

Atlas Useless Since Clanmechs Arrival? Inner Vs. Clan Brawling Bad Idea?
#1
Posted 27 July 2014 - 10:28 AM
Double LBX10 or Missleboat, aso.
But since clan mechs arrived i have seen them rarely.
And if spotted most likely to be picked apart.
Brawling vs clan mechs is a tough think to do.
I mostly use shadowhawks or missleboats to be evasive or sneaky.
speed and burst capacity of clans is gruesome.
i think of keeping my money to buy clan meds with omni pods which are awesome.
#2
Posted 27 July 2014 - 10:42 AM
#3
Posted 27 July 2014 - 10:46 AM
Modo44, on 27 July 2014 - 10:42 AM, said:
You are right, just keep your Atlas mechs in good cover or protect them!They surely will be very important sooner or later during a match. Just know how to pilot it of course. The pilot is also one of the important facts.
#5
Posted 27 July 2014 - 10:58 AM
#6
Posted 27 July 2014 - 11:49 AM
Mix Ac/20 and 3 SRM-6s with a close range Atlas... and it's a whole different ballgame.
#7
Posted 27 July 2014 - 11:52 AM
Got horribly ***** here and there, but also managed to crash some poptarting clanner parties.
The problem is to get into range, but if you manage that part. you'll have a heck of a fun up, close and personal, ripping sh!t apart.
Also always hilarious once one of those novas tries to bring in his close range C-MG/ C-ER-Slas into bearing, just to find himself all over the place 10 seconds later.
Just don't try to win a shootout with on of those dakka dire wolf boats, 3 alphas + torso twisting isn't enough to bring them down. :<
*edit: the build, came up with it myself, probably not the best, but will get the job done.
http://mwo.smurfy-ne...648b8b0b6d8677c
Edited by LOADED, 27 July 2014 - 11:53 AM.
#8
Posted 28 July 2014 - 01:58 PM
#9
Posted 28 July 2014 - 02:15 PM
Pugging 100% solo and i have a K/D ratio of 2.96 and a W/L ratio of 1.38
in my oldfashioned DDC Brawler (Medium Laser, AC/20 / 3 SRM6+Artemis) over 155 matches.
Still my favourite ride (beside my Yen-Lo-Wang) and still a beast in close combat.
Getting there can be tricky on big maps.
Edited by Solomon Ward, 28 July 2014 - 02:18 PM.
#10
Posted 28 July 2014 - 02:38 PM
#11
Posted 28 July 2014 - 02:39 PM
I alternate between a pure brawler fit, and one that trades the SRMs for LRMs. Both work very well for me.
#12
Posted 28 July 2014 - 02:46 PM
#13
Posted 28 July 2014 - 03:03 PM
The AS7-D is easily one of the best Atlas mechs. Just because it doesn't have ECM does not make it bad. I run mine as a TableTop style mix build:
325 standard
Endo
Double heatstinks
BAP
2 Artemis lrm 15
4 mlas,
1 LbX-ac10
(very similar to the Champion RS. less the gauss, add a lot more LRM ammo).
Alternatively you can do:
2 regular lrm 15
4 mlas
and ac-20
(Cheap as does not require a lot of upgrade. POWERFUL!)
Don't run in and "tank". No one heals you so that is out. Chuck Lrms on good targets till you are tired of it or run out of ammo. THEN move in and take out weakend opponents. You have armor and speed(for an atlas) and can take on all ranges. THIS is what it should be about. No one trick ponies. Also, invest in modules. UAV is great on ANY mech. LRMS need the avanced target decay. Sensor range helps BAP.
Key is: move with the group. Don't tank. There is no "healz + buffs" so don't. Find weak mechs. Support brawlers.
#14
Posted 28 July 2014 - 03:06 PM
AS7-D-DC
#15
Posted 28 July 2014 - 03:17 PM
John1352, on 28 July 2014 - 03:06 PM, said:
AS7-D-DC
Well, one thing that comes to mind is a larger engine. if you drop four DHS, upgrade to endo and you can squeeze a massive 355 engine in there and it can fit four heatsinks internally so you only lose three DHS in the end
AS7-D-DC
(For number crunchers this means you get about 5kph more speed while losing 0.49 heat per second dissipation and about 5 points of heat capacity: this means that if you kept firing constantly you would overheat about four seconds faster than the 18DHS build)
Edited by Xeno Phalcon, 28 July 2014 - 03:18 PM.
#16
Posted 19 August 2014 - 06:45 PM
#17
Posted 19 August 2014 - 11:34 PM
The clan mechs are just a bit faster in grinding you, thats all. With support the Atlas is still an awsome fire Platform/brawler.
#18
Posted 19 August 2014 - 11:51 PM
http://mwo.smurfy-ne...332ba22b2e8097b
Depending on if youre pugging or not you can allocate the armor differently. PUGS I would frontload it. Premades I would not. If you have decent armor on your back you can survive longer in charges surrounded by enemy while your team comes in and hopefully cleans up shop.
#19
Posted 19 August 2014 - 11:58 PM
#20
Posted 25 August 2014 - 07:43 PM
AC/20
Srm6
torso med pulse
arms med lasers.
It's been doing quite well(for me. im an average pilot). I can do a fair amount of alphas, with some coolant, then chain fire use in most matches. Quite surprised. I also run dual ams with 3 tons and ams upgrade. With buddies seems to help against lrms.
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