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Vindicator Size Comparo Pics


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#61 Alex Wolfe

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Posted 20 August 2014 - 12:20 AM

What's this? A grossly oversized so-called quote-unquote "medium" mech is released?

No, who could've seen that coming?

Posted Image

Posted Image

Edited by Alex Wolfe, 20 August 2014 - 12:22 AM.


#62 Kiiyor

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Posted 20 August 2014 - 12:39 AM

View Postkuangmk11, on 19 August 2014 - 10:22 PM, said:

new mech profile gauge:
Posted Image

full size 17000x1500 pixel version in here



I wish I could like this more than once. Thankyou, kind sir.

#63 STEF_

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Posted 20 August 2014 - 12:45 AM

I was tempted to "grow up" a good AA1... but needing other 2, with engine capped and that size,...it would be painful.
I don't know... maybe farming for clanner is better.

#64 El Bandito

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Posted 20 August 2014 - 12:59 AM

View PostStefka Kerensky, on 20 August 2014 - 12:45 AM, said:

I was tempted to "grow up" a good AA1... but needing other 2, with engine capped and that size,...it would be painful. I don't know... maybe farming for clanner is better.


It is. Nova is just a better machine. More durability, sexy hardpoints...

AA1 can be useful...but there are much better options for a fast Medium, such as the Griffin, or Shawk.

Edited by El Bandito, 20 August 2014 - 01:08 AM.


#65 SirLankyIII

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Posted 20 August 2014 - 01:11 AM

View Postkuangmk11, on 19 August 2014 - 10:22 PM, said:

new mech profile gauge:
Posted Image

full size 17000x1500 pixel version in here



I never realised just out of whack the mediums really are (and that's all I really pilot these days). The jump in size from 35 to 40 is insane, there's no way 5 extra tonnes should make that big of a difference when there's barely any height or surface area difference between the lights (with the exception of the kitfox and adder which have much more surface area/much wide profiles). Lets not even talk about the 45 and 50 tonners, they're all too tall, too wide or have too much surface area (or a combination of them). Only the 55 tonners are close to reasonable and they could still be called either too tall or wide (except the stormcrow, it's pretty much perfect).

The heavies suffer a bit too, the catapult is almost the largest of them and almost certainly has the most shrinkable surface area (with the dragon running a close second). That said everything between the jager and timber are pretty good (even the thunderbolt, which is much better than I thought). All the assaults seem really good too, except the awesome (and may the battlemaster) it's just too wide.

Edited by SirLankyIII, 20 August 2014 - 01:12 AM.


#66 Onmyoudo

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Posted 20 August 2014 - 01:14 AM

Well I'm glad we got this hunk of junk out of the way, so maybe they can start releasing the other IS mechs supposedly in the works which might actually turn out to be worth playing.

#67 STEF_

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Posted 20 August 2014 - 01:40 AM

View PostSirLankyIII, on 20 August 2014 - 01:11 AM, said:


I never realised just out of whack the mediums really are (and that's all I really pilot these days). The jump in size from 35 to 40 is insane, there's no way 5 extra tonnes should make that big of a difference when there's barely any height or surface area difference between the lights (with the exception of the kitfox and adder which have much more surface area/much wide profiles). Lets not even talk about the 45 and 50 tonners, they're all too tall, too wide or have too much surface area (or a combination of them). Only the 55 tonners are close to reasonable and they could still be called either too tall or wide (except the stormcrow, it's pretty much perfect).

The heavies suffer a bit too, the catapult is almost the largest of them and almost certainly has the most shrinkable surface area (with the dragon running a close second). That said everything between the jager and timber are pretty good (even the thunderbolt, which is much better than I thought). All the assaults seem really good too, except the awesome (and may the battlemaster) it's just too wide.

When I pilot my Shadowhawk, it's a pain to see myself a giant like an Atlas....

#68 MonkeyCheese

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Posted 20 August 2014 - 01:53 AM

View PostMonkeyCheese, on 19 August 2014 - 11:24 PM, said:

SCREW IT

Buying it as I like to challenge myself may as well while I got the money, might get a warhorn to live in it and some more mechbays for the future while I am at it

To follow up in this thread since I initially didnt want it because I thought it was too big.

It is borderline ok for its size I would still like it getting shrunk just a little.

Didnt bother with srms on it as I know how fragile it would be so I put 2 LL lrm15 and a tag on it instead with a max engine, stay back support the fatties and shoot the fast ones runing around the fatties and it works just fine.

#69 Appogee

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Posted 20 August 2014 - 01:58 AM

So many Mech skins. So little to do with them.

#70 Texas Merc

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Posted 20 August 2014 - 02:01 AM

View PostCarrie Harder, on 19 August 2014 - 05:32 PM, said:

So it's not quite 55 ton mech size, but still a tad bigger than it really needs to be. The bigger issues, however, are hardpoints and no immediately apparent situational advantages over a Griffin or Shadow Hawk.

Unless you have tonnage restrictions on your drops like any good mechwarriors do.

Don't compare it to a 55 tonner but rather its brethren.

#71 Alistair Winter

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Posted 20 August 2014 - 02:02 AM

View Postkuangmk11, on 19 August 2014 - 10:22 PM, said:

new mech profile gauge:
Posted Image

full size 17000x1500 pixel version in here


Posted Image

#72 Texas Merc

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Posted 20 August 2014 - 02:06 AM

Size doesn't matter so much as the fact that it can negate this from having JJs plus MWOs horrid netcode.

I will reserve judgement till I have the cbill ones elited out first.

Remember the cries of the shad being DOA?

fake edit: pgi does like to f up the sizes on these mechs

#73 MonkeyCheese

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Posted 20 August 2014 - 02:09 AM

View PostAlistair Winter, on 20 August 2014 - 02:02 AM, said:

Posted Image

Except for the real Awesome in that pic, dont look at that one.

#74 Bromineberry

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Posted 20 August 2014 - 03:43 AM

View Postkuangmk11, on 19 August 2014 - 10:22 PM, said:

new mech profile gauge:
Posted Image

full size 17000x1500 pixel version in here




Thank you so much! I was hoping for a long time, that someone would make a chart like this. <_<

Its quite ridiculous to see, how huge the medium mechs are. The only one that is somewhat decent sized imho, is the Hunchback. Centurion, Trbuchet and all the 55 ton emchs are way too tall.

Edited by Bromineberry, 20 August 2014 - 03:46 AM.


#75 Jin Ma

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Posted 20 August 2014 - 03:50 AM

View PostKoniving, on 19 August 2014 - 06:50 PM, said:


There's a list starting on this page.
The TW Prime is a 1k, you can tell the quality difference from the 2k Warhawk and Dire Wolves. Even the Kitfox looks better.

Lordred's posts eventually list every 2k texture.
Where the crossed out ones are 1k.

The Prime (I) variants, mind you. The special skins.
All TWs except the special skin are 2k. This makes them look beautiful for the people who go to buy them. The TW Prime however has unique legs and a special skin that...looks like crap due to 1k.
Matthew Craig said something about a hi res pack possibility but they wanted to keep the download sizes small.

Karl Berg bragged about having every texture they ever made in 4k.

Great, in the meantime pick 1k or 2k and release them all, the Cry Engine doesn't like mixed resolutions and failures to find certain size mipmaps.

Just to note: 1k is medium settings, 2k is high settings, 4k is very high in Crysis 2. >.>
Most mechs are 1k.


well, at least theres the possibility of good looking mechs if they were to ever decide to give us that option.. but its always about costs.

#76 Sarlic

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Posted 20 August 2014 - 03:58 AM

View PostKoniving, on 19 August 2014 - 06:50 PM, said:


There's a list starting on this page.
The TW Prime is a 1k, you can tell the quality difference from the 2k Warhawk and Dire Wolves. Even the Kitfox looks better.

Lordred's posts eventually list every 2k texture.
Where the crossed out ones are 1k.

The Prime (I) variants, mind you. The special skins.
All TWs except the special skin are 2k. This makes them look beautiful for the people who go to buy them. The TW Prime however has unique legs and a special skin that...looks like crap due to 1k.
Matthew Craig said something about a hi res pack possibility but they wanted to keep the download sizes small.

Karl Berg bragged about having every texture they ever made in 4k.

Great, in the meantime pick 1k or 2k and release them all, the Cry Engine doesn't like mixed resolutions and failures to find certain size mipmaps.

Just to note: 1k is medium settings, 2k is high settings, 4k is very high in Crysis 2. &gt;.&gt;
Most mechs are 1k.


The buccaneer looks shite on my Atlas. Perhaps that one is lower.

#77 DaZur

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Posted 20 August 2014 - 04:48 AM

Ya'know... I'm not entirely sure I'm able to follow the grousing over marginal mech designs.

Absolutely... For high-level competitive players who make a living of squeezing max-meta out of these mechs, I understand and appreciate your myopic viewpoint. But for the larger majority of us... It seems trite.

Begrudging a Honda Civic because it's not a Porsche is a futile endeavor... It's not supposed to be. Yet the Civic is one of the most well sold vehicles in the US right now. Point is, There's a market for these marginal mechs...

I dunno... The battlescape to me would be a boring deluge of high-meta mechs without these margical mech offerings and I think the pervasive belaboring of "Well, it not as good a "X" mech and is definitely not meta material" to be closed minded.

You ask me, this eternal want for only apex mechs to me is boring and limits the scope of diversity...

#78 Mechteric

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Posted 20 August 2014 - 05:08 AM

View PostDaZur, on 20 August 2014 - 04:48 AM, said:

Begrudging a Honda Civic because it's not a Porsche is a futile endeavor... It's not supposed to be. Yet the Civic is one of the most well sold vehicles in the US right now. Point is, There's a market for these marginal mechs...

I dunno... The battlescape to me would be a boring deluge of high-meta mechs without these margical mech offerings and I think the pervasive belaboring of "Well, it not as good a "X" mech and is definitely not meta material" to be closed minded.

You ask me, this eternal want for only apex mechs to me is boring and limits the scope of diversity...


But the problem is that in the battlescape you're more likely to see effective mechs, so you end up seeing the same handful of mechs nearly every match. By design they have made the rarity of mechs as the inverse of your car analogy. You see more Porsches and less Civics because in this game money is easy to come by compared to real life, and where you see more rich people you will see much less Civics.


So its not begrudging for the sake of it, its because we want to be able to reasonably take these new mechs out for a spin, but unless we are ok with mediocrity we would much rather just save our CBills for something more worthwhile. For instance I'm absolutely going for the Nova when it arrives for CBills, but skipping the Vindicator because it just doesn't seem as good as the Blackjacks or other comparable mediums I already own.

Edited by CapperDeluxe, 20 August 2014 - 05:11 AM.


#79 Bishop Steiner

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Posted 20 August 2014 - 05:22 AM

View PostEl Bandito, on 20 August 2014 - 12:59 AM, said:


It is. Nova is just a better machine. More durability, sexy hardpoints...

AA1 can be useful...but there are much better options for a fast Medium, such as the Griffin, or Shawk.

Meh. Resist the cookie cutter.


Also, Nova is crap. Pretty much any of the IS 55 tonners eat it's babies. And I'd still take a Centy over it. Horrible freaking hitboxes.

#80 El Bandito

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Posted 20 August 2014 - 05:26 AM

View PostBishop Steiner, on 20 August 2014 - 05:22 AM, said:

Meh. Resist the cookie cutter. Also, Nova is crap. Pretty much any of the IS 55 tonners eat it's babies. And I'd still take a Centy over it. Horrible freaking hitboxes.


Yet still better than the Vindicator.





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