Posted 25 August 2014 - 02:26 AM
I know for a fact there were sync drops, but they didn't end up on the same team all the time. Any number of times, someone would tell the team "kill XXXX first, he's in my unit."
As far as the whole Elo thing is concerned, it all falls under that "team average" and "carry harder" thing everyone's been talking about. If you get 2 or 3 guys with high Elos on the team, then it's going to pack the other slots with low Elos to balance them out....which means, if you happen to be one of "those" guys, you have to carry a bunch of "Elite Veterans." Happens when the solo queue gets flooded. Hell, happens when it doesn't...it's a function of the "new and improved" matchmaker.
And, no, it won't get fixed. It's working as intended. We're supposed to either join a group and escape the avalanche of Derp or simply deal with having to carry more and more people the better we get. It's sort of like "increasing difficulty as you get better."