

Regional Servers
#1
Posted 04 August 2014 - 11:49 PM
I just moved from UK to Hong Kong and the ping is starting to be annoying. Went from 150->250/450.
Has anyone heard anything?
#2
Posted 05 August 2014 - 12:24 AM
#3
Posted 05 August 2014 - 12:26 AM
#4
Posted 05 August 2014 - 12:26 AM
An EU server was promised back in closed beta, but never happened.
#5
Posted 05 August 2014 - 05:33 AM
#6
Posted 05 August 2014 - 06:07 AM
1 ) They can't fragment an already dismal playerbase by letting separate regions play amongst themselves. Without the Germans, Russians and Australians, there wouldn't be enough of a playerbase to justify keeping the NA servers online.
2 ) It's not smart to commit to a contract to rent servers halfway across the world when you don't know whether your company is going to go belly up in the next 6 weeks....every 6 weeks.
#7
Posted 06 August 2014 - 09:43 AM
In the same regard, I can't see how having latency will help to bring new players to MWO. A simple example would be DOTA 2 which I would argue has a large user base since it provides an excellent service. Although I'm aware that DOTA 2 provides much more than only low latency.
Still, a valid argument could be that if there are not enough players, the waiting times will rocket orbit high... but since the MM is intelligent, the conditions for populating the matches would be relaxed depending on the active usre base.allowing to have matches anyway. (maybe the MM will screw the matches by messing up with elo or groups of 12 DDCs)
Willard Phule, on 05 August 2014 - 06:07 AM, said:
We don't know this. Except in the case of the license renewal process, during which they threw cashgrab after cashgrab.
Edited by Gattsus, 06 August 2014 - 09:45 AM.
#8
Posted 06 August 2014 - 09:53 AM
Black Ivan, on 05 August 2014 - 12:26 AM, said:
An EU server was promised back in closed beta, but never happened.
careful with the "P" word (promise), according to many PGI has never promised anything and anything they did promise was delivered

ok snark off
As the others have stated, player population doesn't make it feasible with players already regularly waiting 3+ minutes to find a match. If 20-30% of the population moved to a different server can you imagine what the times would be like then?
#9
Posted 08 August 2014 - 11:25 AM
Sandpit, on 06 August 2014 - 09:53 AM, said:

ok snark off
As the others have stated, player population doesn't make it feasible with players already regularly waiting 3+ minutes to find a match. If 20-30% of the population moved to a different server can you imagine what the times would be like then?
Sc2 and Dota 2 have simialr waiting times ~3 mins. Both of them go above 3 mins regularly, at least in my case.

#10
Posted 08 August 2014 - 11:43 AM
Gattsus, on 08 August 2014 - 11:25 AM, said:
Sc2 and Dota 2 have simialr waiting times ~3 mins. Both of them go above 3 mins regularly, at least in my case.

ok?
Never said that was "unacceptable" but splitting the queues like that WOULD make it unacceptable. I doubt the NA servers would suffer much but the other areas? yea they'd be hurting for queue times
#11
Posted 09 August 2014 - 04:50 AM
Sandpit, on 08 August 2014 - 11:43 AM, said:
Never said that was "unacceptable" but splitting the queues like that WOULD make it unacceptable. I doubt the NA servers would suffer much but the other areas? yea they'd be hurting for queue times
Although we may never know for sure, intuition tells me the same. Sadly, this won't help to increase MWO numbers, in addition to less than stellar mechanics, bad service (compared to other games in the area) only adds cons to MWO.
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