04:39 PM, said:
i hear you on the pings, laser are useless for me most of the time unless I just swing back and forth across the target.
After much testing on this issue some advice for you.
If you are not doing damage. The mechs are actually ahead of where you are actually shooting. To the server you are shooting behind there target. How much lead you need with those.. Whoo dee doo ! Half a mech ? 1 Mech ? 2-3 mechs ? Golden question. I don't think the desync issue help either.
Hit detection seems to be best when. One the target is standing still. Two you are standing still. Having seen lasers not working much when target standing still and you are moving.. I suspect due to convergence going haywire.
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Ok on another sad note...High pingers... Recently request some help from PGI on investigating latency issues. Unfornately instead of helping... I thrown the rule book in my face basically stating that they will NOT bother troubleshooting connection issues outside of NA. Sad Face again.

Silver lining... They are hinting that they might be moving the servers in the 'near future', no details given.

Edited by ShinVector, 17 August 2014 - 05:05 PM.