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If Maps Cost 250K, Why Not Pay Mwll 100K For All Theirs. Or 250K.


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#421 lsp

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Posted 26 August 2014 - 11:11 PM

View Post1453 R, on 16 August 2014 - 08:16 AM, said:

I love how people keep saying crap like that. It's like Piranha's incapable of hiring people who say the exact same stuff.

It's not a matter of manpower. It's a matter of oversight. You could produce a new map every month, and they would STILL need to put it through their QA processes, adjust it for new art assets, get it thoroughly playtested and vetted, and all the other crap they need to do.

Why do you people think slapping new maps into this game is so cod-whalloping easy? If it was, THEY'D DO IT.

Because it's fact, I play several moddable games and people come out with high quality maps and everything else you could imagine every day. And it's usually only one person doing so or a small team. Mod tools keep games alive for years, I wish PGI would release map tools.





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