Path To Victory Challenge
#41
Posted 22 August 2014 - 09:50 AM
Great challenge btw!
#42
Posted 22 August 2014 - 09:51 AM
#43
Posted 22 August 2014 - 09:51 AM
Should be fun.
Edited by Kevjack, 22 August 2014 - 09:52 AM.
#44
Posted 22 August 2014 - 09:52 AM
A: Offer them free stuff
Thanks for the new challenge that directly attempts to resolve the previous community feedback of challenges based on kill counts that break the team-based nature of play. Looking forward to this experiment to incentivize players in solo queue to play together as a team.
#45
Posted 22 August 2014 - 09:53 AM
#46
Posted 22 August 2014 - 09:54 AM
#47
Posted 22 August 2014 - 09:58 AM
#48
Posted 22 August 2014 - 09:59 AM
#49
Posted 22 August 2014 - 09:59 AM
Well time to jump back in the cockpit and grind some more rewards out
Thanks for listening to us and making a challenge that is based on wins and not just kills Dev's. It will be a nice change that will help team play instead of just shooting every red block you see, even if a blue is standing in your line of fire :-)
Edited by Bill Lumbar, 22 August 2014 - 10:00 AM.
#50
Posted 22 August 2014 - 10:00 AM
#51
Posted 22 August 2014 - 10:02 AM
Padre902, on 22 August 2014 - 09:58 AM, said:
I like free stuff I am only complaining because my luck is horrible and so far....I have like zero wins to my name in the last hour or so of play.
#52
Posted 22 August 2014 - 10:04 AM
I guess at least half of us are winning though.
Edited by Appogee, 22 August 2014 - 10:06 AM.
#53
Posted 22 August 2014 - 10:06 AM
#54
Posted 22 August 2014 - 10:11 AM
#55
Posted 22 August 2014 - 10:12 AM
#56
Posted 22 August 2014 - 10:13 AM
Looks like i have another reason to use my mechs beside only for mastering them
#57
Posted 22 August 2014 - 10:14 AM
#58
Posted 22 August 2014 - 10:17 AM
#59
Posted 22 August 2014 - 10:18 AM
#60
Posted 22 August 2014 - 10:21 AM
Tiered challenge is good.
Win based and solo only is simply stupid.
Edited by WarHippy, 22 August 2014 - 10:34 AM.
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