Late Night Connectivity?
#1
Posted 12 August 2014 - 10:23 PM
#2
Posted 12 August 2014 - 10:24 PM
#3
Posted 12 August 2014 - 10:25 PM
GrogX, on 12 August 2014 - 10:23 PM, said:
Well, I cannot even log in to the game right now. "unknown failure".
However, in general, it seems PGI's servers have been **** lately for some reason. Every hour or so there is a game where almost everyone lags out to the point it is unplayable and most just disconnect (mechs running in place, cant fire weapons etc.). The hit detection also seems worse again the past month
#4
Posted 12 August 2014 - 10:28 PM
Have some East/West/Central zone people, random IP's, random ISP's.. can't figure out the weak link.
#5
Posted 12 August 2014 - 10:30 PM
#6
Posted 12 August 2014 - 10:31 PM
#7
Posted 12 August 2014 - 10:33 PM
#8
Posted 12 August 2014 - 10:41 PM
Niko, you are the silly bad mofrackey of MWO'dom. I know you get nothing but hate but dang man, thanks!
Do not care to inflate my stupid post count and be counted as a whiner but holy smokes, this was awesome response. Highfreakingfives!
Seems to be back online gents. GG Niko! Get some sleep now man!
#9
Posted 12 August 2014 - 10:41 PM
and zero, on 12 August 2014 - 10:25 PM, said:
Well, I cannot even log in to the game right now. "unknown failure".
However, in general, it seems PGI's servers have been **** lately for some reason. Every hour or so there is a game where almost everyone lags out to the point it is unplayable and most just disconnect (mechs running in place, cant fire weapons etc.). The hit detection also seems worse again the past month
I was having that same issue. I ran the file check and its working fine now. It didnt find any errors either but it seems to me to of fixed the issue.
#10
Posted 12 August 2014 - 10:43 PM
#11
Posted 12 August 2014 - 10:44 PM
Was able to get back in after 5-10 minutes with a few reconnect attempts.
Edited by vaporlynx, 12 August 2014 - 10:49 PM.
#12
Posted 12 August 2014 - 10:46 PM
#13
Posted 12 August 2014 - 10:47 PM
The issue is that the server is progressively getting non-responsive or at least pathetically slow. I'll upload a pic tomorrow, but it showed the queues @ 0% across the board. It was THAT bad.
#14
Posted 12 August 2014 - 10:51 PM
All good here Niko.
And dang.. that was crazy fast.. Thanks!
I'm not gonna lie, I've been stressed about the game lately, been playing some WoW again, this kind of response is what makes me stick! You are the man Niko, I hope you get a vacation day or at least some kind of gold star for this.. You rock dude!
#15
Posted 12 August 2014 - 10:59 PM
Nikolai Lubkiewicz, on 12 August 2014 - 10:55 PM, said:
It seems a server system momentarily decided to try being a waffle iron for a few minutes instead. It reconsidered this decision when it failed to find batter.
proof mwo needs to be arrested for assault and batter y
#16
Posted 12 August 2014 - 11:08 PM
#18
Posted 12 August 2014 - 11:24 PM
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