Jump to content

Module Missing - Yes Really.

Bug Report

13 replies to this topic

#1 BSK

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 7
  • Mercenary Rank 7
  • 1,040 posts

Posted 22 September 2014 - 11:50 AM

It is funny because there was a mislead hysteria after the module changes, but it now really happens, I am missing modules.

No wai! Yes wai!

I am missing 2 Radar Deprivation modules. And guess what, I have found them, but I cannot access them.

Posted Image

As you can see I haven't mastered my Kit Fox -S yet, so I don't have a secound module slot. Now we go into 'mech details:

Posted Image

There it is! In the not achieved yet secound module slot. Has anyone run into this before and knows what to do? Because I am REALLY missing at least one or maybe even another Radar Deprivation module in the configuration screen.

#2 VXJaeger

    Member

  • PipPipPipPipPipPipPipPip
  • The Wrath
  • The Wrath
  • 1,582 posts
  • LocationFinland

Posted 22 September 2014 - 12:44 PM

Same happend to me. I started looking that where the hell has some 50milj CB modules disappeared...
Posted Image
There is one!

Posted Image
No there isn't? WTF?

Ok, lets take another mech:
Posted Image
There's one again!

Posted Image

No there isn't!

So magically I've again lost tens of millions of CBs by replacing disappeared modules.

Edited by VXJaeger, 22 September 2014 - 12:53 PM.


#3 Ironwithin

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 2,613 posts
  • LocationGermany

Posted 22 September 2014 - 01:00 PM

Did you guys try using the Strip Modules-checkbox of the Strip Mech-button ?

#4 VXJaeger

    Member

  • PipPipPipPipPipPipPipPip
  • The Wrath
  • The Wrath
  • 1,582 posts
  • LocationFinland

Posted 22 September 2014 - 01:29 PM

View PostIronwithin, on 22 September 2014 - 01:00 PM, said:

Did you guys try using the Strip Modules-checkbox of the Strip Mech-button ?

Yes, did nothing.
I checked all my mechs, and found 5 lost "Radar Deprivation"-modules which I have replaced by buying new ones...plus two Hill Climbs which I haven't and fistful of others that I haven't noticed as missing :P
Total round 50 000 000CBs thx a lot :angry:

Edited by VXJaeger, 22 September 2014 - 09:42 PM.


#5 101011

    Member

  • PipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 1,393 posts
  • LocationSector ZZ9 Plural Z Alpha, on a small blue-green planet orbiting a small, unregarded yellow sun.

Posted 22 September 2014 - 02:13 PM

So...does unlocking the mastery slot open up the module?

#6 Saint Scarlett Johan

    Member

  • PipPipPipPipPipPipPipPipPip
  • Hearing Impaired
  • Hearing Impaired
  • 3,349 posts
  • LocationOn the Delta side of Vicksburg

Posted 22 September 2014 - 02:38 PM

View Post101011, on 22 September 2014 - 02:13 PM, said:

So...does unlocking the mastery slot open up the module?


No. Because I unlocked the extra slot and modules were eaten.

I'm out 48mil CBills in reacquiring my lost modules.

#7 101011

    Member

  • PipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 1,393 posts
  • LocationSector ZZ9 Plural Z Alpha, on a small blue-green planet orbiting a small, unregarded yellow sun.

Posted 22 September 2014 - 02:46 PM

View PostLord Scarlett Johan, on 22 September 2014 - 02:38 PM, said:


No. Because I unlocked the extra slot and modules were eaten.

I'm out 48mil CBills in reacquiring my lost modules.

Ouch, sorry to hear that.

#8 Saint Scarlett Johan

    Member

  • PipPipPipPipPipPipPipPipPip
  • Hearing Impaired
  • Hearing Impaired
  • 3,349 posts
  • LocationOn the Delta side of Vicksburg

Posted 22 September 2014 - 06:19 PM

View Post101011, on 22 September 2014 - 02:46 PM, said:

Ouch, sorry to hear that.


It wasn't too bad, I had 200mil. But the others that had this happen may not have had the luxury of excess CBills.

#9 BSK

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 7
  • Mercenary Rank 7
  • 1,040 posts

Posted 22 September 2014 - 10:54 PM

View Post101011, on 22 September 2014 - 02:13 PM, said:

So...does unlocking the mastery slot open up the module?


It didn't. But guess what, after the daily server reset it came back. And I checked all my 75 'mechs including the inventory, it definitely wasn't there before that.

#10 VXJaeger

    Member

  • PipPipPipPipPipPipPipPip
  • The Wrath
  • The Wrath
  • 1,582 posts
  • LocationFinland

Posted 22 September 2014 - 11:01 PM

View PostBSK, on 22 September 2014 - 10:54 PM, said:

It didn't. But guess what, after the daily server reset it came back. And I checked all my 75 'mechs including the inventory, it definitely wasn't there before that.

I checked all my 90+ mechs and found 5 Radar Depr, 2 Hill Climb, 3 Radar Range, 3 Target Info and 1 AMS Ovrdrive modules from those hidden slots. That's a hellofapile of CB's gone missing :P

#11 Ironwithin

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 2,613 posts
  • LocationGermany

Posted 23 September 2014 - 03:39 AM

View PostVXJaeger, on 22 September 2014 - 11:01 PM, said:

I checked all my 90+ mechs and found 5 Radar Depr, 2 Hill Climb, 3 Radar Range, 3 Target Info and 1 AMS Ovrdrive modules from those hidden slots. That's a hellofapile of CB's gone missing :P


Contact support directly, they should be able to fix this for you.

#12 Troopie

    Member

  • PipPipPipPipPip
  • The Partisan
  • The Partisan
  • 120 posts
  • LocationFinland

Posted 23 September 2014 - 05:03 AM

View PostIronwithin, on 23 September 2014 - 03:39 AM, said:


Contact support directly, they should be able to fix this for you.

They should probably do some maintenance, because there is "few" people, whos not noticed this yet. Or haven made support ticket yet...

#13 M X Striker

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 114 posts
  • LocationAwesome, USA

Posted 23 September 2014 - 06:42 AM

Bumping this. It would be really nice to get a Dev response. This is simply not acceptable. It's hard enough to grind and afford things in this game without your own personal inventory becoming a siv. Items simply should not disappear from your inventory, once you've purchased them.

Thank you,

#14 Reno Blade

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Blade
  • The Blade
  • 3,462 posts
  • LocationGermany

Posted 23 September 2014 - 09:37 AM

Afaik there was a post about this, when the modules where changed.
The workaround is to use the strip mech button, or the save button (or both) and then switch the mech and you should have the module in your inventory. (it will not be in your inventory before saving)

In the patchnotes here:
http://mwomercs.com/...07-29-jul-2014/
it said:
Known Issue
  • Modules equipped before the patch are not immediately visible. Fix: Save the Mech and reload the Loaout menu to make them re-appear.
maybe this helps you.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users