Jump to content

Clan Mechs Are Cheesey


52 replies to this topic

#1 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 31 August 2014 - 03:35 PM

Not OP, just cheesey.
After the last tournament weekend event, I had this thought of a Clan benefit that few IS could do or they would have to really struggle.

Not many IS Mechs have enough common hardpoints in the same locations on all variants to build the same Mech. Some examples:

Locust, the 1ERLL CT was common but the 1E tossed that out and prevents a common build on all 5.

Kintaro variants have these in common: LA 1 Missile, RT 1 Missile, RA 1 Energy. Not much to work with.

Cataphract, forget it, the 4X is so different it is not possible.

Stalker, RA 2 Energy, LA 2 Energy.

Others show the same. You have to build the variants differently. You might have some commonality between certain variants but not all.

Clan Mechs are a whole different matter. Get one build on one Clan Mech you are good with, just make all three the same and cheese your way to Mastering the Mech.

I got Kit Cheese Foxes and tried a couple of builds.
2 CPPC was too hot.
Same for 2 CLPL.
So I took the idea I saw someone post, CUAC5 + 3CERML + ECM, some extra heat sinks and armor. I built all three of my Cheese Foxes this way and now I never have to change my playstyle while Mastering them. I just cruise in a comfortable mode while improving all three variants. Stats are much better than my IS Mechs too and I am an average player.

If you want to cruise your way into Mech Mastery, just make all three Clan variants of one Mech the same.

After the Cheese Fox, I need to find the Clan LRM Boat while I continue fighting for Clan Cheese, the Sum Cheese looks good.

Look even this cat says I am right.
Cat, what are Clan Mechs?
Posted Image

#2 CN9 ACE PILOT

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • 306 posts
  • Google+: Link
  • Twitch: Link
  • LocationUNKNOWN

Posted 31 August 2014 - 03:44 PM

Imagine how the Inner Sphere felt when world after world fell to this technology from an enemy they didn't even know they had.

#3 Poptimus Rhyme Wallace

    Member

  • PipPipPipPipPipPip
  • Shredder
  • Shredder
  • 329 posts
  • LocationDenmark

Posted 31 August 2014 - 03:55 PM

This is why us vat babies do not want to share our toys with barbarians...
This is demonstration of a complete lack of respect for the tools, a symptom of this age of apathy and egoism, the misuse of equipment and the degradation of morals is happening ever faster.
;)

#4 Nauht

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,141 posts

Posted 31 August 2014 - 04:07 PM

So it's cheesy not being forced to play a terrible grind mechanic?

If that's so, nerf clans!

#5 Spudbuddy

    Member

  • PipPipPipPipPip
  • 104 posts

Posted 31 August 2014 - 04:10 PM

Clans are attempts to milk more money from what success tabletop had. "the people who spend money will spend more money for OP clan garbage"
the problem is the IS mechs don't have more armor to compensate like they do in canon.
The maps are poorly designed.
The clans have OP weapon damage and range and hardpoint numbers.
It's just pay to win.

But seriously, clan GHOST WOLF. SNOW BEAR. GREEN BIRD. who thought those were good names? Why was there no quality assurance?

#6 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 31 August 2014 - 05:22 PM

View PostPoptimus Rhyme, on 31 August 2014 - 03:55 PM, said:

This is why us vat babies do not want to share our toys with barbarians...
This is demonstration of a complete lack of respect for the tools, a symptom of this age of apathy and egoism, the misuse of equipment and the degradation of morals is happening ever faster.
;)


Oh, the irony to see that voiced by Clanner scum, whom do not know the definition of the word "moral" and whom have become fat and lazy from their perch on high! They do not know the subtleties of combat, only how to cudgel their enemies with brute force.

:P

#7 Carrie Harder

    Clone

  • PipPipPipPipPipPipPip
  • 678 posts
  • LocationCarrying pugs up Mount Tryhard

Posted 31 August 2014 - 05:25 PM

106.9 kph light mechs are not "cheesy." The Gato Loco, Rainbird, and Dire Whale might be able to qualify, along with maybe 5-7 of the weapons, but the rest of the Clan pack does not.

#8 Zepster

    Member

  • PipPipPip
  • 71 posts

Posted 31 August 2014 - 06:12 PM

He's just trolling. Clan mechs are fine those that die to them repeatedly just need to learn how to play.

#9 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 01 September 2014 - 04:57 AM

View PostPoptimus Rhyme, on 31 August 2014 - 03:55 PM, said:

This is why us vat babies do not want to share our toys with barbarians...
This is demonstration of a complete lack of respect for the tools, a symptom of this age of apathy and egoism, the misuse of equipment and the degradation of morals is happening ever faster.
;)

Vat babies should remember if they trace their lineage back, they all are descendants of barbarians. :lol:

View PostSpudbuddy, on 31 August 2014 - 04:10 PM, said:

Clans are attempts to milk more money from what success tabletop had. "the people who spend money will spend more money for OP clan garbage"
the problem is the IS mechs don't have more armor to compensate like they do in canon.
The maps are poorly designed.
The clans have OP weapon damage and range and hardpoint numbers.
It's just pay to win.

But seriously, clan GHOST WOLF. SNOW BEAR. GREEN BIRD. who thought those were good names? Why was there no quality assurance?

IS Mechs in canon did not get more armor to compensate.
Map design I covered in multiple topics.
Damage OP I have never seen, range is from canon, hardpoints are limited.
There is no P2W.

View PostCarrie Harder, on 31 August 2014 - 05:25 PM, said:

106.9 kph light mechs are not "cheesy." The Gato Loco, Rainbird, and Dire Whale might be able to qualify, along with maybe 5-7 of the weapons, but the rest of the Clan pack does not.

Yes they are. I only know one of those names.

View PostZepster, on 31 August 2014 - 06:12 PM, said:

He's just trolling. Clan mechs are fine those that die to them repeatedly just need to learn how to play.

Nope, no trolling here, just proving how easy it is to Master a Clan Mech since you only need to be good with one setup and run 3 copies of it.

#10 101011

    Member

  • PipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 1,393 posts
  • LocationSector ZZ9 Plural Z Alpha, on a small blue-green planet orbiting a small, unregarded yellow sun.

Posted 01 September 2014 - 05:01 AM

View PostYeonne Greene, on 31 August 2014 - 05:22 PM, said:


Oh, the irony to see that voiced by Clanner scum, whom do not know the definition of the word "moral" and whom have become fat and lazy from their perch on high! They do not know the subtleties of combat, only how to cudgel their enemies with brute force.

:P

The subtleties of combat? I think you have your sides confused...ours is not the one with nuclear weapons.

#11 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 01 September 2014 - 05:04 AM

My first match in a Cheese Fox, I never got scores like this with IS, totally missed Koniving was on my team until the end.

Posted Image

Another Cheese Fox victory.

Posted Image

All this playing ECM escort.

Posted Image
Posted Image

An actual close match, lots of armor stripped but playing escort for the Dire Cheese. We found the Jager and started engaging when time ran out.

Posted Image

#12 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 01 September 2014 - 05:09 AM

Surviving with only one cheesy leg to stand on.

Posted Image
Posted Image

While losing, the Cheese gets the most kills.

Posted Image
Posted Image

#13 Onmyoudo

    Member

  • PipPipPipPipPipPipPip
  • The Scythe
  • The Scythe
  • 955 posts

Posted 01 September 2014 - 07:10 AM

View PostMerchant, on 01 September 2014 - 05:04 AM, said:

My first match in a Cheese Fox, I never got scores like this with IS, totally missed Koniving was on my team until the end.


If you've never gotten 5 - 8 assists and more than 180 damage with IS mechs, or any mechs, you've not been playing right.

#14 Training Instructor

    Member

  • PipPipPipPipPipPipPipPip
  • 1,218 posts
  • LocationMoscow

Posted 01 September 2014 - 07:25 AM

Why are some people insisting on calling the Kit Fox the cheese fox? What exactly did it do to get that title? Being one of two ECM mechs that moves less than 148kph? Or are IS roleplayers just that lame?

Let's take a look at Jenner and FireStarter builds people use while leveling. As many medium lasers as you can fit, and then some missiles or machine guns, depending on which variant you're talking about.

Jagermechs? Every single variant can put on 2xAC20, 2xGauss, etc. Even the FireBrand and missile variant often ignored the other hardpoints in favor of doing two big guns for the PPFLD lolz.

Stalkers? You can load up lrms and medium lasers on any of the variants.

The meta for heavies and assaults for over a year was packing as many autocannons and ppcs are you could get away with, along with a couple of jump jets. Yeah, that took tons of creativity to figure out.

People complained about the three variant rule for leveling mechs almost from the beginning, due to some chassis having outright terrible variants, and one variant being clearly superior to the rest. Now you're saying that the clans are cheesy because you can equip a successful configuration to level all three variants? I don't think many people are doing that. While leveling klitfoxes and stormcows, I mixed and matched torsos and arms trying out a lot of different combinations.

#15 xMintaka

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 882 posts

Posted 01 September 2014 - 07:34 AM

You are the one making it "cheesy".

I intentionally build all my clan mechs to play differently variant to variant. Best build goes on the Prime, obviously, then the other two are as different as I can make them.

It's something I do with IS mechs as well, just to alleviate the boredom of grinding.

#16 KraftySOT

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • 3,617 posts

Posted 01 September 2014 - 07:46 AM

View PostCN9 ACE PILOT, on 31 August 2014 - 03:44 PM, said:

Imagine how the Inner Sphere felt when world after world fell to this technology from an enemy they didn't even know they had.


This **** is so pointless its almost vindictive.

There is nothing in this game that ties it to the lore. Nothing. This was a pointless comment. Are the clans having to follow their warrior code? Are the armor values the same? Are there planets changing hands? Is there production? Is there even a strategic map? Even the weapon values are different and "balanced".

Youre an idiot.

And for what its worth.

Who cares.

This game has so little to do with whats "expected" from a Mechwarrior game, that theres no point discussing what "should be" but only what can be done within the rules we already have, which is to be Red vs Blue...not, technologically deficient scoundrels, vs honor driven technologically superior enemies.

They should just make them both use the same weapons. Besides cosmetic changes, theres no reason for clan stuff to be better.

#17 Blood Skar

    Member

  • PipPipPip
  • Ace Of Spades
  • 97 posts

Posted 01 September 2014 - 07:49 AM

No idea what you are trying to say about the Kit Fox.

Its just the clan verson of the Raven basically...ECM..1 big weapon..great for sniping - hits hard up close and nice to 'strafe' with - but very vunerable due to low speed..

The Raven will do anything the Kit Fox can...seems balanced to me..
They are also nerfing the clan weapons again it seems so...yeah...whats your point?

I'm failing to see why its cheesey ?

Are you saying it cheesey picking a clan mech over a IS mech? well if so thats just silly...most of the vets will be bored of the IS ones and wanting to play something different. Besides the blue hud is nice ;)

This is in reply to the OP...not the above..btw

Edited by Blood Skar, 01 September 2014 - 07:56 AM.


#18 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 01 September 2014 - 08:48 AM

View Post101011, on 01 September 2014 - 05:01 AM, said:

The subtleties of combat? I think you have your sides confused...ours is not the one with nuclear weapons.


No, but it is the one relying on always having superior firepower for gate-crasher tactics while operating under a "no retreat" policy. Ours is also not the side known for brutalizing the people of its conquests.

Besides, Clans do have nukes. What do you think they use for Trials of Annihilation?

#19 101011

    Member

  • PipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 1,393 posts
  • LocationSector ZZ9 Plural Z Alpha, on a small blue-green planet orbiting a small, unregarded yellow sun.

Posted 01 September 2014 - 09:15 AM

View PostYeonne Greene, on 01 September 2014 - 08:48 AM, said:


No, but it is the one relying on always having superior firepower for gate-crasher tactics while operating under a "no retreat" policy. Ours is also not the side known for brutalizing the people of its conquests.

Besides, Clans do have nukes. What do you think they use for Trials of Annihilation?


Ah, yes, Clan Ghost Bear brutalized it's conquests so much they agreed to merge with us.

Quote

Nevertheless the Clan continued to see success as it moved forward with the third and fourth waves of the invasion, capturing a large number of worlds. More importantly was a change in policy towards the conquered populace, treating them with more sympathy and presenting a more positive image of the Ghost Bears, though it would take many years for this new attitude to bear fruit...Tensions between former citizens of the FRR and the Ghost Bears were also eased as those living within the Dominion were granted a great deal of freedom, including in how they were ruled.

Our entire culture revolves around doing as much with as little as possible. It is not our fault that you blew yourselves back to the stone age (something which clearly never happened in the Clans), thus granting us the superior technology. Gate-crasher strategy? The element of surprise is best exploited with swift and superior force when least expected, quiaff?
Our Trials of Annihilation are not carried out with nuclear force, simply a swift military action when appropriate. I suggest you read page 14 of Era Digest - Golden Era, detailing the rules of the Trial of Annihilation. "If the Accused is a warrior or warriors, forces are sent to kill them. If the Accused can defend themselves and defeat those sent against them, then they are vindicated."[/color]

Edited by 101011, 01 September 2014 - 09:18 AM.


#20 Daoa Hakoke

    Member

  • PipPipPipPipPip
  • Bad Company
  • Bad Company
  • 127 posts
  • LocationBehind you.

Posted 01 September 2014 - 09:39 AM

I'm kind of confused about those screen shots, what is it exactly that you are trying to show with those scores? Only one of those screen shots shows a somewhat decent score, the rest I would be kind of embarrassed about personally.

Edited by Daoa Hakoke, 01 September 2014 - 09:41 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users