Nikolai Lubkiewicz, on 07 August 2014 - 06:11 PM, said:
And you're wondering why I haven't played since shortly after the release of clan mechs?
I've said it before and I'll say it again: Whoever manages to wrap their head around combining the GR charge-up with firing a second weapon group
deserves to hit their target for 45 points of damage.
CERLL...I don't know where to start. You've effectively quadruple nerfed it in one patch:
Beam duration
heat
heat penalty multiplier
maximum weapons fired without incurring ghost heat
Out of these four, the beam duration nerf is the most moronic. You're under the assumption hitting a moving target at 800m is the same as hitting it at 500m. Newsflash: It ain't. You have a very hard time landing the 11 points of damage fully on the target, let alone a single location at 800m. Conversely, generated heat doesn't care about your distance to the target.
Yeah, I know, that was a surprise for me, too.
That said, I'm assuming you increased its heat because the longer beam duration made it more heat efficient, thereby lowering its DPS and DPS application.
So you realized IS LLs create less heat for less range and have shorter beam durations for slightly less damage. I'd even go so far as to say two IS LLs woulsn't significantly impede an IS assault mech's ability to dish out damage.
Newsflash: Assault mechs are
supposed to dish out and soak up damage.
Them having superior heat dissipation capability is not a flaw, it's a feature. You should already be aware of that, considering you're part of the team that is making this game, but you're apparently unable to see that. I'll get back to this in a bit.
Increasing the heat penalty multiplier...that's actually something I can get behind for as long as it takes you to devise a heat balancing system that makes sense in the mean time. I never was a fan of GH, nor will I ever be. Balancing heat/energy weapons should be achieved by means that aren't hack jobs.
You really went ahead and reduced the number of CERLL that can be fired without incurring GH to 1.
I have no words.
Actually, I do, but they'd just come out as lines of asterisks.
Do you have
any idea at all about what you've just done to Clan mediums and lights? No? I guessed so.
What do you mean, you weren't aware of any mech chassis lighter than 80 tons?
Let me say it like this: They have little to no means left to apply damage without getting chewed up. You're going to see a rise in Clan heavies and assaults and a steady decline in Clan players overall. Give me confirmation on this prognosis at your leisure.
Players that financed the piece of fecal matter you're busy turning this game into "for balance".