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Summoner's Jump Jets

Gameplay Module BattleMechs

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#1 Jess Hazen

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Posted 10 September 2014 - 05:33 AM

The Summoner NEEDS A Buff, at least to its Jump Jets! This mech is suppost to be able to fly over buildings and it can barely get off of the ground. It feels nothing like I had expected and frankly it feels like I'm flying a whale. You surats need to get on with fixing this mech. How come mechs can not crouch and jump generating some velocity with their legs first? That is just one possible way to fix a supposedly nimble heavy.

#2 Ngamok

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Posted 10 September 2014 - 05:40 AM

Summoner needs something to make it more attractive. I do ok with my 3 builds, but my Prime is the only one I don't run it with the stock omni pods.

#3 SgtMagor

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Posted 10 September 2014 - 05:51 AM

jump jet nerf hit the heavies and assaults very hard, either way I would never remove the jets from the mech it was designed to be a mobile fast striker to get in an out of knife fights as quick as possible. agreed the Summoner needs some positive quirks, like full Omni slots so the mech can mount any weapons you want, removable engine, and allow any type of upgrade available that you want.

#4 Mechteric

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Posted 10 September 2014 - 06:22 AM

All jump jets are terrible. Sure poptarts needed the nerf bat to the face, but not brawlers. I really hope they have a better plan for jump jets soon.

#5 Empyrus

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Posted 10 September 2014 - 07:11 AM

Give the Summoner JJs more power, as if it had 8 or 9 JJs. Also give it faster recharge for them. Not a big buff, but gives it an interesting niche as agile jumper (though i reckon some IS mechs need similar buffs).

#6 Cyborne Elemental

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Posted 10 September 2014 - 09:05 AM

Give all Mechs back their JJ power, not just exclusively to Summoner.

#7 Felbombling

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Posted 10 September 2014 - 09:46 AM

I find it sad/hilarious that the 70-ton Summoner, with five tons of Jump Jets, cannot reach the same height that the 80-ton Victor can with four tons of Jump Jets. Not sure these Jump Jet nerfs were thought out that well.

#8 Blakkstar

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Posted 10 September 2014 - 10:55 AM

I expect to be able to headshot a Dire Wolf with a Summoner's jump jets.

#9 Felio

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Posted 10 September 2014 - 10:57 AM

View PostStaggerCheck, on 10 September 2014 - 09:46 AM, said:

I find it sad/hilarious that the 70-ton Summoner, with five tons of Jump Jets, cannot reach the same height that the 80-ton Victor can with four tons of Jump Jets. Not sure these Jump Jet nerfs were thought out that well.


Don't they use the same class of JJ? That should be impossible...

Anyway some sort of JJ quirk would be a step in the right direction, but now that they are really only usable for reaching places and not combat, I don't think it would be enough to make it not worse than TBW in literally every situation and build.





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