Having dropped almost nonstop for the last two days i have noticed that despite having all 12 tubes on the front left of the mech it only fires 8-10. and sometimes it fires all 12 but with 2-4 of them lagging behind the first salvo. Looking for either an update or a hot fix for the mech, having said max tubes none of the missiles should be lagging behind or not firing at all. Can anyone help on this? I have excellent ping and almost never lag so i know that it isnt just a fluke.


Vindicator Hero Mech.
Started by Mandolorian, Aug 20 2014 07:10 PM
9 replies to this topic
#1
Posted 20 August 2014 - 07:10 PM
#2
Posted 21 August 2014 - 09:57 AM
Maybe they can fix the left arm to match more closely to the concept art... because right now it looks wrong with the energy weapon tucked so far back from the forearm and wrist.
#3
Posted 21 August 2014 - 04:20 PM
I am not seeing this while running dual SRM6s or dual SRM4s. they come out in 4,6,8, or 12
#4
Posted 21 August 2014 - 04:46 PM
I should note here that running my 2ML, 1 ER PPC, 2 SRM6 build... it fires both SRMs in one volley (non-chain fired). Kind of neglected to mention that lol

#5
Posted 22 August 2014 - 01:58 AM
its a horrible mech, wish i had not bought it
#6
Posted 22 August 2014 - 09:45 AM
Are you used to Medium Mechs, FatYak? It's much like the Trebuchet as far as similar hardpoints go. Laser/Missile build. Either build it up like a Medium skirmisher Mech, fast with a punch... or turn it into a Medium support Mech with LRMs, 2ML and a TAG in the head. XL engines are just as useful to a Medium as they are a Light Mech.
#7
Posted 22 August 2014 - 05:16 PM
Grendel408, on 22 August 2014 - 09:45 AM, said:
Are you used to Medium Mechs, FatYak? It's much like the Trebuchet as far as similar hardpoints go. Laser/Missile build. Either build it up like a Medium skirmisher Mech, fast with a punch... or turn it into a Medium support Mech with LRMs, 2ML and a TAG in the head. XL engines are just as useful to a Medium as they are a Light Mech.
Mediums and light is pretty much all i pilot. I had buckets but sold them because they wern't getting used and the mechbays were wasted. Still kept all the shadowhwks though.
This vindi is not a skermisher. If it had a faster rate of torso and a quirk on the armor like the Awesme for its arms it may go along way.
Am i the only one who finds it ironic that its got the word "persuit" painted n the exterior and is the same speed as an assault in stock form??
#8
Posted 23 August 2014 - 11:05 AM
Bigbacon, on 21 August 2014 - 04:20 PM, said:
I am not seeing this while running dual SRM6s or dual SRM4s. they come out in 4,6,8, or 12
Do you think its possible it was an error that was fixed quickly? i pulled the Srm 6s off and put them back on and it started firing correctly.
#9
Posted 25 August 2014 - 11:09 AM
It's an awfully fun 'mech. Spreads damage nicely, decent punch, decent speed.
I'm surprised it's so much bigger than the Blackjack, though.
I'm surprised it's so much bigger than the Blackjack, though.
#10
Posted 25 August 2014 - 12:29 PM
my only compaint is that is sucks at going over even the smallest of hills.
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