Jump to content

A Build In "team Protecting System"


No replies to this topic

#1 nonnex

    Member

  • PipPipPipPipPipPip
  • 216 posts

Posted 04 September 2014 - 05:18 AM

Idea and suggestion came out by contributing in http://mwomercs.com/...mdamagepenalty/

Problem: Team and friendly fire or kill.

Suggestion:
A teamshooter will get a automatically shutdown and can not boot again for a period of time, lets say 10 Seconds, when he has produced a predefined amount of teamdamage.
Modern Mech-Computersystems should have such a function built in for protecting other Pilots life and accidentially own Mechlosses by FF.

A good compromise from my point of view. FF is still possible but the damage amount is limited because the shooter will get an automatic lesson teached by his own Mech when doing to much Teamdamage and shutting completley down for a period of time.

Edited by nonnex, 04 September 2014 - 05:20 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users