Lance Challenge
#21
Posted 07 September 2014 - 07:34 AM
This was the best challenge since I have registered here a year ago.
There was teamwork and communication between the players ingame and in chat.
Kills are paid with points but assists count more. That's awesome. It was a demanding challenge but you can collect points without winning or doing kills. Your support is needed. That's why this challenge is awesome!
Even if I used LRM boats by myself to support my team to win and to use the provided NARC and TAG, there were too many LRM boats out there. TAG and NARC assist points draw them from the woodwork. I would also reward base capturing, point capturing, ECM counter and so on.
Keep up the good work for the next challenge.
#22
Posted 07 September 2014 - 08:08 AM
edit: censored word
Edited by Discarius, 07 September 2014 - 08:16 AM.
#23
Posted 07 September 2014 - 08:34 AM
#24
Posted 07 September 2014 - 09:16 AM
Looking to play.
#25
Posted 07 September 2014 - 09:24 AM
#26
Posted 07 September 2014 - 09:59 AM
(and hopefully not whether it's good to limit group-queue to 4s only. )
#27
Posted 07 September 2014 - 10:07 AM
draiocht, on 07 September 2014 - 09:59 AM, said:
(and hopefully not whether it's good to limit group-queue to 4s only. )
Nah, it's probably just a way to balance out the solo only challenge last week. It may also provide data on the new challenge point system it's using.
Limit to 4 only isn't coming back. Too many would be up in arms our outright leave. And since it's a premade lance of 4, it's hardly a PUG group in the group queue.
#28
Posted 07 September 2014 - 10:34 AM
Thanks.
#29
Posted 07 September 2014 - 10:40 AM
Lots of good games and fun. Got rolled a couple times as well but that happens. SO many LRMs in play but that was expected with the points system. Radar dep module and at least one person bring an ECM!
Did it all in either a Jager-S (primarily), Ilya, and a little bit in a Cicada-3m. No LRMs for me. Did throw a tag on my Cicada a few matches for friendly boats but otherwise was just ECM cover or laser poking people.
Edited by DarthPeanut, 07 September 2014 - 10:42 AM.
#30
Posted 07 September 2014 - 10:44 AM
#31
Posted 07 September 2014 - 11:03 AM
Tiger Dad, on 06 September 2014 - 07:01 PM, said:
Go to the recruitment page their are plenty of groups for you to join.
#32
Posted 07 September 2014 - 11:04 AM
#35
Posted 07 September 2014 - 11:36 AM
Special note goes to the point mechanic which seams great! I like the idea of stressing teamplay, although i think it is ok to reward the same for kills than assists.
Improvement suggestion is that you could run such events for a whole week instead of just the weekend. I for example would happily try to complete the challenge this week, but had absolutely no time during the weekend. Keep up the good work!
Two few sidenotes:
- The august preview thread by ross was great, but i was hoping for it to be a repetitive thing!
- Please add images or textual descriptions to color sales! Still haven't found Zircon or Jungle. Thanks for Hellblau, was waiting for that one!
Edited by Myke Pantera, 07 September 2014 - 11:40 AM.
#36
Posted 07 September 2014 - 11:47 AM
Myke Pantera, on 07 September 2014 - 11:36 AM, said:
- The august preview thread by ross was great, but i was hoping for it to be a repetitive thing!
- Please add images or textual descriptions to color sales! Still haven't found Zircon or Jungle. Thanks for Hellblau, was waiting for that one!
Ditto on the color comment. Very difficult to find. A library of colors in the store similar to the mech list would be useful (and likely not involve much new coding). Likewise with camouflage patterns.
#37
Posted 07 September 2014 - 11:49 AM
Edited by Grand Gore, 07 September 2014 - 11:49 AM.
#38
Posted 07 September 2014 - 12:11 PM
Myke Pantera, on 07 September 2014 - 11:36 AM, said:
You have sometime left... does not end until Tuesday, September 9th, 2014 at 10AM PDT / 1PM EDT / 5PM UTC.
#39
Posted 07 September 2014 - 12:38 PM
Catalina Steiner, on 07 September 2014 - 07:34 AM, said:
This was the best challenge since I have registered here a year ago.
There was teamwork and communication between the players ingame and in chat.
Kills are paid with points but assists count more. That's awesome. It was a demanding challenge but you can collect points without winning or doing kills. Your support is needed. That's why this challenge is awesome!
[snip]
Keep up the good work for the next challenge.
Agree fully with this! ^
Even if I didn't use any LRMs, just by using lights and brawler assaults I managed to complete this challenge with 60+ hours to spare.
As I posted in the General Discussion, this is by far, the best Challenge PGI created and I hope it helps tweaking ideas and concepts for future challenges and for future CW missions.
Thanks for the Challenge and since a picture is worth more than words, here goes:
Note: Didn't want to wait any further for the final animation to complete, takes just too damn long
#40
Posted 07 September 2014 - 12:50 PM
But also think about a way how single players can take part...
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