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"hold Locks" And Why Bad Lrm Pilots Get Frustrated With Good Team Mates.


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#181 STEF_

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Posted 17 August 2014 - 03:20 AM

I'm not agree with topic.
In PuG there always are noobs that don't know how lrm works, and don't even know that clicking R every half second is simply unusefull.
So, I'll always write "lrm here. click R and keep lock".
Basic team work.

#182 Escef

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Posted 17 August 2014 - 03:26 AM

View PostFunkadelic Mayhem, on 17 August 2014 - 03:20 AM, said:

actually cycling targets to find the right one, what load outs each mech has, where they are hurt is exactly what good players do.

I've seen people that think scouting means cycling through every available target lock as fast as you can. There's a difference between choosing the "right" target and driving people nuts.

#183 Mudhutwarrior

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Posted 17 August 2014 - 03:55 AM

View PostFunkadelic Mayhem, on 17 August 2014 - 03:20 AM, said:

actually cycling targets to find the right one, what load outs each mech has, where they are hurt is exactly what good players do.


You argue for the sake of argument itself it seems. Try not being so obtuse or increase your comprehension some.

#184 Funkadelic Mayhem

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Posted 17 August 2014 - 05:17 AM

View PostEscef, on 17 August 2014 - 03:26 AM, said:

I've seen people that think scouting means cycling through every available target lock as fast as you can. There's a difference between choosing the "right" target and driving people nuts.

Where did I say anything about cycling as fast as possible? I said "actually cycling targets to find the right one, what load outs each mech has, where they are hurt is exactly what good players do."

The commas are for each proper useful purpose of why cycling is used. Sorry you cant cycle for the right reasons. Or you cant sit in cover with your LRM boat while the real MechWarriors do the real work. You probably just hold down your fire button then aim anyways. I get it its cool. :ph34r:





View PostMudhutwarrior, on 17 August 2014 - 03:55 AM, said:


You argue for the sake of argument itself it seems. Try not being so obtuse or increase your comprehension some.
Argument for arguments sake? Like every single solitary absolute post on the entire MWO forums? LOL ;)

Edited by Funkadelic Mayhem, 17 August 2014 - 05:20 AM.


#185 Kurand

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Posted 17 August 2014 - 05:21 AM

Then you see a brawler or sniper who has a clear line of sight and they are not holding that lock. Your argument is invalid as I myself using a non lrm/srm mech have forgotten to hit R and I know for a fact that others do not hit R if they are using direct fire weapons.

#186 Funkadelic Mayhem

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Posted 17 August 2014 - 05:27 AM

View PostKurand, on 17 August 2014 - 05:21 AM, said:

Then you see a brawler or sniper who has a clear line of sight and they are not holding that lock. Your argument is invalid as I myself using a non lrm/srm mech have forgotten to hit R and I know for a fact that others do not hit R if they are using direct fire weapons.

I do, every single solitary time, and so do the competitive/good players. I play in leagues and competitive drops, as well as the solo queue. Maybe because I am a Light only pilot, and I dont have the luxury of not cycling targets. Sorry you forget to press R and just shot with out knowing where to shoot. Not my problem. If you want to be better you will learn R next to cover is your best friend!

Yes some enemy's are out of range to target, but still get dmg on, thats not what we are talking about. If you cant get a target thats one thing, being to ignorant or lazy is another.

Edited by Funkadelic Mayhem, 17 August 2014 - 05:31 AM.


#187 Escef

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Posted 17 August 2014 - 05:44 AM

View PostFunkadelic Mayhem, on 17 August 2014 - 05:17 AM, said:

Where did I say anything about cycling as fast as possible? I said "actually cycling targets to find the right one, what load outs each mech has, where they are hurt is exactly what good players do."

The commas are for each proper useful purpose of why cycling is used. Sorry you cant cycle for the right reasons. Or you cant sit in cover with your LRM boat while the real MechWarriors do the real work. You probably just hold down your fire button then aim anyways. I get it its cool. :ph34r:

Whoa, hold it guy. I was just putting it out there for contrast. I know from what I've seen of you in game you have a hard time not sucking and prefer to hurl abuse at others to make up for your shortcomings, but I had hoped such behavior was just spur of the moment anger. Guess not.

#188 Funkadelic Mayhem

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Posted 17 August 2014 - 05:48 AM

View PostEscef, on 17 August 2014 - 05:44 AM, said:

Whoa, hold it guy. I was just putting it out there for contrast. I know from what I've seen of you in game you have a hard time not sucking and prefer to hurl abuse at others to make up for your shortcomings, but I had hoped such behavior was just spur of the moment anger. Guess not.

If this was true you would not have quoted me.
And I dont verbally abuse anyone. Stop making things up. :ph34r:

#189 Escef

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Posted 17 August 2014 - 05:51 AM

View PostFunkadelic Mayhem, on 17 August 2014 - 05:48 AM, said:

If this was true you would not have quoted me.
And I dont verbally abuse anyone. Stop making things up. :ph34r:

You don't verbally abuse people? I've seen you spew hate speech at your own team in open chat!

#190 Funkadelic Mayhem

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Posted 17 August 2014 - 05:52 AM

View PostEscef, on 17 August 2014 - 05:51 AM, said:

You don't verbally abuse people? I've seen you spew hate speech at your own team in open chat!

I hate calling people liars. But you sir are a liar!

Edited by Funkadelic Mayhem, 17 August 2014 - 05:53 AM.


#191 Escef

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Posted 17 August 2014 - 05:53 AM

View PostFunkadelic Mayhem, on 17 August 2014 - 05:52 AM, said:

BS!

Lies, damn lies, and statistics.

#192 Tahribator

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Posted 17 August 2014 - 05:54 AM

View PostHelsbane, on 10 August 2014 - 09:49 AM, said:

Half of the issue is a big, slow, Lurm boat that thinks devastation can only come from 50+ tubes. Fast, mobile (preferably jump capable) Lurm units with the ability to stay in range and flank are far superior to the lumbering field battery that gets shut down when a single light mech comes calling. Griffons, Kintaros, Catapults, etc make better Lurm units than Stalkers or Battlemasters simply because they can reposition and keep the fire hitting by rotating around their enemy's cover, thereby eliminating its effectiveness and often driving them into the open for other friendly units.


This. Nothing enrages me more than seeing 3 of our assaults parked somewhere, not moving and waiting for LRM targets while the rest of the team try to hold the frontlines.

#193 Escef

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Posted 17 August 2014 - 05:57 AM

View PostFunkadelic Mayhem, on 17 August 2014 - 05:52 AM, said:

I hate calling people liars. But you sir are a liar!

Uh-huh, well, I'll keep that in mind next time I see you throw homophobic slurs at people. EDIT: In fact, mayhaps next time I see ya' I'll fire up my livestream.

Edited by Escef, 17 August 2014 - 05:59 AM.


#194 Funkadelic Mayhem

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Posted 17 August 2014 - 06:04 AM

View PostEscef, on 17 August 2014 - 05:57 AM, said:

Uh-huh, well, I'll keep that in mind next time I see you throw homophobic slurs at people. EDIT: In fact, mayhaps next time I see ya' I'll fire up my livestream.

I am gay!. I have been with my partner for 14 years. You sir are a filthy liar!

Edited by Funkadelic Mayhem, 17 August 2014 - 06:05 AM.


#195 Escef

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Posted 17 August 2014 - 06:06 AM

View PostFunkadelic Mayhem, on 17 August 2014 - 06:04 AM, said:

I am gay!. I have been with my partner for 14 years. You sir are a filthy liar!

Uh-huh.

#196 Lefty Lucy

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Posted 17 August 2014 - 06:38 AM

Gentlemen! There's no fighting in the War Room!

#197 Inti Raymi

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Posted 17 August 2014 - 06:45 AM

View PostSandpit, on 10 August 2014 - 09:47 AM, said:

this entire thread shows how a team mentality suffers when the "team" is more concerned about "take your missiles out in the front and get shot while holding locks"

You don't see ANY group or competitive unit saying anything even remotely like that....


I Narcbot a lot (sometimes with tag, sometimes not). I'm simply amazed that people seem to not want to fire at the Narc'ed bad guy standing in the open. I have enhanced Narc, and many times it expires without a shot being fired on its target. Even when I mention it, I see LRMs flying overhead at other targets.

So, I always ask and always try to hold locks. Some players are bad. Others, like a friend of mine, have a physical deficit that makes it hard to play anything but a LRMBoat.

I try not to judge. I just think that the training grounds and the mechlab are nowhere NEAR helpful enough to teach people what to expect. Add in that support roles really don't matter for match score, money or XP (not as much IMO as they should, anyway) and you find a lot of "derp" that is not truly stupid, just uneducated.

#198 WmLowFlyer

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Posted 17 August 2014 - 06:49 AM

View PostAdiuvo, on 10 August 2014 - 09:40 AM, said:

Depends on the map. You see them on stuff like Caustic and Alpine.



Maps where one light may or may not have a narc and/or UAV and zero hard cover anywhere on the map spells disaster

Edited by WmLowFlyer, 17 August 2014 - 06:49 AM.


#199 wwiiogre

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Posted 17 August 2014 - 07:13 AM

Lefty Lucy,

Recently I dropped in a match with you and I was playing a LRM boat and you were in a Jenner. Generally in a lrm boat I use indirect fire as that is safest.

You are absolutely correct. Unlike most players who think LRM boat takes no skill, in reality you have to know a map, understand where your target is and only fire when it will work. You need to be close enough to support your team, but also close enough they can cover you from light mech packs. Multiple LRM mechs should always be about 200m from each other. So if one of them is rushed the other can support with lrms and other weapons while the rushed lrm boat uses secondary weapons and tag.

Every LRM boat mech I take generally has secondary weapons that will work in a pinch. My Warhawk B has 3xLRM15 and 2 CERLL, TAG, Active Probe. My Battlemaster S has 2 LRM15artemis, 3 ML, TAG, 2xssrm2, BAP. My Catapult C1 has 2xLRM15artemis, 3 ML, TAG, BAP. All have AMS. Every mech should use AMS if they can. It really lightens enemy LRM shots when enough of your team have ams. Etc.

LRM pilot is not easy, like any mech style. It takes teamwork to be effective. But making good choices helps. Still there are matches where my lrm mech gets destroyed quickly. Either my team has rushed forward and left me by myself or out run my mech. Most of my lrm mechs are not that fast. Speed is not essential in a support mech. But it can get you killed when you find yourself alone. My advice to lrm mech pilots is stay as close as you can to your teammates. First your lrm shots travel to the enemy faster if you are closer. Your team can help you if needed.

Chris

#200 Lefty Lucy

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Posted 17 August 2014 - 07:16 AM

View Postwwiiogre, on 17 August 2014 - 07:13 AM, said:

Lefty Lucy,

Recently I dropped in a match with you and I was playing a LRM boat and you were in a Jenner. Generally in a lrm boat I use indirect fire as that is safest.

You are absolutely correct. Unlike most players who think LRM boat takes no skill, in reality you have to know a map, understand where your target is and only fire when it will work. You need to be close enough to support your team, but also close enough they can cover you from light mech packs. Multiple LRM mechs should always be about 200m from each other. So if one of them is rushed the other can support with lrms and other weapons while the rushed lrm boat uses secondary weapons and tag.

Every LRM boat mech I take generally has secondary weapons that will work in a pinch. My Warhawk B has 3xLRM15 and 2 CERLL, TAG, Active Probe. My Battlemaster S has 2 LRM15artemis, 3 ML, TAG, 2xssrm2, BAP. My Catapult C1 has 2xLRM15artemis, 3 ML, TAG, BAP. All have AMS. Every mech should use AMS if they can. It really lightens enemy LRM shots when enough of your team have ams. Etc.

LRM pilot is not easy, like any mech style. It takes teamwork to be effective. But making good choices helps. Still there are matches where my lrm mech gets destroyed quickly. Either my team has rushed forward and left me by myself or out run my mech. Most of my lrm mechs are not that fast. Speed is not essential in a support mech. But it can get you killed when you find yourself alone. My advice to lrm mech pilots is stay as close as you can to your teammates. First your lrm shots travel to the enemy faster if you are closer. Your team can help you if needed.

Chris


Cheers, man. I always know I've got a competent team mate or a fearsome opponent when I see you in match.





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