they deleted my post again because i was name calling. How i love this

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i will say it more eloquently then.
the multifaceted problem with agile assaults has conspired to quandary the abilities of the game dev(s) to achieve a proper "balance" between maneuverability and the feeling of "tackiness" this has led us to the point where 10 tons of JJ on a highlander is a wasted investment mostly because you are better off with more firepower and only a couple jets to get over small pebbles and "JJ tap" up a hill rather then outright possessing the jumping ability to surmount obstacles
this has left the highlander with little to no real jumping ability and it handles like a tread-less tank on top of it
this has left the the victor with no real options other then boating gauss/ac's and ppcs since it simply cannot compete in brawling and cannot effectively flank similarly like the highlander
in both you need to equip the largest XL engines possible to have any real effect as an assault, this has relegated the "standard engines" for these two mechs to the trash heap, where they rightly belong as a result of the changes to their agility.
neither one ever performed like a med and the timber wolf outclasses them both wholesale in the agility department. but similarly you cannot equip and orion with any kind of competitive build and have it come close to the performance of a timber wolf.
so in all ways a timber wolf is better then an orion, the victor or a highlander. even tho a highlanders should definitely possess the firepower and armour to knock a timber wolf out like a bad cold. as it stands currently a timber wolf can run circles around a highlander and just piece it up with better firepower and a massive agility advantage.
the victor cannot compete with a timber wolf in firepower if it packs an engine to match its speed neither can it match its agility in any way if it packs enough firepower to deal equal blows. so again the timberwolf outclasses the victor in every way.
the orion is a tin can compared to the timberwolf being only equal in armour and inferior in all other ways.
a massive 5 crit and 10 ton investment in the highlander or a 4 crit 4 ton investment in the victor really doesn't allow either to achieve their designed goals as a flanking/brawling assault that can get into (and out) of a battle over obstacles to bring their brawling firepower and agility into play. so in all regards they are simply gimped mechs that cannot compete with a mech that is both lighter/faster/more agile and possess vastly more firepower then they can similarly bring to the battle.
yes timber wolfs jump for #$#$ now too but they were not built around the "concept" of being a tanky mobile brawler that can surprise the enemy by flanking or moving into a battle from behind cover (something brawlers need if they ever are to be effective)
and the proof is in the pudding because the only victor/highlander i even feel like playing is my "mini metal" Victor 9K with 6 JJ 3 LL and a gauss. and even then anything under a xl320 makes it unusable as a fast maneuverable assault.
realistically a victor has to pack a xl350 or better to really have any kind of "agility" and this greatly limits your firepower to the point where you are no match against a timber wolf. so again my victor is little more then a sniper that can get into a good spot.
highlanders with an engine cap of 320 and an average limit of 4JJ are basically crap. and not worth using.
polite enough for you pgi?