Hello mates ,
@OP
Well mate , ppl here gave you some very nice advices . Since i am a player with similar stats like you , i would like to give you some advices of my own. Before i continue , i would like to tell you that i havent payed a single coin to this game yet , not that it matters much tbh.
1) Pilot and mech are one . They fullfil each others strenghs and weaknesses . Altho thats true , its far easier to build a mech to suit your playing style , rather than the other way around . Many ppl do that mistake , and try to change their playing style in order to fit their mechs abilities and capabilities....
For example , due to trial and error process and after spending several tenths of million c-bills , i realized that i can only play decently the Cicada 3M . The reason is that its the only mech that matches my requirements of speed , firepower and protection (ecm) . So i sold all other mechs i had , and just bought a second Cicada 3M . The 2 mechs are build differently , with different engines , weaps and equipment . To me now those are 2 different mechs , altho its the same model.
2) Observe yourself . We all have our habits , right ?...learn yours then , and build your mech accordingly , in order to compensate for your character flaws. Dont get me wrong , its always good for you to see how other ppl build their mechs , but always remember that those guys , are not you , and so they dont have the same needs . For example...
Observing my own playing style , i noticed that i rarely back off from a fight , even if i am up against an Atlas . And when i do back off , i tent to move backwards.I tried to change that habit , but when i am in the heat of the battle , my insticts kick in , and i just do the same thing all over again ...so...i just moved all Cicadas armor to the front , leaving only 1 point of armor in the back of the every torso section . Ofc if anyone manage to get behind me , can kill me with a single small laser , but hey , thats rare , cuz of my bad habit as i described it.
3) Simple solutions are the best . Because a mech has several kinds of weapon slots , doesnt mean that you should fullfill em all . Not every weapon performs well for every mech , even if it comes installed with the stock build . An example...
As i said above i am using Cicada 3M . That mech comes with a UAC/5 . I found out that this weapon , altho powerfull , its very unreliable for my taste , so i replaced it with a Large laser . I also added 3 xMPL's and a MG . I grouped the LL on its own group , and the rest of the weaps in group 2 . Now i have good range , good alpha , good dps on most ranges , but most important...i have reliability and simplicity . Personaly , i am not a multitasker , and i like to play games while having a beer , thus , keeping things simple for me its a neccessity .
4)Firepower not always comes from huge alphas . I see many ppl , "overload" their mechs with too many weaps , which they can actualy use em once before they overheat . In general , a mech which can alphas 3-4 times before it shuts down , has the ability to get more assists or kills , from a heavy loaded mech which can alpha only once .
5)Change your tactics . For example , in solo/PUGland , scouting is not a necessity anymore . We are playing the same maps for eons now , so more or less , we all know where the enemy is or where they will show themselfs . And since nowdays , everyone out there is loaded for bear , advanced scouting equals suicide for light mechs . Instead , you could escort your teams heavies and assults when they are trying to break through enemy line , while you are getting your fair share of kills and assists.
6)Good speed sure , extreme speed unnecessary . You may have noticed that in some cases , adding the next aveliable engine , is not always the best thing to do . Adding for example 2-3 extra tons to your mech , just to get 10-15% kph more , is not such of a benefit . Actualy , in some cases , its rather a disaster . For example , in my Cicada , i realized that running around with a 320xl and 142kph , caused me far more broken legs , than using the 295xl or 280xl (131kph , 124kph with tweaks) . Falling from Moons map top lvl to second lvl with 142kph , always made my legs deep yellow and beyond that , the dmg passes to my center torso aswell . Also by downgading my engine , i gained some extra tonage for DHS or extra weaponry . A good player that can hit you running with 124kph , can do the same when you run at 142kph with no problem , trust me on this .
7) Always hit the center torso . Iknow , i know...ppl always telling you to look for weakness on your enemies stracture and explore them . Thats great if you can do it realy fast and without exposing yourself for more than a sec . But if you cant do it fast , dont do it at all , especialy if your a european like me with a ping above 100 . The reason is rather simple...trying to aim specific points while facing an enemy , will get you far more dmg than you will infict on him . High ping means that you already got hit , before you see it or feel it. I am sure you already had cases while you thought you got behind that wall , only to blow up a sec later from a AC/20 which you were sure that it missed you.Well...it didnt

. You just never saw it coming .
So in all and all , make a fast pass , hit the center torso and run forward . Besides , in contradiction with the general belief , the vast majority of bugs , they are shooting its enemies center torso . So if you shoot where everyone else do , it will almost always grands you with a kill , kill assist or a component distraction .
I could say a few more things , but i already wrote a wall of text , so i ll just stop here .
To sum up everything...
Find a mech that you like and suit your needs and build it in a way that copensate for your weaknesses as a player , and highlight your strenghts .
In a nutsell?....learn yourself
Ty for your attention and plz excuse my bad english , its not my native language and i left school yeeears ago