well a flawed test is a flawed test !
PGI have no idea how to test such things and no I'm not biased as I don't play the game anymore! But the way they conducted this 'test' was a joke (the way the matchmaker works alone would make any such test impossible).
To make a proper test you need to set up very similar skilled teams , then play a series of matches with each team alternating between IS and CLAN ... then you have vastly better data. And win/loss alone is no indicator , but it is the scale of the win or loss.
Not to mention you would need data on shots fired , weapon types, number of hits and misses , the ability to know that players were actually performing to the best of their ability , not to mention team tactics!
And prior to this test I may add that many matches were played where there were more clan mech's on one team than the other, and the clan heavy team lost!
Remember that the MM does not take loadouts or player skill into account! (player skill (elo) is kind of a joke how they do it anyway incidentally ).
Edited by ztac, 08 August 2014 - 08:04 AM.