is this still in works?
Even telling Nvidia control panel to only use a single card for MWO doesn't fix the graphics issues.
Sli + Dx11 Fix?
Started by Bigbacon, Sep 08 2014 09:11 AM
9 replies to this topic
#1
Posted 08 September 2014 - 09:11 AM
#2
Posted 08 September 2014 - 09:22 AM
Good luck with that. They rolled out DX11 a while back and it seems nothing has been done to optimize anything. I have a pretty decent GTX760 system and DX11 freaking CRAWLS on my rig. It's a darn shame.
#3
Posted 08 September 2014 - 10:13 AM
I had problems with my 570 gtx with mwo dx11 also and all they told me is , it doesn't work with everything and I should go out and buy another card and try that. DX9 works just fine. I keep trying dx11 after each patch to see if anything has changed but not so far.
#4
Posted 08 September 2014 - 10:17 AM
like a month ago or so they said a fix a was coming, which I would love because at least if I use DX11, it does look a lot better than DX9. everything looks clearer and it is easier to see. DX9 always looks washed out.
#5
Posted 09 September 2014 - 10:04 AM
I have two GTX690s. Since each card has two GPUs, apparently this counts as SLI even if I use one card. A few months ago (maybe longer), my frame rate dropped substantially on certain maps because, as it seems, SLI isn't really supported. Not sure what happened since it ran fine before that. But turning off one card doesn't help either. I also cannot use DX11 because half the mechs (and by that I mean portions of each mech) disappear. For now I'll have to stick to DX9 and hope that someday the game will be optimized so that I can use my cards.
#6
Posted 09 September 2014 - 10:05 AM
Russ mentioned that they are waiting on a patch fix from Nvidia for SLI support.
"They need to patch their cards to make SLI work on our game" or something like that. So...
SoonTM.
"They need to patch their cards to make SLI work on our game" or something like that. So...
SoonTM.
#8
Posted 09 September 2014 - 10:12 AM
If waited 2 years for the SLI support but never seen something working...
Now my SLI is history and I bought a new GTX 780 and everything is fine.
But maybe they get SLI working in 2015.
Now my SLI is history and I bought a new GTX 780 and everything is fine.
But maybe they get SLI working in 2015.
#9
Posted 09 September 2014 - 12:10 PM
It would be nice if some pressure could be put on Nvidia to get SLI support validated and added. It can be done, so the question becomes has it or is PGI basically just not concerned about it?
#10
Posted 09 September 2014 - 02:20 PM
my problem still is that even if I disable SLI and/or tell nvidia control panel to only use 1 card, DX11 still doesn't work correctly. It is like no matter what, it still feels there are two cards so it has to mess things up.
does PGI have an nvidia contact that people with SLI can send a nice message to about getting it added?
DX11 visual clarity (not quality) is WAY above DX9 in the game and I'd like to use it without losing mech parts and map assets.
does PGI have an nvidia contact that people with SLI can send a nice message to about getting it added?
DX11 visual clarity (not quality) is WAY above DX9 in the game and I'd like to use it without losing mech parts and map assets.
Edited by Bigbacon, 09 September 2014 - 02:22 PM.
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