Lance Challenge Troll Groups?
#41
Posted 06 September 2014 - 01:35 PM
#42
Posted 06 September 2014 - 01:49 PM
#43
Posted 06 September 2014 - 02:00 PM
Why are all these noob 4 mans trolling our group queue.
I am in the group queue to fight challenging opponents, not to fight against 4 un-coordinated pugs who just hooked up for the challenge.
Get on TS or GTFO!!!
...oh wait, thats not what this thread is about?
Edited by Fire and Salt, 06 September 2014 - 02:00 PM.
#44
Posted 06 September 2014 - 02:04 PM
I was on at irregular times so I can only recall one or two instances where we dropped 8 on the same side, maybe 3 or 4 when we dropped in opposition.
#45
Posted 06 September 2014 - 02:09 PM
Flash Frame, on 05 September 2014 - 03:20 PM, said:
Is it working as intended PGI, to be putting 3 groups of 4 players... against larger organized groups?
I've run into a couple of matches where the majority of the enemy team was a singular unit.
Seeing as how the challenge doesn't give you points on if you're in a group bigger than 4. The only conclusion is that this oversight was noticed by some units, and the decision to "Troll" those of us who are attempting the challenge has been made. That and the decision to farm easy kills by facing down 3 split groups of 4, while your team has 10 on coms together.
Sounds like a rather serious oversight PGI.
They could be finished with, or do not care about the challenge.
It's the group queue, you can face exactly the same thing on any given day.
I see no issue with this, and I've been doing the lance challenge most of the day today.
#46
Posted 07 September 2014 - 06:47 AM
#47
Posted 07 September 2014 - 06:56 AM
Sandpit, on 05 September 2014 - 04:49 PM, said:
Not a single thing has changed about the group queue since yesterday
or the day before
or last week
or the week before
or last month
I played in a 4man for well... pretty much all day. I lost a few percent of Win Loss... But that IS made up by my meeting a good group of players that changed through out the day. Not one player needed to be admonished for bad behavior. Everyone was easy to get along with. So even if I lost a few more games than I do in PUG, It was a really good day of gaming!
It is also the most time I have spent in the group Que in a long time and the amount of QQ was quite minuscule compared to PUG Que. In other words, quite refreshing.
Edited by Joseph Mallan, 07 September 2014 - 06:57 AM.
#48
Posted 07 September 2014 - 06:58 AM
Sandpit, on 05 September 2014 - 03:46 PM, said:
smh
How many is enough to create a generalization. My experience mirrors his. Which is why, primarily, I don't group queue. Playing in most groups is like listening to the bozo next to you at a stoplight with the "really cool" sub in his trunk. His pen1s isn't any bigger, but he sure acts like it is.
#49
Posted 07 September 2014 - 07:06 AM
Astrocanis, on 07 September 2014 - 06:58 AM, said:
How many is enough to create a generalization. My experience mirrors his. Which is why, primarily, I don't group queue. Playing in most groups is like listening to the bozo next to you at a stoplight with the "really cool" sub in his trunk. His pen1s isn't any bigger, but he sure acts like it is.
Strange my experience is quite the opposite. and My PUG 4 man group changed members all day!
#50
Posted 07 September 2014 - 07:09 AM
#51
Posted 07 September 2014 - 07:44 AM
It was actually quite civil (even game chat! ) and I made a bunch of new friends.
#52
Posted 07 September 2014 - 01:28 PM
Piney, on 07 September 2014 - 07:44 AM, said:
It was actually quite civil (even game chat! ) and I made a bunch of new friends.
That's because they exist primarily in Derptown, not Stomptown. A few are out there, but not many in comparison.
Stomptown can be fun, unless you're there in team practice prime time (Evenings in the US, EU or Western Asia). Then you get hammered mercilessly thanks to massive elo mismatches. But this 4 man tourny has broken a lot of that up lately.
#53
Posted 07 September 2014 - 02:03 PM
Flash Frame, on 05 September 2014 - 03:20 PM, said:
Is it working as intended PGI, to be putting 3 groups of 4 players... against larger organized groups?
I've run into a couple of matches where the majority of the enemy team was a singular unit.
Seeing as how the challenge doesn't give you points on if you're in a group bigger than 4. The only conclusion is that this oversight was noticed by some units, and the decision to "Troll" those of us who are attempting the challenge has been made. That and the decision to farm easy kills by facing down 3 split groups of 4, while your team has 10 on coms together.
Sounds like a rather serious oversight PGI.
Some folks are done with the challenge, and others chose to not participate in the first place. Why should they be considered, "troll groups" when they're just playing in a larger group in the group queue like normal?
Guess what? Not everything in this game will end up being completely fair or even. It's about time people realize that.
#54
Posted 07 September 2014 - 02:23 PM
PS: Thanks everyone that put up with me in their 4 lance you were total pro's.
Edited by Remarius, 07 September 2014 - 02:25 PM.
#55
Posted 07 September 2014 - 04:36 PM
Meanwhile in the solo queue the most i ever see throw a match is 2.
Idle commentary on the different queues.
#56
Posted 07 September 2014 - 04:43 PM
#57
Posted 07 September 2014 - 04:59 PM
#58
Posted 25 October 2016 - 07:35 AM
#59
Posted 25 October 2016 - 07:54 AM
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