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Tired Of The Babies


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#1 Damien fox

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Posted 11 August 2014 - 08:05 PM

You think after they nerfed two of the core clan weapons, that they finally started listening to the crybabies and will start Nerfing everything you wah about. Lrms do not need a Nerf, now shut up, and sit down in your Tonka mechs and cry quietly

Edited by Damien fox, 11 August 2014 - 08:05 PM.


#2 Carrie Harder

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Posted 11 August 2014 - 08:06 PM

Entire team is babies!


Edited by Carrie Harder, 11 August 2014 - 08:07 PM.


#3 Joseph Mallan

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Posted 11 August 2014 - 08:07 PM

View PostDamien fox, on 11 August 2014 - 08:05 PM, said:

You think after they nerfed two of the core clan weapons, that they finally started listening to the crybabies and will start Nerfing everything you wah about. Lrms do not need a Nerf, now shut up, and sit down in your Tonka mechs and cry quietly

Couldn't this have gone in the "Nerf LRM thread"? :rolleyes:

Its true, but didja really need a thread for it?

I liked the Name not the post!

Carrie Harder! :wacko:

Edited by Joseph Mallan, 11 August 2014 - 08:08 PM.


#4 Carrie Harder

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Posted 11 August 2014 - 08:09 PM

View PostJoseph Mallan, on 11 August 2014 - 08:07 PM, said:

I liked the Name not the post!

Carrie Harder! :wacko:

Those pugs won't carry themselves you know!

Posted Image

#5 Wolfways

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Posted 11 August 2014 - 08:11 PM

I'm expecting more nerfs. Phil "Sean Lang" said in the latest podcast that he believes clan LRM's need a damage nerf... :huh:

#6 Carrie Harder

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Posted 11 August 2014 - 08:13 PM

View PostWolfways, on 11 August 2014 - 08:11 PM, said:

I'm expecting more nerfs. Phil "Sean Lang" said in the latest podcast that he believes clan LRM's need a damage nerf... :huh:

But they already fire in a stream that gets utterly castrated by even a single AMS... :unsure:

Edited by Carrie Harder, 11 August 2014 - 08:13 PM.


#7 Wolfways

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Posted 11 August 2014 - 08:13 PM

View PostCarrie Harder, on 11 August 2014 - 08:13 PM, said:

But they already fire in a stream that gets utterly castrated by even a single AMS...

Haven't you heard? LRM's are OP! :huh:

#8 Monkey Lover

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Posted 11 August 2014 - 08:13 PM

lol clan lrms are the worst unless you have 4 mechs firing on one target.

Edited by Monkey Lover, 11 August 2014 - 08:13 PM.


#9 Joseph Mallan

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Posted 11 August 2014 - 08:14 PM

View PostWolfways, on 11 August 2014 - 08:11 PM, said:

I'm expecting more nerfs. Phil "Sean Lang" said in the latest podcast that he believes clan LRM's need a damage nerf... :huh:

:unsure: They have got to be...
I mean...
What the...
Posted Image

#10 Wolfways

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Posted 11 August 2014 - 08:30 PM

You didn't listen to it? NGNG and Bryan were throwing ideas around.

Clan XL engines: You lose a side torso you lose 50% movement and heat dissipation.
Clan LRM damage reduced by 10%-20% IIRC.
Nerf clan ERlaser damage/range.

#11 Carrie Harder

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Posted 11 August 2014 - 08:30 PM

View PostWolfways, on 11 August 2014 - 08:30 PM, said:

You didn't listen to it? NGNG and Bryan were throwing ideas around.

Clan XL engines: You lose a side torso you lose 50% movement and heat dissipation.
Clan LRM damage reduced by 10%-20% IIRC.
Nerf clan ERlaser damage/range.

The most needed nerf of all is to nerf Paul. :huh:

#12 Tezcatli

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Posted 11 August 2014 - 08:43 PM

View PostCarrie Harder, on 11 August 2014 - 08:13 PM, said:

But they already fire in a stream that gets utterly castrated by even a single AMS... :huh:


Except maybe 3 or 4 people have AMS usually. And Clans can fit way more ammo given how much lighter the launchers are. 1 ton of AMS ammo isn't worth squat. If they buffed AMS ammo and added an on an off button then I would agree.

The only thing I think they should nerf is the screen shake.

Edited by Tezcatli, 11 August 2014 - 08:43 PM.


#13 Felicitatem Parco

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Posted 11 August 2014 - 08:47 PM

I want all weapons to kill the enemy in one shot, because nerfed weapons make the game last too long. I want to kill the enemy all by myself, without help, in one shot each.

Oh, and the narrow stream of Clan LRMs [that weight 1/2 as many tons as IS LRMs] all going to to the target's CT is waaaaayyy weaker than the spread-cloud of IS LRMs that hit all over the target. Oh, wait, did you forget that Clan LRMs weigh half as much?

#14 Wolfways

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Posted 11 August 2014 - 08:48 PM

View PostTezcatli, on 11 August 2014 - 08:43 PM, said:


Except maybe 3 or 4 people have AMS usually. And Clans can fit way more ammo given how much lighter the launchers are. 1 ton of AMS ammo isn't worth squat. If they buffed AMS ammo and added an on an off button then I would agree.

The only thing I think they should nerf is the screen shake.

If you don't feel you have enough AMS ammo do what others with ammo-based weapons have to do, fit more ammo. AMS is supposed to reduce damage from missiles, not negate them completely. If you destroy missiles, even just in the early phase of the match, you're cost the enemy some ammo.

#15 Ultimax

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Posted 11 August 2014 - 08:49 PM

View PostWolfways, on 11 August 2014 - 08:11 PM, said:

I'm expecting more nerfs. Phil "Sean Lang" said in the latest podcast that he believes clan LRM's need a damage nerf... :huh:



View PostWolfways, on 11 August 2014 - 08:30 PM, said:

You didn't listen to it? NGNG and Bryan were throwing ideas around.

Clan XL engines: You lose a side torso you lose 50% movement and heat dissipation.
Clan LRM damage reduced by 10%-20% IIRC.
Nerf clan ERlaser damage/range.



LOL, by the time these guys get done with their ideas there won't be any reason to play clan mechs.

"Nerf clan LRM damage by 20%" - it's called "AMS" and it already exists.

#16 Wolfways

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Posted 11 August 2014 - 08:51 PM

View PostUltimatum X, on 11 August 2014 - 08:49 PM, said:

LOL, by the time these guys get done with their ideas there won't be any reason to play clan mechs.

I guess sales are slowing now...

#17 Damien fox

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Posted 11 August 2014 - 08:53 PM

These are the various arguments I hear...
Ppc is too fast, super long range, can't Dodge for crap pls nerf
Cerll too balanced, break it like everything else, not fair pls nerf
Srms too op, pls nerf
Gauss too long ranged, make med range sniper pls
Also Gauss too powerful make it fire toast
Lbx I have heard no complaints...
Autocannons pls Nerf and buff at the same time
Lrms do what they supposed to do, pls Nerf so I can snipe more without getting rained on
Buff Gauss I can't snipe properly

I mean seriously, where does it end with you people?

#18 Tezcatli

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Posted 11 August 2014 - 09:05 PM

View PostWolfways, on 11 August 2014 - 08:48 PM, said:

If you don't feel you have enough AMS ammo do what others with ammo-based weapons have to do, fit more ammo. AMS is supposed to reduce damage from missiles, not negate them completely. If you destroy missiles, even just in the early phase of the match, you're cost the enemy some ammo.


Easy to say when clan weapons are lighter. I think I changed my mind. They should just go ahead and nerf Clan Lrms. ;p

#19 CocoaJin

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Posted 11 August 2014 - 09:16 PM

Blah, blah, blah...


Edited by CocoaJin, 11 August 2014 - 09:18 PM.


#20 Sephlock

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Posted 11 August 2014 - 09:32 PM

View PostWolfways, on 11 August 2014 - 08:30 PM, said:

You didn't listen to it? NGNG and Bryan were throwing ideas around.

Clan XL engines: You lose a side torso you lose 50% movement and heat dissipation.
Clan LRM damage reduced by 10%-20% IIRC.
Nerf clan ERlaser damage/range.





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