Report Here: Desync, Rubberbanding, Warping Mechs And Fps Drops. Still Not Fixed!
#41
Posted 20 August 2014 - 11:44 AM
#42
Posted 20 August 2014 - 12:01 PM
unstable ping
sucks
#43
Posted 20 August 2014 - 12:56 PM
#44
Posted 20 August 2014 - 01:06 PM
If you play in Europe it even worse. Maybe they do something if their customers run away.
And this is only the tech part of this game. CW, is still not in the game, and trust me if they cant get the tech part done, there is no Chance for a good CW either.
#45
Posted 20 August 2014 - 03:38 PM
#46
Posted 20 August 2014 - 03:40 PM
#47
Posted 20 August 2014 - 06:02 PM
#48
Posted 20 August 2014 - 06:11 PM
Not fun.
#49
Posted 20 August 2014 - 06:35 PM
#50
Posted 20 August 2014 - 09:26 PM
#51
Posted 20 August 2014 - 09:42 PM
Lord Scarlett Johan of Yazoo, on 20 August 2014 - 06:35 PM, said:
I'm in the same boat. I started a month of premium time about a week ago, and I've had lots of desyncs. It often happens when the action picks up, and often when I'm in a really bad spot. Needless to say, I've died from it a few times.
I hope they will compensate premium time players when this is resolved. I'd like extra time to make up for this crap.
#52
Posted 21 August 2014 - 07:01 AM
#53
Posted 21 August 2014 - 07:39 AM
Sarlic, on 19 August 2014 - 11:17 AM, said:
Please fix it. It should have been fixed ages ago after the previous patch injection.
Please report here if you still have problems.
Thanks.
Same here guys,
The last 4 days I have had warping.... rubber banding. It starts out as I will be walking, everything is all good and boom, my zoom stops working. I will warp meters away from where I was, if I am shooting a enemy, I will notice my weapons cross hairs will no longer be red when lined up on the enemy mech. Its funny, some games I can still run around and target where I think they will be, firing into spot they are not and sometimes my weapons cross hairs will turn red when I find them.
My mg's won't use ammo, but I can keep shooting them, counter still counts down, AC'20 still uses ammo when shooting. It happened 3 times yesterday, and I have fraps videos of the times this happened. Its funny if it happens once in a day sometimes, but three times in a day kinda sucks!
Hopefully this gets fixed and soon. If the reconnect is the cause of this problem, drop it till this is sorted out please.
#54
Posted 21 August 2014 - 09:09 AM
make it playable again guys...
#55
Posted 21 August 2014 - 09:50 AM
I never had connection issues before the rejoin function was added. Now, even after latest patch, I see de-syncs about every other game. About half are fatal or game changing because I run medium brawlers.
I usually don't complain and I assume the dev team already knows about this issue, but the game is almost unplayable and I'm starting to enjoy it less and less with each match.
This issue needs to be priority #1. It's obvious that the devs broke something while implementing rejoins. Please roll back if necessary until it's fixed.
#56
Posted 21 August 2014 - 10:50 AM
Calh Paw, on 21 August 2014 - 09:50 AM, said:
I never had connection issues before the rejoin function was added. Now, even after latest patch, I see de-syncs about every other game. About half are fatal or game changing because I run medium brawlers.
I usually don't complain and I assume the dev team already knows about this issue, but the game is almost unplayable and I'm starting to enjoy it less and less with each match.
This issue needs to be priority #1. It's obvious that the devs broke something while implementing rejoins. Please roll back if necessary until it's fixed.
The only solution to these horrible desyncs appears to be quitting and rejoining. The only problem is this takes at least 30-45 seconds. If you are anywhere near combat... goodbye mech.
#57
Posted 21 August 2014 - 01:19 PM
#58
Posted 21 August 2014 - 02:02 PM
Untill this crap gets fixed I'll be spending my money on other games. How is your profit margin feeling? Just wait till more decide the same thing.
#59
Posted 22 August 2014 - 06:19 PM
#60
Posted 22 August 2014 - 06:22 PM
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