10 matches 4 desyncs to the point where game is unplayable. Patch didn't help much apparently.
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Desyncs
Started by Sandpit, Aug 19 2014 07:32 PM
5 replies to this topic
#1
Posted 19 August 2014 - 07:32 PM
#2
Posted 19 August 2014 - 07:39 PM
Have you run the repair tool? Just curious as to whether it would help or not.
#3
Posted 19 August 2014 - 07:48 PM
Sandpit, on 19 August 2014 - 07:32 PM, said:
10 matches 4 desyncs to the point where game is unplayable. Patch didn't help much apparently.
This thread is new and exciting. Please use the search function next time before posting. (victory is mine!)
ShinobiHunter, on 19 August 2014 - 07:39 PM, said:
Have you run the repair tool? Just curious as to whether it would help or not.
I ran the repair tool right after patching and no it does not.
Edited by lockwoodx, 19 August 2014 - 07:50 PM.
#4
Posted 19 August 2014 - 08:05 PM
Might be a little better for me but I got two of them tonight.
#5
Posted 19 August 2014 - 08:40 PM
It was substantially more stable for me tonight.
HOWEVER
It always is right after patch for me, and then steadily degrades into 1990's style server performance by the last few days before the next patch.
I have learned to adapt to this, for instance, I run stuff like LBX, and lasers, and LRM now, while stability exists, and slowly move toward PPC, AC10 and 20, streaks (basically non multihit non hitscan weapons) as it gets bad because: HSR degradation. Lasers for instance go from mostly reliable to 5% of reported dmg actually counting by end of patch cycle for me.
But anyway, did not desynch once tonight, and saw no rubberbands. Whatever they did, even if it was nothing but a server reset, worked for me for now.
HOWEVER
It always is right after patch for me, and then steadily degrades into 1990's style server performance by the last few days before the next patch.
I have learned to adapt to this, for instance, I run stuff like LBX, and lasers, and LRM now, while stability exists, and slowly move toward PPC, AC10 and 20, streaks (basically non multihit non hitscan weapons) as it gets bad because: HSR degradation. Lasers for instance go from mostly reliable to 5% of reported dmg actually counting by end of patch cycle for me.
But anyway, did not desynch once tonight, and saw no rubberbands. Whatever they did, even if it was nothing but a server reset, worked for me for now.
#6
Posted 19 August 2014 - 08:43 PM
Got 1 tonight, however still had at least one friendly with no designation in all 12 of my drops tonight. I think in a fight I shot a teammate thinking he was an enemy under ecm.
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