I have had this issue before the patch and after it. Your light mech you move in to draw fire while your team positions or retreats. 6 mechs target you. You end up missing a key turn around a building from the rewind hitting you 6 different times. Ping is about 55 to 83 for me on any given day or night. Maybe you guys should test it in similar fashion. Light mech moves in to distract 5 to 6 mech target it and it goes nuts because the rewind. Ping as stated. Core i3 3.10 ghz build with 8 gig ram, gtx 650 Ti boost 2gig ram. Windows 7 OS. SSD drive with the game loaded to the ssd. Give it try see how you like 6 mechs rewinding you in combat it gets ugly fast.
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Rewind Is Causing Issues Need To Fix It
Started by Wesxander, Jul 30 2013 08:00 PM
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