Why?


Is Uac 5 Has No Modules...
Started by Kell Commander, Sep 12 2014 05:39 PM
4 replies to this topic
#1
Posted 12 September 2014 - 05:39 PM
#2
Posted 12 September 2014 - 07:21 PM
Secretly we all know why, but ask anyway, because.. well why not.
#3
Posted 12 September 2014 - 07:28 PM
How about the gauss
no modules

#4
Posted 12 September 2014 - 08:07 PM
Indeed... regarding-weapon-modules/ 

P.S. just need to change Heat Capacity to drop Heat Scale (Ghost Heat) Penalties! for Class 2 Ballistics, for a future addition!


P.S. just need to change Heat Capacity to drop Heat Scale (Ghost Heat) Penalties! for Class 2 Ballistics, for a future addition!
#5
Posted 12 September 2014 - 11:16 PM
UAC/5 module: Reduces jam rate chance by 1%. 5% at lvl 5. 25,000 GXP to unlock. 10,000,000 cbills.
Paul wants modules to be end-game. There it is. ^
Paul wants modules to be end-game. There it is. ^
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