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Revert Is Nerfs B4 More Clan Nerfs


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#21 EvilCow

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Posted 30 August 2014 - 08:59 AM

Stop proposing positive changes, any balance change is supposed to be a nerfarious one.

#22 Ph30nix

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Posted 30 August 2014 - 09:01 AM

View PostAntiCitizenJuan, on 30 August 2014 - 07:41 AM, said:

Thats 20 pinpoint damage for PPCs back to 30. We dont need to go through that bullshit again like we did for an entire year.

As for LLs, chain firing is better for gameplay than everyone just constantly blowing their loads.
Running 3 or 4 on chain works well enough.

you can still fire 3ppcs no problem right now even with ghost heat (not as often though)
and 30 pint point damage is not as scary as you think when you are going VS CLAN MECHS,

seriously look at EVERYTHING IS has when its 100% vs clan mechs, dont think about how badly your jenner would get cored by 3ppcs, or how badly an ac40 jeager can rip the face off of catapult.

View PostMcgral18, on 30 August 2014 - 08:59 AM, said:


Flat increase helps lights more than assaults.

As per Konivings suggestions, +3 tons from max stock (doubled) armour. Lolcust now has the same cap as the Jenner D.

flat increase yes, but it was mentioned to double armor.
and a flat increase wont really do much in the long run.

#23 Deathlike

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Posted 30 August 2014 - 09:07 AM

View PostMcgral18, on 30 August 2014 - 06:44 AM, said:

The Nerfinator is never going to let go of his precious nerfs.

He will make their 75 tonner turn like a 100 tonner rather than our 80 tonner turn like an 80 tonner.


HoverJets are Working as Intended™ for 90 tonners.


Our Madcat overlords will soon™ become the new meta Highlanders of today! The first step is becoming a Victor...

View PostPh30nix, on 30 August 2014 - 09:01 AM, said:

flat increase yes, but it was mentioned to double armor.
and a flat increase wont really do much in the long run.


A flat increase actually makes more sense, as doubling changes the scale far more in favor of the bigger mechs.





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