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1 Full Day After The Lance Challenge Started...


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#21 ApolloKaras

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Posted 06 September 2014 - 10:17 AM

Yes because this certainly needs to be at the top of the list of bug fixes....

Does your premium time work?

Edited by Saxie, 06 September 2014 - 10:17 AM.


#22 Mystere

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Posted 06 September 2014 - 10:18 AM

View PostAppogee, on 06 September 2014 - 09:24 AM, said:

Slap dash, grab the cash, near enough is good enough, gosh is it lunch time already?


It's Happy Hour already?











:ph34r:

#23 LauLiao

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Posted 06 September 2014 - 10:18 AM

View PostAppogee, on 06 September 2014 - 09:24 AM, said:


1. Apparently noone at PGI has looked at the challenge screen all day. It lends weight to the theory that they don't play their own game - which explains all kinds of things.


You're absolutely right. PGI should TOTALLY be participating in their own challenge instead of wasting their time with things like Coding CW, fixing bugs, creating new maps...

#24 -Natural Selection-

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Posted 06 September 2014 - 10:24 AM

They nerfed GIF.'s in Fridays patch.. Keep up

#25 Appogee

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Posted 06 September 2014 - 10:25 AM

View PostMickey Knoxx, on 06 September 2014 - 10:24 AM, said:

They nerfed GIF.'s in Fridays patch.. Keep up

Yeah, but this is a JPEG! ;)

View PostLauLiao, on 06 September 2014 - 10:18 AM, said:

You're absolutely right. PGI should TOTALLY be participating in their own challenge instead of wasting their time with things like Coding CW, fixing bugs, creating new maps...
As if that's what they're actually doing today...

#26 Mystere

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Posted 06 September 2014 - 10:27 AM

View PostSaxie, on 06 September 2014 - 10:17 AM, said:

Yes because this certainly needs to be at the top of the list of bug fixes....


View PostLauLiao, on 06 September 2014 - 10:18 AM, said:

You're absolutely right. PGI should TOTALLY be participating in their own challenge instead of wasting their time with things like Coding CW, fixing bugs, creating new maps...


View PostBishop Steiner, on 06 September 2014 - 09:15 AM, said:

A broken GIF... wow, that is indeed gamebreaking?


View PostBLOOD WOLF, on 06 September 2014 - 09:53 AM, said:

Dude it's just that..............Nobody cares.


Admittedly, it is not a big deal if looked at solely on it's own, but ...

It's indicative of a pattern of "lacking any attention to detail".






<I once actually fired somebody just for that very reason. :ph34r:>

Edited by Mystere, 06 September 2014 - 10:28 AM.


#27 -Natural Selection-

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Posted 06 September 2014 - 10:29 AM

View PostAppogee, on 06 September 2014 - 10:25 AM, said:


Yeah, but this is a JPEG! ;)



dammit! Ninja JPEG nerf!! Now I understand why this was threaded..

#28 ApolloKaras

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Posted 06 September 2014 - 11:16 AM

View PostMystere, on 06 September 2014 - 10:27 AM, said:








Admittedly, it is not a big deal if looked at solely on it's own, but ...

It's indicative of a pattern of "lacking any attention to detail".






<I once actually fired somebody just for that very reason. :ph34r:>

We wouldn't have a Dev team :)

#29 Johnny Reb

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Posted 06 September 2014 - 12:33 PM

View PostLauLiao, on 06 September 2014 - 08:57 AM, said:

I don't see the problem... am I missing something here?

Nope fail is fail.

#30 Diablobo

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Posted 06 September 2014 - 05:04 PM

I can see the OP's point. PGI's lack of attention to detail is kind of troubling when this is a game in which every little detail makes a big difference. They messed up and didn't get the IS ERLL right and have to fix it later? These guys are flying by the seat of their pants and making little mistakes seriously throws doubt on their ability to design games and definitely makes every nerf and balance move they make even dumber than the last.

#31 Roland

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Posted 06 September 2014 - 05:08 PM

The standard for quality is so low, the idea of broken image links isn't even noticable to the white knights now.

#32 Fire and Salt

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Posted 06 September 2014 - 05:27 PM

Working as intended.

(It's supposed to match the cockpit screens.)

#33 Kilo 40

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Posted 06 September 2014 - 05:31 PM

View PostAppogee, on 06 September 2014 - 10:13 AM, said:

It's indicative of a broader problem and mindset.


Oh this thread is indeed indicative of a broader problem and mindset all right. Just not the ones you think...

#34 Kilo 40

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Posted 06 September 2014 - 05:36 PM

View PostRoland, on 06 September 2014 - 05:08 PM, said:

The standard for quality is so low, the idea of broken image links isn't even noticable to the white knights now.


I'm dismissing everything he said since he doesn't know that "noone" is not the same as "no one".

Attention to detail.


#35 Lyoto Machida

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Posted 06 September 2014 - 06:57 PM

View PostAppogee, on 06 September 2014 - 08:30 AM, said:

Posted Image

Does no-one at PGI actually play their game and notice these things...?


Why would they? They're focusing on rolling out a newer, bigger game than MWO.

ggclose

#36 Johnny Reb

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Posted 06 September 2014 - 06:59 PM

View PostLyoto Machida, on 06 September 2014 - 06:57 PM, said:

Why would they? They're focusing on rolling out a newer, bigger game than MWO.

ggclose

I think you mean the new hero mech!

#37 Delas Ting Usee

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Posted 06 September 2014 - 08:14 PM

Wha'cha gonna do Appogee...some people just refuse to see this; lack of detail/quality control, as a symptom of a much larger problem at hand.
Yes, we realize that MWO has great gameplay.
Yes we realize that's it's a small company with what, 30, 50 employees? If even that many, feels like only 20 people working on this at any one time.
Yes, we realize that PGI has bitten off more than they've chewed by OVER-promising on almost everything.
Yes, we DO want PGI to succeed beyond even our wildest expectations.
...
...
But downplaying the problems/issues/mistakes/over promises or making EXCUSES for PGI isn't helpful in the long run.

#38 Appogee

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Posted 08 September 2014 - 07:22 AM

Still broken.

And now, the Hero Mechs which are supposed to be on sale aren't showing up in the Store.

Edited by Appogee, 08 September 2014 - 07:27 AM.


#39 Joseph Mallan

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Posted 08 September 2014 - 07:35 AM

View PostBLOOD WOLF, on 06 September 2014 - 08:37 AM, said:

Taking shots at PGI only works if you get it right.............next time get it right.

And welcome the 3 day vacation you will earn as your prize! :lol:

#40 Jon Phoenix

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Posted 08 September 2014 - 09:25 AM

View PostFire and Salt, on 06 September 2014 - 05:27 PM, said:

Working as intended.

(It's supposed to match the cockpit screens.)


You know, I would be delighted if they fixed the image link with one to the image of "NO SIGNAL." I'd be laughing every single time I saw that.





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