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Who Else Is Really Excited About The New Game Pgi Is Making?


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#121 BLOOD WOLF

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Posted 06 September 2014 - 12:57 PM

View PostTorgun, on 06 September 2014 - 12:56 PM, said:

You mean like you don't turn back the timeline from 3050 to 3049 eh?

And wh

View PostDV McKenna, on 06 September 2014 - 12:56 PM, said:

So what if they did? and what is that to you?. They were off a year so they turned it back. Not much harm done
Why because it doesn't agree with your position at this time?

maybe

#122 CN9 ACE PILOT

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Posted 06 September 2014 - 12:57 PM

View PostBLOOD WOLF, on 06 September 2014 - 12:54 PM, said:

As far as I am concerned, After October All we need are maps, terrain fixes, an actual chat bar, in game lobbies, proper balance handling, and hit box fixing . More maps, and maps and mechs. Maybe some other featrues and everything else that might come in 3051, if they don't decide to go backwards in time, like last time.


Fixed it for you.

#123 Torgun

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Posted 06 September 2014 - 12:58 PM

View PostBLOOD WOLF, on 06 September 2014 - 12:56 PM, said:

Whatever man, What happens happens, regardless of what I or you say. Its all in the air to be fair.


Basically you're saying if CW doesn't come, whatever. If you said that in the first place then I would have no problems with that. But insisting it certainly will happen in a month after all these delays just makes me facepalm.

#124 BLOOD WOLF

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Posted 06 September 2014 - 01:00 PM

View PostJohn Glenn, on 06 September 2014 - 12:57 PM, said:


Couldn't* You couldn't care less. If you could care less that means that you do care. It was only appropriate since i responded.


Or do you care? I bet you do.

I could care less. Means that If I wanted to i could, or i might care.

View PostCN9 ACE PILOT, on 06 September 2014 - 12:57 PM, said:


Fixed it for you.

fair enough

Anyways, for now, I and a few others like the idea of this new game. I actually expected them to do something like this. I just thought they would have another battletech themed game

Edited by BLOOD WOLF, 06 September 2014 - 01:02 PM.


#125 Escef

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Posted 06 September 2014 - 01:00 PM

View PostDV McKenna, on 06 September 2014 - 12:55 PM, said:

I was joking, but i guess to joke further.

Straight text medium loses a lot of the nuances, makes it hard to tell.

#126 Oderint dum Metuant

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Posted 06 September 2014 - 01:01 PM

View PostEscef, on 06 September 2014 - 01:00 PM, said:

Straight text medium loses a lot of the nuances, makes it hard to tell.


Almost 99% of my posts are made in sarcasm.

#127 CN9 ACE PILOT

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Posted 06 September 2014 - 01:03 PM

View PostBLOOD WOLF, on 06 September 2014 - 01:00 PM, said:

Anyways, for now, I and a few others like the idea of this new game. I actually expected them to do something like this. I just thought they would have another battletech themed game


Will you be willing to spend $300 for a founders pack is what most are asking in their own way, who knows, everything is up in the air at this point, but we use history so we don't repeat the same mistakes.

They might even drop that new game midway through or it might never make it out of beta like MWT.

All we have is their current track record to work with also remember, PGI to a certain extent is being EXTORTED by IGP for cash.

#128 headbasher

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Posted 06 September 2014 - 01:03 PM

I have lurked game forums for the past 10 yrs and going from what I have learned I am telling you CW by October is a pipe dream or if not it will not meet even blood wolfs expectations . There I said it i am prepared to eat my hat.


This is the Exact , EXACT same thing that happened to Tribes ascend . You'll know its over when the devs start getting hostile toward the community or CW starts getting delayed (not that they havent said dumb things before but they have been somewhat humble lately,)

#129 MischiefSC

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Posted 06 September 2014 - 01:03 PM

We should make a list of bills that it's acceptable to pay with money made from MW:O.

For example:

PGI can buy gas for a car used to drive to PGI offices for work on MW:O but not to do their shopping. For that they must prostitute themselves at truck stops for separate income. Any food purchases used to feed them while at work and working actively on MW:O is acceptable, otherwise they must hunt and kill their own food with their own hands - no using MW:O money for purchasing tools to do so.

It's a business. When you give money to PGI you've giving them money for a product. What they do with that money no longer has anything to do with you. If they then turn around and spend that money supporting genocide in 3rd world countries then yes; you probably should protest. If a gaming company however spends money making other games and this offends you... really? Seriously, is that really the feeling and fear?

Mommy is pregnant. That doesn't mean Mommy and Daddy are going to throw you away or that they don't love you anymore.

We need to have some sort of MW:OCON so that the people from PGI can hug all you guys so you know that they still love you.

Building any product, games or otherwise, isn't simply about money. It's about time and tools and the time to apply those tools. It's also largely about cost vs benefit - something can seem like a good idea but you get into it and, well, it's going to cost more than it's worth.

Nobody here has any more right to tell PGI how to run their business or spend their money than they do their phone company or the brand that makes their favorite BBQ sauce. Buy it or don't. Your wallet votes, it's the only vote that's counted. You can certainly write letters and express your opinion but expecting that opinion to have value really depends more on the value of the opinion, doesn't it?

Next part -

A new project is a GOOD THING. If you only have 1 product you have no real option to explore other avenues of development. You can't try new ideas without mucking with the existing process. You've got an inherently inbred design environment; everyone has been chewing the same food for years and at this point there's little value in even discussing ideas that have already been brought up, you already know what people think and their opinions and you're unlikely to change them.

A new project gives a business (and its design people) an opportunity to try new concepts that are too risky to run in production. It gives you different avenues of development that can cross pollinate back and forth to make a better overall project on both ends. It also gives you alternating revenue streams which can keep you from being caught in a feast/famine situation with your single project.

So here is what a new game will do for MW:O -

1. It will give PGI an opportunity to try to implement ideas that they would have liked to have done for MW:O but seem, at this point, too risky to try and reverse-implement. No way of knowing if the reward is worth the cost.

2. Gives them a chance to try something new. Artists, design folks, even coders, you don't give them new things to work with and you find all their existing ***** to give are all used up. One of the best ways to help someone get re-invested in a long-term project is let them play with some new toys and ideas for a while then come back to it.

3. It gives them alternate revenue options. If they've got a 2nd game generating money they don't need to treat MW:O as an 'all our eggs are in this basket' situation; they can take some more risks with pricing (as in lower options, sales, freebies, etc) because if there's a mistake you haven't killed the golden goose.

4. It can draw in new talent and support them at PGI. More people generally means more ideas. Someone with experience in a space sim or whatever the new game is might have new ideas that will, in turn, bleed into MW:O. Ideas and hard learned lessons from MW:O can, in turn, be used to avoid some potential missteps with the new game and keep the new people involved from repeating some prior MW:O mistakes.

End result - doesn't matter if Clan Pack money went to the new game, or groceries, or collectable figurines. Any entertainment industry (which game development absolutely is) that only focuses on a single product is going to get stale both internally and externally. I'm glad PGI is rolling a new product; that's a good thing, growth tends to breed growth. This isn't a 0-sum environment.

#130 A DRUNK GUY

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Posted 06 September 2014 - 01:04 PM

View PostBLOOD WOLF, on 06 September 2014 - 12:38 PM, said:

Why do people need to feel like saying what money they are going to spend. the game is going to be where it needs to be in October. Calm down, they basically got to where they needed to get to with MWO, After October I dont really think they will be pressed like they were this year. Ergo they want to start expanding. Its not going to be a massive rush to get to one major feature to the next. UI 2.0 feb, Launch module April, Clans June, Association august, and clean up in October.


I am a moron for thinking that? okay if I am a moron what does that make you?



What proof at all can you give us that this game will be where it needs to be? All past promises buy them are either still not delivered or years late.

Im sorry, but the reason I say I wont be spending any more money is because I have lost faith in them. I mean after all this time they still can't get the game running properly.

#131 Johnny Z

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Posted 06 September 2014 - 01:05 PM

I forgot this topic was about the new game to, Derp, but it actually is. :P

In B4, "I'm not stupid, your stupid." :lol:

Edited by Johnny Z, 06 September 2014 - 01:07 PM.


#132 IraqiWalker

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Posted 06 September 2014 - 01:05 PM

View PostTorgun, on 06 September 2014 - 12:53 PM, said:

Years of delays of CW is no indication whatsoever it might not happen? REALLY?


Years of delay are an indication that it might not happen on the date they've announced. Not that it won't happen. There's a big difference between the two.



I'm personally not expecting anything resembling a functioning CW until January of 2015. Maybe December if I'm being optimistic. There is going to be almost no way around the torrential flood of bugs that is bound to happen when they released phase 2, and that will remain glitch, and off-balanced, and buggy all through December, possibly into January. I maybe getting cynical, but if they beat this very, VERY low bar I've set for them, I might actually be happy with PGI.

View Postheadbasher, on 06 September 2014 - 01:03 PM, said:

I have lurked game forums for the past 10 yrs and going from what I have learned I am telling you CW by October is a pipe dream or if not it will not meet even blood wolfs expectations . There I said it i am prepared to eat my hat.


This is the Exact , EXACT same thing that happened to Tribes ascend . You'll know its over when the devs start getting hostile toward the community or CW starts getting delayed (not that they havent said dumb things before but they have been somewhat humble lately,)


Yeah, that's why I'm expecting January, maybe December.

#133 DivideByZer0

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Posted 06 September 2014 - 01:07 PM

View PostIraqiWalker, on 06 September 2014 - 12:40 PM, said:

Not that I care about this thread, or the new game, but ....

Phase 1 is already out, so you might wanna hold off on that Salmon, it could be headed your way.


Phase 1 ? Like the other guy said, now we have a stupid picture in front of our name after 2 years of missed deadlines and no announcements? You're happy with that?

#134 CN9 ACE PILOT

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Posted 06 September 2014 - 01:07 PM

View PostJohnny Z, on 06 September 2014 - 01:05 PM, said:

I forgot this topic was about the new game to, Derp, but it actually is. :P

In B4, "I'm not stupid, your stupid." :lol:


Too late, it's the after party already.

#135 Torgun

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Posted 06 September 2014 - 01:08 PM

View PostMischiefSC, on 06 September 2014 - 01:03 PM, said:

*tons of words about the good parts with a new project*


So did I miss all things that benefited MWO that happened while they had a team doing MW Tactics and that other game I forgot the name of, but will happen through this new game? Hmmm?

#136 DAYLEET

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Posted 06 September 2014 - 01:08 PM

Maybe it's a dropship simulator.

Seriously i had to go to BryanEkman twitter to see for myself that this was true, that they are making a new game.

#137 Oderint dum Metuant

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Posted 06 September 2014 - 01:09 PM

View PostCN9 ACE PILOT, on 06 September 2014 - 01:07 PM, said:


Too late, it's the after party already.


Im actually shocked it's got to 7 pages before Egomane comes in and locks it due to it being in GD and not being about MWO.

#138 Feetwet

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Posted 06 September 2014 - 01:09 PM

And VOILA, community warfare delivered a full month early.

#139 Oderint dum Metuant

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Posted 06 September 2014 - 01:09 PM

View PostFeetwet, on 06 September 2014 - 01:09 PM, said:

And VOILA, community warfare delivered a full month early.


Actually it was delivered nearly two years ago.

Phase 0.0.1b

Edited by DV McKenna, 06 September 2014 - 01:10 PM.


#140 Johnny Z

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Posted 06 September 2014 - 01:10 PM

View Postheadbasher, on 06 September 2014 - 01:03 PM, said:

I have lurked game forums for the past 10 yrs and going from what I have learned I am telling you CW by October is a pipe dream or if not it will not meet even blood wolfs expectations . There I said it i am prepared to eat my hat.


This is the Exact , EXACT same thing that happened to Tribes ascend . You'll know its over when the devs start getting hostile toward the community or CW starts getting delayed (not that they havent said dumb things before but they have been somewhat humble lately,)


I tried that game for exactly 15 minutes, it was garbage. Dont even compare Mechwarrior to that game in any way. Mechwarrior has great combat and mechs and is missing just about everything else but thats an unfair comparison to be used in any way.





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