Nicolai Kabrinsky, on 24 August 2014 - 04:33 PM, said:
Winning under those conditions doesn't feel like an accomplishment to me. I'm basically winning because people find capping too boring. Only sometimes is it actually a testament to skill.
I really don't mean any offense by that. Maybe you're a good enough pilot that you make a big difference, but I'm just not willing to pay the price by sitting on all those squares.
I understand if you find capping boring but I disagree with your opinion that it is rarely about skill. Playing a light in conquest is not all about running to the caps and trying to fill up the bars. That is not a good light pilot. When you're playing this way, there are more decisions that have to be made and making the right one is largely based upon experience. Many times, its time to fight and help your team, or be in the right place to pop the UAV or arty, or to hunt down the enemy lights to insure your win, or just to be next to your team to share the ecm. Its not easy choosing your battles when you carry just 3 medium lasers. More times than not, an enemy light will come to challenge the cap and you have to be good enough to beat them 1 on 1 consistantly and to know how and when to bug out of a bad situation. You also have to know where to go when your team is all dead, not just to survive but sometimes attack and kill a decapper to come out with a clutch victory. I really don't care about getting less cbills at this point for me in the game. I take more satisfaction at getting my team the win. I guarantee that you will be more of a hero to your team for giving them the win out of a loss than by posting a big score at the end of the game.




















