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Bring MWO to Steam!


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#61 Fooooo

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Posted 24 June 2012 - 11:17 PM

View PostNoth, on 24 June 2012 - 10:09 PM, said:


How would steam be a hindrence if both a asteam client and a non steam client existed (just like for all other f2p games (outside of 2) that are on steam? Most people do not have issues with steam so how can it be a hindrance



Pretty much this.

There can't really be any argument against it if it were to be like that.

If you don't like or want to use steam, then download the client from PGI.

If you want to use steam, then download the game thru steam.


I don't see how adding another option for distrubution (steam) is somehow removing the option to not use steam as some posters seem to be saying.

Its a win win no matter how you look at it.

Unless of course steam wanted to charge PGI absurd amounts of money to let them put MWO on it, or if they wanted too large a cut from the microtransactions using the steam cash stuff or something...in which case PGI would prolly tell them to GTFO.

Edited by Fooooo, 24 June 2012 - 11:23 PM.


#62 Deathwalker

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Posted 25 June 2012 - 12:56 PM

Ok noth, DOES STEAM HAVE SOME OVERHEAD? I"M NOT ASKING HOW SMALL IT IS OR HOW MUCH ITS NOT INTERFEARING WITH ANY PROGRAM. WHEN YOU START IT UP DOES IT USE ANY AND I MEAN ANY RESOURCES ON THE SYSTEM

you are just dead set on trying to make it seem like there is nothing going on at all when you start steam. TURN OFF YOU TUNNEL VISION and tell people the truth like I have.

Steam DOES have overhead SMALL AS IT MAY BE just like every other game!

Now since that is the second time, you tell them the truth and admit the Steam is running just like any other program on your system and does in fact use some system resources.

#63 Deathwalker

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Posted 25 June 2012 - 01:12 PM

View PostFooooo, on 24 June 2012 - 11:17 PM, said:


Pretty much this.

There can't really be any argument against it if it were to be like that.

If you don't like or want to use steam, then download the client from PGI.

If you want to use steam, then download the game thru steam.


I don't see how adding another option for distrubution (steam) is somehow removing the option to not use steam as some posters seem to be saying.

Its a win win no matter how you look at it.

Unless of course steam wanted to charge PGI absurd amounts of money to let them put MWO on it, or if they wanted too large a cut from the microtransactions using the steam cash stuff or something...in which case PGI would prolly tell them to GTFO.


Oh, I'm fine with that :) I'm just pointing out the short falls of Steam and some people are defending it like the holy crusade.

#64 Noth

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Posted 25 June 2012 - 01:14 PM

View PostDeathwalker, on 25 June 2012 - 12:56 PM, said:

Ok noth, DOES STEAM HAVE SOME OVERHEAD? I"M NOT ASKING HOW SMALL IT IS OR HOW MUCH ITS NOT INTERFEARING WITH ANY PROGRAM. WHEN YOU START IT UP DOES IT USE ANY AND I MEAN ANY RESOURCES ON THE SYSTEM

you are just dead set on trying to make it seem like there is nothing going on at all when you start steam. TURN OFF YOU TUNNEL VISION and tell people the truth like I have.

Steam DOES have overhead SMALL AS IT MAY BE just like every other game!

Now since that is the second time, you tell them the truth and admit the Steam is running just like any other program on your system and does in fact use some system resources.


I've never said steam doesn't have overhead. I've said that if that overhead effects your performance you either need to upgrade or have some pther issues with your computer. It's so small it literally should not be a problem. that is not a shortfall of steam. Hell my computer is aging now and I can tell no difference between wehen steam is running and isn't running in games.

Edited by Noth, 25 June 2012 - 01:15 PM.


#65 Kael Tropheus

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Posted 25 June 2012 - 02:38 PM

Please no. I despise Steam and Origin.

#66 xxx WreckinBallRaj xxx

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Posted 25 June 2012 - 06:06 PM

I would rather my game NOT be on Steam. I like to be able to just launch my games and play them. I don't like having to use a stupid pointless UI to do it, which also wastes RAM and bandwidth on a worthless process you didn't need to run to begin with. It wastes time getting to the game then wastes resources simply by existing, then wastes more of your time by making you close it after launching the damn game. This is all in exchange for a friends list system that is no better than my Yahoo messenger that I am already using. The only good thing Steam is for is getting cheap game sales. Having to actually launch Steam just to play a game sucks.

Steam would also eat a cut of their profits in order to be listed on the store and application. Unless they are really desperate(Which most Steam games are for advertising or sales) they should say no thanks.(And I seriously doubt they are desperate.)

#67 Freyar

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Posted 25 June 2012 - 07:14 PM

View PostDeathwalker, on 24 June 2012 - 09:20 PM, said:

Other then that you are arguing that your exposing the game to 5 million players without numbers to show how many people will actually play the game. The same thing your accusing the people arguing against steam of doing. Your also not providing number for Steam's cut and the "assumed" price increase for pay items because of that cut.


People who don't see the game, or don't know about the game certainly won't play it. Exposure is important, it's why advertising is such big business and why Google is such a giant.

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We are also arguing about the perceived dislike (not saying its not there) of the steam engine.


Perceived dislike is fine, but that's not a factor when it wouldn't be the sole distribution of the MWO client.

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You can't say people have not had CURRENT problems with phone support or resources. You don't know how the call when or what type of system the person is running on. You don't know what games the person is runnig or having problems with in Steam. I'm guessing part of you arguments are because both of you feel that Steam (as a whole) is a good thing. I am not taking the pesition that Steam is evil and whould be destroyed. I'm taking the point that I HAVE AND USE Steam and I feel that it will be more of hinderence to MWO the 5 million palyer base will benifit it. I'm using my personal experience to support this position and you dismissing it as a childish over-reaction to a 5 year old complaint. I'm not dismissing your good experience, I'm pointing out problems I see in the Steam engine.


I can say people don't or can't have problems with phone support because there IS no phone support for Steam. Hence why I couldn't put much stock in one of the responders here. If someone's upset, that's fine but when you go against facts, that ruins the credibility of the rest of the claims.

We're getting dangerously close to forum-warrior status here as we start flinging credentials here, but here goes.

I've used Steam since April of 2004. (Reference: April 21st, 2004) Steam does have problems, but nowhere near the level that people argue. I draw this conclusion based on the typical rage I hear about "sitting on phone support" or hearing of common complaints that I read fairly often in various forums that typically turn out to be an issue with a developer's release of the game. (Developer's problem, not Steam's.)

With 5 million Concurrently Connected Users on Steam, that must indicate that these problems are (for the most part) an exception rather than the rule. The current peak for today's CCU is 4.8 million people. That's 4.8 million accounts logged in all at once. Granted, the only stats we have for Origin is the note that Origin has 5 million accounts logging in each day on Origin (Keep in mind that's not concurrent), but there's still a lot of untapped advertising power.

MWO can't benefit from exposure to a 4.8 million (5 million) concurrently connected userbase? That's a really hard-to-believe assertion. I'd love to see how that is explained outside of the "Steam will take a cut" argument. Steam will take a cut, but all payment processors do.

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Steam DOES have overhead SMALL AS IT MAY BE just like every other game
Steam DOES require you to log in to start your game in my CURRENT experience
Steam DOES install patches and updates for games to the C: drive even is the games are installed to anther drive ON MY SYSTEM

I capitalized the parts of the statement so everyone can see the points that should end the argument about MY experience with Steam and why I don't think its a good idea to put MWO on steam


Steam does have an overhead, a minor one, but it does have one. Those affected by it will be those that really shouldn't be playing MWO anyway.

Steam does require you to log in for online games if you're using a game through it. Singleplayer games do have an "offline mode", though I do recall it being less than reliable. Either way, it's kind of irrelevant for MWO considering MWO is online only.

Patches for games typically only get pushed to C:\ if it's patched strangely through a launcher done by a developer. In this case, anything using Games for Windows Live is prone to use space on C:\, as well as some Kalyspo titles. Steam itself tends to download content to a folder in ../steam/steamapps/staging/ and once it's done, or you attempt to pause or close it, it will move that content to it's appropriate folder under ../steam/steamapps/common

DLC in some cases CAN install to C:\ as well, much like GFWL, that's a problem with the developer of the game, not Steam.

View PostBluten, on 25 June 2012 - 06:06 PM, said:

I would rather my game NOT be on Steam. I like to be able to just launch my games and play them. I don't like having to use a stupid pointless UI to do it, which also wastes RAM and bandwidth on a worthless process you didn't need to run to begin with. It wastes time getting to the game then wastes resources simply by existing, then wastes more of your time by making you close it after launching the damn game.


Then don't use the Steam build? I don't understand this person here. "Asking for it to be on Steam means it will be Steam only." No, that's not the case, and there are only a few exceptions to this, and those had their beta programs run through Steam to begin with. Considering MWO has CBT Phase 1 going stand-alone, there's a stand-alone client, which would lead me to believe that if there was a Steam distribution, it wouldn't be the SOLE method of release. Even then, I'd bet the patching process would go through any particular launcher they use (assuming they use one). APB:R, Vindictus, EvE Online, Everquest II, and many others all use their own launchers, meaning that managing that Steam build is not a hard process anyway.

Quote

Steam would also eat a cut of their profits in order to be listed on the store and application. Unless they are really desperate(Which most Steam games are for advertising or sales) they should say no thanks.(And I seriously doubt they are desperate.)


If you know how much, I'd love to know. Please cite your sources too. Any processor would eat a portion of the profits as well, but the real question is how much would Steam take as their cut, and how much of a turn-around could MWO get from exposure to an audience that manages 4.8 million CCU a day or better.

Edited by Freyar, 25 June 2012 - 07:18 PM.


#68 SnowMon

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Posted 25 June 2012 - 11:18 PM

steam <3

#69 ClawSmasha

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Posted 26 June 2012 - 11:38 AM

I've never been a fan of steam with the annoying program running in the background that not only will slow down your computer but can raise ping to ridiculous ammounts. The even more annoying part I've seen happening is the companies who either willfully or told to by steam only sell their PC port on steam letting players have no other available and better priced options. If they for some reason or another actually do put MWO on steam I hope that we will get the option to download it by itself.

Edited by christopher1006, 26 June 2012 - 11:40 AM.


#70 Freyar

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Posted 26 June 2012 - 11:50 AM

View Postchristopher1006, on 26 June 2012 - 11:38 AM, said:

I've never been a fan of steam with the annoying program running in the background that not only will slow down your computer but can raise ping to ridiculous ammounts.


My emphasis, but this is an indication of a network that isn't strong enough to handle Steam's server browser. (You can lower it's polling rate via registry entry.) As far as "slowing down" the computer, I will yield that it does tend to lock up when dumping downloaded content to it's appropriate folder.

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The even more annoying part I've seen happening is the companies who either willfully or told to by steam only sell their PC port on steam letting players have no other available and better priced options. If they for some reason or another actually do put MWO on steam I hope that we will get the option to download it by itself.


What developer was told that they are required to sell only on Steam? If a developer chooses to stay exclusive, then that is their choice, right? Not really Steam's fault there.

#71 Chavette

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Posted 26 June 2012 - 12:08 PM

Wouldnt install that garbage with a gun pointed at my head, same goes for origin.

I'm not a pirate either, i've spent alot of games worth of money on f2p games that are worth it.

Its always amused me how people are breaking their necks to put their sometimes $500-$1000+ gaming investment into a completely unnecessary ecosystem account that could get hacked, stolen, or banned from unfairly.

#72 Deathbagel

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Posted 26 June 2012 - 12:37 PM

View PostChavette, on 26 June 2012 - 12:08 PM, said:

Wouldnt install that garbage with a gun pointed at my head, same goes for origin.

I'm not a pirate either, i've spent alot of games worth of money on f2p games that are worth it.

Its always amused me how people are breaking their necks to put their sometimes $500-$1000+ gaming investment into a completely unnecessary ecosystem account that could get hacked, stolen, or banned from unfairly.


You know what's really awesome? I've moved 7 times since I first got Steam. In every move I've lost things. During one move I lost a ton of my old video games. You know which games I didn't lose? The ones I purchased on Steam.

#73 Kraven Kor

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Posted 26 June 2012 - 12:42 PM

Ugh, please DON'T.

I like Steam, to an extent, but hate the DRM, hate having to wait on Steam to load before a game loads, hate the synch issues, and definitely hate the ad that occurs after leaving a game (mostly because i often launch another game, or app, and then steam presents the ad and in some games causes issues.)

#74 Uller Phrost

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Posted 26 June 2012 - 12:43 PM

I have installed 1 game with Steam and will never let any product that intrusive into my machine. It took days to find all the files it hid and removing them from boot up and directories was a pain. I bought a game on disk and it wouldn't run unless I went online everytime I loaded that game. Worthless on a laptop in the woods.

#75 Noth

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Posted 26 June 2012 - 02:14 PM

View PostKraven Kor, on 26 June 2012 - 12:42 PM, said:

Ugh, please DON'T.

I like Steam, to an extent, but hate the DRM, hate having to wait on Steam to load before a game loads, hate the synch issues, and definitely hate the ad that occurs after leaving a game (mostly because i often launch another game, or app, and then steam presents the ad and in some games causes issues.)


This isn't saying steam be the only platform. Every F2P game sans a couple valve titles have a no steam launcher

View PostUller Phrost, on 26 June 2012 - 12:43 PM, said:

I have installed 1 game with Steam and will never let any product that intrusive into my machine. It took days to find all the files it hid and removing them from boot up and directories was a pain. I bought a game on disk and it wouldn't run unless I went online everytime I loaded that game. Worthless on a laptop in the woods.


Steam takes up so little resource you wouldn't even know that it was running if it wasn't for the process listing. If it's hiding files, then something else is hiding them. Steam puts files into the steam directory and occasionally to other obvious places, but it doesn't hide anything.

#76 Ozric

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Posted 26 June 2012 - 02:41 PM

Steam??? Noooooooooooooooo!

Seriously though it's annoying as hell. A nasty and intrusive program that probably kills a fairy every time somebody uses it.

mho ofc

#77 Noth

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Posted 26 June 2012 - 02:44 PM

View PostOzric, on 26 June 2012 - 02:41 PM, said:

Steam??? Noooooooooooooooo!

Seriously though it's annoying as hell. A nasty and intrusive program that probably kills a fairy every time somebody uses it.

mho ofc


What is intrusive about It? It acts like pretty much any other program I have and has an absurdly low resource overhead on your computer.

#78 Victor Morson

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Posted 26 June 2012 - 02:47 PM

View PostDeathwalker, on 25 June 2012 - 12:56 PM, said:

Ok noth, DOES STEAM HAVE SOME OVERHEAD? I"M NOT ASKING HOW SMALL IT IS OR HOW MUCH ITS NOT INTERFEARING WITH ANY PROGRAM. WHEN YOU START IT UP DOES IT USE ANY AND I MEAN ANY RESOURCES ON THE SYSTEM

you are just dead set on trying to make it seem like there is nothing going on at all when you start steam. TURN OFF YOU TUNNEL VISION and tell people the truth like I have.

Steam DOES have overhead SMALL AS IT MAY BE just like every other game!

Now since that is the second time, you tell them the truth and admit the Steam is running just like any other program on your system and does in fact use some system resources.


While this is true, why is this post written in the style of those websites who think jet trails are government conspiracies to turn us all into lizard people?

Also Steam uses less system resources than any IM client on my entire system when in direct use.

View PostOzric, on 26 June 2012 - 02:41 PM, said:

Steam??? Noooooooooooooooo!

Seriously though it's annoying as hell. A nasty and intrusive program that probably kills a fairy every time somebody uses it.

mho ofc


I'm constantly shocked by the ignorance about Steam on the MWO forums; it's not like that on pretty much any other forum anywhere, and I don't know why.

Most everything people hate about Steam hasn't been true about it ever, or since the beginning. Let me back up: Back in the days of Counter-Strike betas when WON was replaced with Steam, I like many others hated it; it was buggy, it had problems. Before that they suggested it'd become a "rental" system, not a purchase system, with the intent of doing away with buying games (opposed to renting them for a monthly fee). There were many things I hated about it.

Well, the bugs got worked out, the horrible ideas never came to pass and rapidly Steam expanded from being Valve's service to the thing that brought digital distro to the forefront and literally saved PC gaming as a viable market. It brought us back from an horrendous brink and lead to a day where two F2P PC games (MWO and Planetside 2) took away Best of Show awards and nominations. That just wasn't possible before Steam.

On top of that, Valve is super fair to the developers and publishers on their service and they constantly improve the service for users.
Regardless if MWO comes to Steam or not (which I assume is a business decision with PGI's publisher), this Steam hate really grates my nerves. There's no objective reason to hate it. It's not intrusive at all either; it asks you if you want to submit system specs, and inside of Valve titles it heat maps certain info so they can adjust the games accordingly (where most people die, etc). Past that it's entirely benign and the heat mapping thing is Valve games specifically, anyway, not really Steam itself. It just provides a UI to see some interesting details (like how many times you've fired a specific gun in L4D).

So really Steam hate comes down to a few groups:
  • Internet hipsters who hate it because it's popular. If it's popular it can't be good!
  • Hardcore players who can't stand using ANY resources more than necessary, even if it includes a huge value when integrated to the game. Most of which have mid-spec computers that won't be impacted in-game at all by it one way or the other.
  • Conspiracy theorists who keep thinking Steam will suddenly pull their games or invite horrendous DRM or anti-cheat measures. All of these problems on Steam AREN'T steam; VAC is one of the best anti-cheats in the business, for example, but people keep using crap like Punkbuster which randomly kicks legit people making the community eat a placebo. Also the "few installs and it'll never install again" thing is again, non-Steam extra DRM which Steam's game info page warns you about. Steam itself NEVER prevents you from reinstalling a title you own. Also the game allows disc backups and Valve has promised that if Steam were to shut down, they would unlock all games you've purchased first. Also even when they've pulled games from the store they've NEVER pulled them from player installation.
  • People who hate Valve for some reason. Most people who hate Valve do so because Valve has a reputation for lots of free support for their games post launch, and if they feel that their title didn't get enough, start hating them like entitled brats.
  • Finally - what I think the majority is here - are people who are simply ignorant of Steam. They heard bad things from the above crowds; they remember it being bad when it first came out and the craze to keep WON alive instead; they've never done digital downloads and aren't familiar with how it works. As such they attack it without looking into why.
Again, PGI has stated MWO will not initially be on Steam and they've got no plan to go there in the future. That's fine. There ARE marketing and contractual obligations to consider and I'm not insisting every single game be on Steam (even if it would be nice in my case). I am saying that there is no - I mean absolutely zero - detriment to the customer by Steam supporting a game, in particular if there are alternative ways to play it as well. There is literally NO downside to a game co-existing on Steam and honestly, almost no downside to it exclusively being on Steam.


If you guys want to go hate a crappy DRM filled buggy resource hog of a digital distribution network, please for the love of God go pick on EA's steaming pile of crap. That deserves all the ire you guys are giving Steam and then some. The irony is they pulled their games from the Steam store to compete with Origin, which if you've ever dealt with it, makes you realize just how much Steam should be appreciated.

EDIT: Also, go hate on Ubisoft's DD network too. If you even experience a second's worth of lag, it'll kick you out of the game. Steam even features an off-line mode, by comparison! Good God there's a lot of bad DD networks out there; only Battle.net and Steam are worth anything at all. Stop misplacing your hate.

View PostUller Phrost, on 26 June 2012 - 12:43 PM, said:

I have installed 1 game with Steam and will never let any product that intrusive into my machine. It took days to find all the files it hid and removing them from boot up and directories was a pain. I bought a game on disk and it wouldn't run unless I went online everytime I loaded that game. Worthless on a laptop in the woods.


This is both massively inaccurate and wrong. For your second complaint, there is a full featured offline mode for playing games on laptops. I know, because I use it extensively. Unless the game came with extra DRM on top of Steam, which can happen at a publisher's request (See 2K Games horrendous DRM) this is not Steam's fault.

Second, Steam is extremely modular and doesn't go about hiding files around on your system. You can copy your Steam folder, with all games intact, straight to a flash drive or USB hard drive, plug them into a computer and run them straight from there without ANY INSTALLATION PROBLEMS AT ALL. Everytime I've upgraded my hard drive, I've done this and it's worked great! I haven't done Steam re-installation in 3 computers now.

By contrast if you install these games via other methods, they're going to make all kinds of major edits, and merely copying them to a new location will almost positively break them. If anything hid stuff on your system, it was either the game or an add-on DRM to the game. Valve does not force developers to use it's DRM or VAC, both of which are very fair and don't pull "X number of installations" crap and the like; this often unfairly gets a misplaced accusation against Steam.

So in a nutshell everything you just said is misinformed, badly.

Edited by Victor Morson, 26 June 2012 - 03:09 PM.


#79 Chavette

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Posted 26 June 2012 - 04:34 PM

Quote

Conspiracy theorists who keep thinking Steam will suddenly pull their games or invite horrendous DRM or anti-cheat measures.


And they actually did try to pull that with game renting.

Wat.

#80 Noth

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Posted 26 June 2012 - 04:53 PM

View PostChavette, on 26 June 2012 - 04:34 PM, said:


And they actually did try to pull that with game renting.

Wat.


Steam never ever had game renting nor planned on it. In fact, most of teh steam player base would welcome a renting model as it allows you to essentially try the game before you drop the cash on it.

Are you sure you aren't thinking of gamefly or the plans qwickster has?

Edited by Noth, 26 June 2012 - 04:54 PM.






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