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Is Anyone Else A Little Discontent With Cbill Rewards?
#1
Posted 01 September 2014 - 02:50 PM
I guess I didnt notice until recently, now that I'm saving up for my last Banshee.
This is agony. Why is this such a grind? Its even worse than it used to be.
Isn't it about time for a small boost in CBill gains? Especially since we have CBill Clan variants coming out every month?
#2
Posted 01 September 2014 - 02:55 PM
#3
Posted 01 September 2014 - 02:58 PM
AntiCitizenJuan, on 01 September 2014 - 02:50 PM, said:
Isn't it about time for a small boost in CBill gains? Especially since we have CBill Clan variants coming out every month?
Is it bad enough to convince you to put up cash and buy MC yet instead?
#4
Posted 01 September 2014 - 02:58 PM
#5
Posted 01 September 2014 - 03:00 PM
#6
Posted 01 September 2014 - 03:08 PM
Now I spend 40,000 per match regularly with consumables.
My income has fallen to 90,000 per match.
That's with premium time.
#7
Posted 01 September 2014 - 03:09 PM
#8
Posted 01 September 2014 - 03:14 PM
#9
Posted 01 September 2014 - 03:24 PM
#10
Posted 01 September 2014 - 03:24 PM
100k a game, 15 million per mech, so 45 million per chassis.
Add another 20 million if you want modules without regularly going through the sheer torture of swapping modules (if you can find them).
so 65 million will only take you 650 games per mech!
It's fine if you only ever want to play one mech ever. Just make sure you carefully research the competitive mechs and be careful to anticipate nerfs. :-).
#11
Posted 01 September 2014 - 03:25 PM
I make about 200k a match without it, excepting really bad matches where I'm stomped or killed at the start of the battle.
The key is alot of assists usally, but i also get a huge chunk of money from spotting assists, I've made upto 50k cbills from spotting assist alone sometimes, and average a extra 14-18k cbills from narc bonuses every match.
Any mech going over 80 with a narc + lrms seems to rake in cash like mad for me.
random tip ... target decay is the free money module, as it tends to result in you getting 3-4 spotting assists every time someone runs over a hill with lrms chasing them.
Compared to world of tanks, this games grind is nothing.
Edited by zortesh, 01 September 2014 - 03:26 PM.
#12
Posted 01 September 2014 - 04:07 PM
Spheroid, on 01 September 2014 - 03:09 PM, said:
Yeah, if you spent all weekend sitting at your computer grinding out 50 wins. A lot of people don't have time for that.
#13
Posted 01 September 2014 - 04:11 PM
#14
Posted 01 September 2014 - 04:11 PM
#15
Posted 01 September 2014 - 04:20 PM
#16
Posted 01 September 2014 - 04:52 PM
#17
Posted 01 September 2014 - 05:58 PM
The game just wasn't much fun at all until I got my first chassis elited... I get that some stuff is meant to be endgame content; it's great to have goals to shoot for- but it really, really blows chunks starting out to look up from the bottom of the staircase only to realize you're not on even on the ground floor yet. Maybe it's better in the long run for players to be on 'hard mode' starting out, because it teaches better habits or something like that- but I can see why a lot of less patient people would throw in the towel after a week or so of casual play time when the only thing they have to show for their efforts is an underequipped, underperforming 'Mech that won't reach its full potential until they spend another few weeks (of casual play time, an hour or two a day instead of all afternoon) working at it.
Yep, it definitely made me want to buy some MC though. So, marketing strategy successful. I did. It helped. Lots. Not complaining about that; I like what I got for the money (especially the TDK, which is one of the few bright spots on my sorry stat card right now).
Edited by PS WrathOfDeadguy, 01 September 2014 - 05:59 PM.
#18
Posted 01 September 2014 - 06:36 PM
AntiCitizenJuan, on 01 September 2014 - 02:50 PM, said:
I guess I didnt notice until recently, now that I'm saving up for my last Banshee.
This is agony. Why is this such a grind? Its even worse than it used to be.
Isn't it about time for a small boost in CBill gains? Especially since we have CBill Clan variants coming out every month?
Ahh, I remember back in the days of Beta when we actually had decent cbill rewards per match. Then they had to take away our durned R&R and then we couldn't game the system anymore. Then they decreased our cbills/match substantially and now we all feel like beggars on the street.
#19
Posted 01 September 2014 - 07:08 PM
So about 1million per 10 matches, average match being, say, 10 minutes. 1M in about 1.5-1.33 hours
The Nova i want is almost 10M, lets say 75-100 matches-give or take some bad @50k matches. 12-16 hours gametime????
X3 Novas for the elite efficiencies....
Yeah, this is a grinding game.
Maybe a C-bill bonus like the XP bonus, but rather it kicks in after X amount of playtime(after one hour of play???)
Casuals like me aint gonna get rich playing 1-2 hours per day.
I would say triple Cadet bonus, and REALLY design and give a tutorial on what to buy as well as 'hidden IS costs' as well as explaining that they will NEED TO BUY 3 OF THE SAME CHASSIS just to get the best of efficiencies.
Stock Mechs dont hold up in pugland and newbs shouldnt be expected to grind like a Japanese RPG to get something decent right out of the box. At least give them a 'Mario' mech(s) they can learn on. If they want to speed the process they can buy premium or MC.
Maybe something like, every cadet gets a HBK P+G+J with one XL275, and one AC10, PPC, 2SRM6. This way they get a decent chassis to start with, one that forces them to learn to twist, move, ridgehump, with some spare parts to play with.
Cadet bonus can be spent on upgrades, or other mechs, with some leeway for errors on purchases.
ONE of the starter HBK starts with all BASIC and ELITE efficiencies unlocked to demonstrate the difference. This mech should have an ingame icon showing that its a new player to teammates. An 'N' next to where the narc icon would go.
I think the steep learning curve may be a barrier keeping some new players from sticking with the game. It only really got fun for me once i found my bread-and-butter playstyle and mech.(after the nostalgia wore off)
#20
Posted 01 September 2014 - 07:26 PM
CycKath, on 01 September 2014 - 02:58 PM, said:
Is it bad enough to convince you to put up cash and buy MC yet instead?
Nope, but it is enough to get me to carefully choose the chassis I want to grind out, instead of grinding them all. Which means I do a lot less grinding/playing. I also wont buy a hero of a chassis unless I already have it mastered. Wages drive spending, give me more play money and I'll give you more real money.
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